Index: src/image/SkImage_Gpu.h |
diff --git a/src/image/SkImage_Gpu.h b/src/image/SkImage_Gpu.h |
index df26f82b74e2e9a8a1bc720ce198a2a828b6311c..4c7ebd6f7185aef5c4d36c5157ba18982c48943f 100644 |
--- a/src/image/SkImage_Gpu.h |
+++ b/src/image/SkImage_Gpu.h |
@@ -23,8 +23,8 @@ public: |
* An "image" can be a subset/window into a larger texture, so we explicit take the |
* width and height. |
*/ |
- SkImage_Gpu(int w, int h, SkAlphaType, GrTexture*, int sampleCountForNewSurfaces, |
- SkSurface::Budgeted); |
+ SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType, GrTexture*, |
+ int sampleCountForNewSurfaces, SkSurface::Budgeted); |
void applyBudgetDecision() const { |
GrTexture* tex = this->getTexture(); |