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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLShaderBuilder.h" | 8 #include "gl/GrGLShaderBuilder.h" |
9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
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97 : fUniforms(kVarsPerBlock) | 97 : fUniforms(kVarsPerBlock) |
98 , fVSAttrs(kVarsPerBlock) | 98 , fVSAttrs(kVarsPerBlock) |
99 , fVSOutputs(kVarsPerBlock) | 99 , fVSOutputs(kVarsPerBlock) |
100 , fGSInputs(kVarsPerBlock) | 100 , fGSInputs(kVarsPerBlock) |
101 , fGSOutputs(kVarsPerBlock) | 101 , fGSOutputs(kVarsPerBlock) |
102 , fFSInputs(kVarsPerBlock) | 102 , fFSInputs(kVarsPerBlock) |
103 , fFSOutputs(kMaxFSOutputs) | 103 , fFSOutputs(kMaxFSOutputs) |
104 , fCtxInfo(ctxInfo) | 104 , fCtxInfo(ctxInfo) |
105 , fUniformManager(uniformManager) | 105 , fUniformManager(uniformManager) |
106 , fCurrentStageIdx(kNonStageIdx) | 106 , fCurrentStageIdx(kNonStageIdx) |
| 107 , fFSFeaturesAddedMask(0) |
107 #if GR_GL_EXPERIMENTAL_GS | 108 #if GR_GL_EXPERIMENTAL_GS |
108 , fUsesGS(desc.fExperimentalGS) | 109 , fUsesGS(desc.fExperimentalGS) |
109 #else | 110 #else |
110 , fUsesGS(false) | 111 , fUsesGS(false) |
111 #endif | 112 #endif |
112 , fSetupFragPosition(false) | 113 , fSetupFragPosition(false) |
113 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) | 114 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) |
114 , fDstCopyTopLeftUniform (GrGLUniformManager::kInvalidUniformHandle) | 115 , fDstCopyTopLeftUniform (GrGLUniformManager::kInvalidUniformHandle) |
115 , fDstCopyScaleUniform (GrGLUniformManager::kInvalidUniformHandle) { | 116 , fDstCopyScaleUniform (GrGLUniformManager::kInvalidUniformHandle) { |
116 | 117 |
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150 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName); | 151 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName); |
151 if (!topDown) { | 152 if (!topDown) { |
152 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n"); | 153 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n"); |
153 } | 154 } |
154 this->fsCodeAppendf("\tvec4 %s = ", kDstColorName); | 155 this->fsCodeAppendf("\tvec4 %s = ", kDstColorName); |
155 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTe
xCoord"); | 156 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTe
xCoord"); |
156 this->fsCodeAppend(";\n\n"); | 157 this->fsCodeAppend(";\n\n"); |
157 } | 158 } |
158 } | 159 } |
159 | 160 |
| 161 bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) { |
| 162 switch (feature) { |
| 163 case kStandardDerivatives_GLSLFeature: |
| 164 if (!fCtxInfo.caps()->shaderDerivativeSupport()) { |
| 165 return false; |
| 166 } |
| 167 if (kES2_GrGLBinding == fCtxInfo.binding()) { |
| 168 this->addFSFeature(1 << kStandardDerivatives_GLSLFeature, |
| 169 "GL_OES_standard_derivatives"); |
| 170 } |
| 171 return true; |
| 172 default: |
| 173 GrCrash("Unexpected GLSLFeature requested."); |
| 174 return false; |
| 175 } |
| 176 } |
| 177 |
| 178 bool GrGLShaderBuilder::enablePrivateFeature(GLSLPrivateFeature feature) { |
| 179 switch (feature) { |
| 180 case kFragCoordConventions_GLSLPrivateFeature: |
| 181 if (!fCtxInfo.caps()->fragCoordConventionsSupport()) { |
| 182 return false; |
| 183 } |
| 184 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) { |
| 185 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature
, |
| 186 "GL_ARB_fragment_coord_conventions"); |
| 187 } |
| 188 return true; |
| 189 default: |
| 190 GrCrash("Unexpected GLSLPrivateFeature requested."); |
| 191 return false; |
| 192 } |
| 193 } |
| 194 |
| 195 void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionN
ame) { |
| 196 if (!(featureBit & fFSFeaturesAddedMask)) { |
| 197 fFSHeader.appendf("#extension %s: require\n", extensionName); |
| 198 fFSFeaturesAddedMask |= featureBit; |
| 199 } |
| 200 } |
| 201 |
160 const char* GrGLShaderBuilder::dstColor() const { | 202 const char* GrGLShaderBuilder::dstColor() const { |
161 if (fDstCopySampler.isInitialized()) { | 203 if (fDstCopySampler.isInitialized()) { |
162 return kDstColorName; | 204 return kDstColorName; |
163 } else { | 205 } else { |
164 return NULL; | 206 return NULL; |
165 } | 207 } |
166 } | 208 } |
167 | 209 |
168 void GrGLShaderBuilder::codeAppendf(ShaderType type, const char format[], va_lis
t args) { | 210 void GrGLShaderBuilder::codeAppendf(ShaderType type, const char format[], va_lis
t args) { |
169 SkString* string = NULL; | 211 SkString* string = NULL; |
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381 fFSInputs.back().setName(*fsName); | 423 fFSInputs.back().setName(*fsName); |
382 if (fsInName) { | 424 if (fsInName) { |
383 *fsInName = fsName->c_str(); | 425 *fsInName = fsName->c_str(); |
384 } | 426 } |
385 } | 427 } |
386 | 428 |
387 const char* GrGLShaderBuilder::fragmentPosition() { | 429 const char* GrGLShaderBuilder::fragmentPosition() { |
388 #if 1 | 430 #if 1 |
389 if (fCtxInfo.caps()->fragCoordConventionsSupport()) { | 431 if (fCtxInfo.caps()->fragCoordConventionsSupport()) { |
390 if (!fSetupFragPosition) { | 432 if (!fSetupFragPosition) { |
391 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) { | 433 SkAssertResult(this->enablePrivateFeature(kFragCoordConventions_GLSL
PrivateFeature)); |
392 fFSHeader.append("#extension GL_ARB_fragment_coord_conventions:
require\n"); | |
393 } | |
394 fFSInputs.push_back().set(kVec4f_GrSLType, | 434 fFSInputs.push_back().set(kVec4f_GrSLType, |
395 GrGLShaderVar::kIn_TypeModifier, | 435 GrGLShaderVar::kIn_TypeModifier, |
396 "gl_FragCoord", | 436 "gl_FragCoord", |
397 GrGLShaderVar::kDefault_Precision, | 437 GrGLShaderVar::kDefault_Precision, |
398 GrGLShaderVar::kUpperLeft_Origin); | 438 GrGLShaderVar::kUpperLeft_Origin); |
399 fSetupFragPosition = true; | 439 fSetupFragPosition = true; |
400 } | 440 } |
401 return "gl_FragCoord"; | 441 return "gl_FragCoord"; |
402 } else { | 442 } else { |
403 static const char* kCoordName = "fragCoordYDown"; | 443 static const char* kCoordName = "fragCoordYDown"; |
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500 void GrGLShaderBuilder::appendUniformDecls(ShaderType stype, SkString* out) cons
t { | 540 void GrGLShaderBuilder::appendUniformDecls(ShaderType stype, SkString* out) cons
t { |
501 for (int i = 0; i < fUniforms.count(); ++i) { | 541 for (int i = 0; i < fUniforms.count(); ++i) { |
502 if (fUniforms[i].fVisibility & stype) { | 542 if (fUniforms[i].fVisibility & stype) { |
503 fUniforms[i].fVariable.appendDecl(fCtxInfo, out); | 543 fUniforms[i].fVariable.appendDecl(fCtxInfo, out); |
504 out->append(";\n"); | 544 out->append(";\n"); |
505 } | 545 } |
506 } | 546 } |
507 } | 547 } |
508 | 548 |
509 void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const { | 549 void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const { |
| 550 const char* version = GrGetGLSLVersionDecl(fCtxInfo.binding(), fCtxInfo.glsl
Generation()); |
| 551 |
510 switch (type) { | 552 switch (type) { |
511 case kVertex_ShaderType: | 553 case kVertex_ShaderType: |
512 *shaderStr = fHeader; | 554 *shaderStr = version; |
513 this->appendUniformDecls(kVertex_ShaderType, shaderStr); | 555 this->appendUniformDecls(kVertex_ShaderType, shaderStr); |
514 this->appendDecls(fVSAttrs, shaderStr); | 556 this->appendDecls(fVSAttrs, shaderStr); |
515 this->appendDecls(fVSOutputs, shaderStr); | 557 this->appendDecls(fVSOutputs, shaderStr); |
516 shaderStr->append("void main() {\n"); | 558 shaderStr->append("void main() {\n"); |
517 shaderStr->append(fVSCode); | 559 shaderStr->append(fVSCode); |
518 shaderStr->append("}\n"); | 560 shaderStr->append("}\n"); |
519 break; | 561 break; |
520 case kGeometry_ShaderType: | 562 case kGeometry_ShaderType: |
521 if (fUsesGS) { | 563 if (fUsesGS) { |
522 *shaderStr = fHeader; | 564 *shaderStr = version; |
523 shaderStr->append(fGSHeader); | 565 shaderStr->append(fGSHeader); |
524 this->appendDecls(fGSInputs, shaderStr); | 566 this->appendDecls(fGSInputs, shaderStr); |
525 this->appendDecls(fGSOutputs, shaderStr); | 567 this->appendDecls(fGSOutputs, shaderStr); |
526 shaderStr->append("void main() {\n"); | 568 shaderStr->append("void main() {\n"); |
527 shaderStr->append(fGSCode); | 569 shaderStr->append(fGSCode); |
528 shaderStr->append("}\n"); | 570 shaderStr->append("}\n"); |
529 } else { | 571 } else { |
530 shaderStr->reset(); | 572 shaderStr->reset(); |
531 } | 573 } |
532 break; | 574 break; |
533 case kFragment_ShaderType: | 575 case kFragment_ShaderType: |
534 *shaderStr = fHeader; | 576 *shaderStr = version; |
535 append_default_precision_qualifier(kDefaultFragmentPrecision, | 577 append_default_precision_qualifier(kDefaultFragmentPrecision, |
536 fCtxInfo.binding(), | 578 fCtxInfo.binding(), |
537 shaderStr); | 579 shaderStr); |
538 shaderStr->append(fFSHeader); | 580 shaderStr->append(fFSHeader); |
539 this->appendUniformDecls(kFragment_ShaderType, shaderStr); | 581 this->appendUniformDecls(kFragment_ShaderType, shaderStr); |
540 this->appendDecls(fFSInputs, shaderStr); | 582 this->appendDecls(fFSInputs, shaderStr); |
541 // We shouldn't have declared outputs on 1.10 | 583 // We shouldn't have declared outputs on 1.10 |
542 GrAssert(k110_GrGLSLGeneration != fCtxInfo.glslGeneration() || fFSOu
tputs.empty()); | 584 GrAssert(k110_GrGLSLGeneration != fCtxInfo.glslGeneration() || fFSOu
tputs.empty()); |
543 this->appendDecls(fFSOutputs, shaderStr); | 585 this->appendDecls(fFSOutputs, shaderStr); |
544 shaderStr->append(fFSFunctions); | 586 shaderStr->append(fFSFunctions); |
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606 for (const AttributePair* attrib = this->getEffectAttributes().begin(); | 648 for (const AttributePair* attrib = this->getEffectAttributes().begin(); |
607 attrib != attribEnd; | 649 attrib != attribEnd; |
608 ++attrib) { | 650 ++attrib) { |
609 if (attrib->fIndex == attributeIndex) { | 651 if (attrib->fIndex == attributeIndex) { |
610 return &attrib->fName; | 652 return &attrib->fName; |
611 } | 653 } |
612 } | 654 } |
613 | 655 |
614 return NULL; | 656 return NULL; |
615 } | 657 } |
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