| Index: mojo/apps/js/main.js
|
| diff --git a/mojo/apps/js/main.js b/mojo/apps/js/main.js
|
| index 9d39e7cc38aa0187f450cc78fa3a9a2c91916718..d5483f75112762112b3041d0af55438682240bfc 100644
|
| --- a/mojo/apps/js/main.js
|
| +++ b/mojo/apps/js/main.js
|
| @@ -4,6 +4,7 @@
|
|
|
| define([
|
| 'console',
|
| + 'timer',
|
| 'mojo/apps/js/bindings/connector',
|
| 'mojo/apps/js/bindings/core',
|
| 'mojo/apps/js/bindings/gl',
|
| @@ -12,6 +13,7 @@ define([
|
| 'mojom/gles2',
|
| 'mojom/shell',
|
| ], function(console,
|
| + timer,
|
| connector,
|
| core,
|
| gljs,
|
| @@ -41,6 +43,18 @@ define([
|
| this.m = new Float32Array(16);
|
| }
|
|
|
| + ESMatrix.prototype.getIndex = function(x, y) {
|
| + return x * 4 + y;
|
| + }
|
| +
|
| + ESMatrix.prototype.set = function(x, y, v) {
|
| + this.m[this.getIndex(x, y)] = v;
|
| + };
|
| +
|
| + ESMatrix.prototype.get = function(x, y) {
|
| + return this.m[this.getIndex(x, y)];
|
| + };
|
| +
|
| ESMatrix.prototype.loadZero = function() {
|
| for (var i = 0; i < this.m.length; i++) {
|
| this.m[i] = 0;
|
| @@ -50,8 +64,131 @@ define([
|
| ESMatrix.prototype.loadIdentity = function() {
|
| this.loadZero();
|
| for (var i = 0; i < 4; i++) {
|
| - this.m[i*4+i] = 1;
|
| + this.set(i, i, 1);
|
| + }
|
| + };
|
| +
|
| + ESMatrix.prototype.multiply = function(a, b) {
|
| + var result = new ESMatrix();
|
| + for (var i = 0; i < 4; i++) {
|
| + result.set(i, 0,
|
| + (a.get(i, 0) * b.get(0, 0)) +
|
| + (a.get(i, 1) * b.get(1, 0)) +
|
| + (a.get(i, 2) * b.get(2, 0)) +
|
| + (a.get(i, 3) * b.get(3, 0)));
|
| +
|
| + result.set(i, 1,
|
| + (a.get(i, 0) * b.get(0, 1)) +
|
| + (a.get(i, 1) * b.get(1, 1)) +
|
| + (a.get(i, 2) * b.get(2, 1)) +
|
| + (a.get(i, 3) * b.get(3, 1)));
|
| +
|
| + result.set(i, 2,
|
| + (a.get(i, 0) * b.get(0, 2)) +
|
| + (a.get(i, 1) * b.get(1, 2)) +
|
| + (a.get(i, 2) * b.get(2, 2)) +
|
| + (a.get(i, 3) * b.get(3, 2)));
|
| +
|
| + result.set(i, 3,
|
| + (a.get(i, 0) * b.get(0, 3)) +
|
| + (a.get(i, 1) * b.get(1, 3)) +
|
| + (a.get(i, 2) * b.get(2, 3)) +
|
| + (a.get(i, 3) * b.get(3, 3)));
|
| + }
|
| + for (var i = 0; i < result.m.length; i++) {
|
| + this.m[i] = result.m[i];
|
| + }
|
| + };
|
| +
|
| + ESMatrix.prototype.frustrum = function(left, right, bottom, top, nearZ,
|
| + farZ) {
|
| + var deltaX = right - left;
|
| + var deltaY = top - bottom;
|
| + var deltaZ = farZ - nearZ;
|
| +
|
| + if (nearZ < 0 || farZ < 0 || deltaZ < 0 || deltaY < 0 || deltaX < 0) {
|
| + return;
|
| + }
|
| +
|
| + var frust = new ESMatrix();
|
| + frust.set(0, 0, 2 * nearZ / deltaX);
|
| +
|
| + frust.set(1, 1, 2 * nearZ / deltaY);
|
| +
|
| + frust.set(2, 0, (right + left) / deltaX);
|
| + frust.set(2, 1, (top + bottom) / deltaY);
|
| + frust.set(2, 2, -(nearZ + farZ) / deltaZ);
|
| + frust.set(2, 3, -1);
|
| +
|
| + frust.set(3, 2, -2 * nearZ * farZ / deltaZ);
|
| +
|
| + this.multiply(frust, this);
|
| + };
|
| +
|
| + ESMatrix.prototype.perspective = function(fovY, aspect, nearZ, farZ) {
|
| + var frustrumH = Math.tan(fovY / 360 * Math.PI) * nearZ;
|
| + var frustrumW = frustrumH * aspect;
|
| + this.frustrum(-frustrumW, frustrumW, -frustrumH, frustrumH, nearZ, farZ);
|
| + };
|
| +
|
| + ESMatrix.prototype.translate = function(tx, ty, tz) {
|
| + this.set(3, 0, this.get(3, 0) + this.get(0, 0) *
|
| + tx + this.get(1, 0) * ty + this.get(2, 0) * tz);
|
| + this.set(3, 1, this.get(3, 1) + this.get(0, 1) *
|
| + tx + this.get(1, 1) * ty + this.get(2, 1) * tz);
|
| + this.set(3, 2, this.get(3, 2) + this.get(0, 2) *
|
| + tx + this.get(1, 2) * ty + this.get(2, 2) * tz);
|
| + this.set(3, 3, this.get(3, 3) + this.get(0, 3) *
|
| + tx + this.get(1, 3) * ty + this.get(2, 3) * tz);
|
| + };
|
| +
|
| + ESMatrix.prototype.rotate = function(angle, x, y, z) {
|
| + var mag = Math.sqrt(x * x + y * y + z * z);
|
| + var sinAngle = Math.sin(angle * Math.PI / 180);
|
| + var cosAngle = Math.cos(angle * Math.PI / 180);
|
| + if (mag <= 0) {
|
| + return;
|
| }
|
| +
|
| + var xx, yy, zz, xy, yz, zx, xs, ys, zs, oneMinusCos;
|
| + var rotation = new ESMatrix();
|
| +
|
| + x /= mag;
|
| + y /= mag;
|
| + z /= mag;
|
| +
|
| + xx = x * x;
|
| + yy = y * y;
|
| + zz = z * z;
|
| + xy = x * y;
|
| + yz = y * z;
|
| + zx = z * x;
|
| + xs = x * sinAngle;
|
| + ys = y * sinAngle;
|
| + zs = z * sinAngle;
|
| + oneMinusCos = 1 - cosAngle;
|
| +
|
| + rotation.set(0, 0, (oneMinusCos * xx) + cosAngle);
|
| + rotation.set(0, 1, (oneMinusCos * xy) - zs);
|
| + rotation.set(0, 2, (oneMinusCos * zx) + ys);
|
| + rotation.set(0, 3, 0);
|
| +
|
| + rotation.set(1, 0, (oneMinusCos * xy) + zs);
|
| + rotation.set(1, 1, (oneMinusCos * yy) + cosAngle);
|
| + rotation.set(1, 2, (oneMinusCos * yz) - xs);
|
| + rotation.set(1, 3, 0);
|
| +
|
| + rotation.set(2, 0, (oneMinusCos * zx) - ys);
|
| + rotation.set(2, 1, (oneMinusCos * yz) + xs);
|
| + rotation.set(2, 2, (oneMinusCos * zz) + cosAngle);
|
| + rotation.set(2, 3, 0);
|
| +
|
| + rotation.set(3, 0, 0);
|
| + rotation.set(3, 1, 0);
|
| + rotation.set(3, 2, 0);
|
| + rotation.set(3, 3, 1);
|
| +
|
| + this.multiply(rotation, this);
|
| };
|
|
|
| function loadProgram(gl) {
|
| @@ -139,19 +276,6 @@ define([
|
| return cubeIndices.length;
|
| }
|
|
|
| - function drawCube(gl, width, height, program, positionLocation, mvpLocation,
|
| - numIndices, mvpMatrix) {
|
| - gl.viewport(0, 0, width, height);
|
| - gl.clear(gl.COLOR_BUFFER_BIT);
|
| - gl.useProgram(program);
|
| - gl.bindBuffer(gl.ARRAY_BUFFER, vboVertices);
|
| - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, vboIndices);
|
| - gl.vertexAttribPointer(positionLocation, 3, gl.FLOAT, false, 12, 0);
|
| - gl.enableVertexAttribArray(positionLocation);
|
| - gl.uniformMatrix4fv(mvpLocation, false, mvpMatrix.m);
|
| - gl.drawElements(gl.TRIANGLES, numIndices, gl.UNSIGNED_SHORT, 0);
|
| - }
|
| -
|
| function SampleApp(shell) {
|
| this.shell_ = shell;
|
|
|
| @@ -189,6 +313,8 @@ define([
|
|
|
| function GLES2ClientImpl(remote) {
|
| this.remote_ = remote;
|
| + this.lastTime_ = Date.now();
|
| + this.angle_ = 45;
|
| }
|
| GLES2ClientImpl.prototype =
|
| Object.create(gles2.GLES2ClientStub.prototype);
|
| @@ -196,18 +322,63 @@ define([
|
| GLES2ClientImpl.prototype.didCreateContext = function(encoded,
|
| width,
|
| height) {
|
| - var gl = new gljs.Context(encoded, width, height);
|
| - var program = loadProgram(gl);
|
| - var positionLocation = gl.getAttribLocation(program, 'a_position');
|
| - var mvpLocation = gl.getUniformLocation(program, 'u_mvpMatrix');
|
| - var numIndices = generateCube(gl);
|
| - var mvpMatrix = new ESMatrix();
|
| -
|
| - gl.clearColor(0, 0, 0, 0);
|
| - mvpMatrix.loadIdentity();
|
| - drawCube(gl, width, height, program, positionLocation, mvpLocation,
|
| - numIndices, mvpMatrix);
|
| - gl.swapBuffers();
|
| + this.width_ = width;
|
| + this.height_ = height;
|
| + this.gl_ = new gljs.Context(encoded, width, height);
|
| + this.program_ = loadProgram(this.gl_);
|
| + this.positionLocation_ =
|
| + this.gl_.getAttribLocation(this.program_, 'a_position');
|
| + this.mvpLocation_ =
|
| + this.gl_.getUniformLocation(this.program_, 'u_mvpMatrix');
|
| + this.numIndices_ = generateCube(this.gl_);
|
| + this.mvpMatrix_ = new ESMatrix();
|
| + this.mvpMatrix_.loadIdentity();
|
| +
|
| + this.gl_.clearColor(0, 0, 0, 0);
|
| + this.timer_ = timer.createRepeating(16, this.handleTimer.bind(this));
|
| + };
|
| +
|
| + GLES2ClientImpl.prototype.drawCube = function() {
|
| + this.gl_.viewport(0, 0, this.width_, this.height_);
|
| + this.gl_.clear(this.gl_.COLOR_BUFFER_BIT);
|
| + this.gl_.useProgram(this.program_);
|
| + this.gl_.bindBuffer(this.gl_.ARRAY_BUFFER, vboVertices);
|
| + this.gl_.bindBuffer(this.gl_.ELEMENT_ARRAY_BUFFER, vboIndices);
|
| + this.gl_.vertexAttribPointer(this.positionLocation_, 3, this.gl_.FLOAT,
|
| + false, 12, 0);
|
| + this.gl_.enableVertexAttribArray(this.positionLocation_);
|
| + this.gl_.uniformMatrix4fv(this.mvpLocation_, false, this.mvpMatrix_.m);
|
| + this.gl_.drawElements(this.gl_.TRIANGLES, this.numIndices_,
|
| + this.gl_.UNSIGNED_SHORT, 0);
|
| + this.gl_.swapBuffers();
|
| + };
|
| +
|
| + GLES2ClientImpl.prototype.handleTimer = function() {
|
| + var now = Date.now();
|
| + var timeDelta = Date.now() - this.lastTime_;
|
| + this.lastTime_ = now;
|
| +
|
| + this.angle_ += this.getRotationForTimeDelgate(timeDelta);
|
| + this.angle_ = this.angle_ % 360;
|
| +
|
| + var aspect = this.width_ / this.height_;
|
| +
|
| + var perspective = new ESMatrix();
|
| + perspective.loadIdentity();
|
| + perspective.perspective(60, aspect, 1, 20);
|
| +
|
| + var modelView = new ESMatrix();
|
| + modelView.loadIdentity();
|
| + modelView.translate(0, 0, -2);
|
| + modelView.rotate(this.angle_, 1, 0, 1);
|
| +
|
| + this.mvpMatrix_.multiply(modelView, perspective);
|
| +
|
| + this.drawCube();
|
| + };
|
| +
|
| + GLES2ClientImpl.prototype.getRotationForTimeDelgate = function(timeDelta) {
|
| + return timeDelta * .04;
|
| };
|
|
|
| GLES2ClientImpl.prototype.contextLost = function() {
|
|
|