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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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653 } | 653 } |
654 | 654 |
655 bool needColorFilterUniform; | 655 bool needColorFilterUniform; |
656 bool needComputedColor; | 656 bool needComputedColor; |
657 need_blend_inputs(uniformCoeff, colorCoeff, | 657 need_blend_inputs(uniformCoeff, colorCoeff, |
658 &needColorFilterUniform, &needComputedColor); | 658 &needColorFilterUniform, &needComputedColor); |
659 | 659 |
660 // the dual source output has no canonical var name, have to | 660 // the dual source output has no canonical var name, have to |
661 // declare an output, which is incompatible with gl_FragColor/gl_FragData. | 661 // declare an output, which is incompatible with gl_FragColor/gl_FragData. |
662 bool dualSourceOutputWritten = false; | 662 bool dualSourceOutputWritten = false; |
663 builder.fHeader.append(GrGetGLSLVersionDecl(fContext.info().binding(), | |
664 fContext.info().glslGeneration()
)); | |
665 | 663 |
666 GrGLShaderVar colorOutput; | 664 GrGLShaderVar colorOutput; |
667 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContext.info().glslGeneratio
n(), | 665 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContext.info().glslGeneratio
n(), |
668 declared_color_output_name(), | 666 declared_color_output_name(), |
669 &colorOutput); | 667 &colorOutput); |
670 if (isColorDeclared) { | 668 if (isColorDeclared) { |
671 builder.fFSOutputs.push_back(colorOutput); | 669 builder.fFSOutputs.push_back(colorOutput); |
672 } | 670 } |
673 | 671 |
674 const char* viewMName; | 672 const char* viewMName; |
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1108 SkScalarToFloat(m[SkMatrix::kMTransX]), | 1106 SkScalarToFloat(m[SkMatrix::kMTransX]), |
1109 SkScalarToFloat(m[SkMatrix::kMTransY]), | 1107 SkScalarToFloat(m[SkMatrix::kMTransY]), |
1110 SkScalarToFloat(m[SkMatrix::kMPersp2]) | 1108 SkScalarToFloat(m[SkMatrix::kMPersp2]) |
1111 }; | 1109 }; |
1112 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); | 1110 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); |
1113 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 1111 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
1114 fMatrixState.fRenderTargetSize = size; | 1112 fMatrixState.fRenderTargetSize = size; |
1115 fMatrixState.fRenderTargetOrigin = rt->origin(); | 1113 fMatrixState.fRenderTargetOrigin = rt->origin(); |
1116 } | 1114 } |
1117 } | 1115 } |
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