| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_DRAW_QUAD_H_ |
| 6 #define CC_QUADS_DRAW_QUAD_H_ | 6 #define CC_QUADS_DRAW_QUAD_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/quads/shared_quad_state.h" | 10 #include "cc/quads/shared_quad_state.h" |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 46 Material material; | 46 Material material; |
| 47 | 47 |
| 48 // This rect, after applying the quad_transform(), gives the geometry that | 48 // This rect, after applying the quad_transform(), gives the geometry that |
| 49 // this quad should draw to. | 49 // this quad should draw to. |
| 50 gfx::Rect rect; | 50 gfx::Rect rect; |
| 51 | 51 |
| 52 // This specifies the region of the quad that is opaque. | 52 // This specifies the region of the quad that is opaque. |
| 53 gfx::Rect opaque_rect; | 53 gfx::Rect opaque_rect; |
| 54 | 54 |
| 55 // Allows changing the rect that gets drawn to make it smaller. This value | 55 // Allows changing the rect that gets drawn to make it smaller. This value |
| 56 // should be clipped to quadRect. | 56 // should be clipped to |rect|. |
| 57 gfx::Rect visible_rect; | 57 gfx::Rect visible_rect; |
| 58 | 58 |
| 59 // By default blending is used when some part of the quad is not opaque. | 59 // By default blending is used when some part of the quad is not opaque. |
| 60 // With this setting, it is possible to force blending on regardless of the | 60 // With this setting, it is possible to force blending on regardless of the |
| 61 // opaque area. | 61 // opaque area. |
| 62 bool needs_blending; | 62 bool needs_blending; |
| 63 | 63 |
| 64 // Stores state common to a large bundle of quads; kept separate for memory | 64 // Stores state common to a large bundle of quads; kept separate for memory |
| 65 // efficiency. There is special treatment to reconstruct these pointers | 65 // efficiency. There is special treatment to reconstruct these pointers |
| 66 // during serialization. | 66 // during serialization. |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 110 Material material, | 110 Material material, |
| 111 gfx::Rect rect, | 111 gfx::Rect rect, |
| 112 gfx::Rect opaque_rect, | 112 gfx::Rect opaque_rect, |
| 113 gfx::Rect visible_rect, | 113 gfx::Rect visible_rect, |
| 114 bool needs_blending); | 114 bool needs_blending); |
| 115 }; | 115 }; |
| 116 | 116 |
| 117 } | 117 } |
| 118 | 118 |
| 119 #endif // CC_QUADS_DRAW_QUAD_H_ | 119 #endif // CC_QUADS_DRAW_QUAD_H_ |
| OLD | NEW |