Chromium Code Reviews| OLD | NEW |
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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TEXTURE_LAYER_CLIENT_H_ | 5 #ifndef CC_TEXTURE_LAYER_CLIENT_H_ |
| 6 #define CC_TEXTURE_LAYER_CLIENT_H_ | 6 #define CC_TEXTURE_LAYER_CLIENT_H_ |
| 7 | 7 |
| 8 namespace WebKit { | 8 namespace WebKit { class WebGraphicsContext3D; } |
| 9 class WebGraphicsContext3D; | |
| 10 } | |
| 11 | 9 |
| 12 namespace cc { | 10 namespace cc { |
| 13 class ResourceUpdateQueue; | 11 class ResourceUpdateQueue; |
| 14 | 12 |
| 15 class TextureLayerClient { | 13 class TextureLayerClient { |
| 16 public: | 14 public: |
| 17 // Called to prepare this layer's texture for compositing. The client may qu eue a texture | 15 // Called to prepare this layer's texture for compositing. The client may |
| 18 // upload or copy on the ResourceUpdateQueue. | 16 // queue a texture upload or copy on the ResourceUpdateQueue. |
| 19 // Returns the texture ID to be used for compositing. | 17 // Returns the texture ID to be used for compositing. |
| 20 virtual unsigned prepareTexture(ResourceUpdateQueue&) = 0; | 18 virtual unsigned PrepareTexture(ResourceUpdateQueue* queue) = 0; |
| 21 | 19 |
| 22 // Returns the context that is providing the texture. Used for rate limiting and detecting lost context. | 20 // Returns the context that is providing the texture. Used for rate limiting |
| 23 virtual WebKit::WebGraphicsContext3D* context() = 0; | 21 // and detecting lost context. |
| 22 virtual WebKit::WebGraphicsContext3D* Context() = 0; | |
|
danakj
2013/03/17 16:15:10
I've been naming functions like this "Context3d()"
enne (OOO)
2013/03/17 19:06:41
Sounds good. Done.
| |
| 24 | 23 |
| 25 protected: | 24 protected: |
| 26 virtual ~TextureLayerClient() { } | 25 virtual ~TextureLayerClient() {} |
| 27 }; | 26 }; |
| 28 | 27 |
| 29 } | 28 } // namespace cc |
| 30 | 29 |
| 31 #endif // CC_TEXTURE_LAYER_CLIENT_H_ | 30 #endif // CC_TEXTURE_LAYER_CLIENT_H_ |
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