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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "GrGLProgramDesc.h" | 7 #include "GrGLProgramDesc.h" |
| 8 | 8 |
| 9 #include "GrGLFragmentProcessor.h" | 9 #include "GrGLFragmentProcessor.h" |
| 10 #include "GrProcessor.h" | 10 #include "GrProcessor.h" |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 108 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b); | 108 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b); |
| 109 //**** use glslCaps here? | 109 //**** use glslCaps here? |
| 110 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) { | 110 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) { |
| 111 glDesc->key().reset(); | 111 glDesc->key().reset(); |
| 112 return false; | 112 return false; |
| 113 } | 113 } |
| 114 | 114 |
| 115 for (int s = 0; s < pipeline.numFragmentStages(); ++s) { | 115 for (int s = 0; s < pipeline.numFragmentStages(); ++s) { |
| 116 const GrPendingFragmentStage& fps = pipeline.getFragmentStage(s); | 116 const GrPendingFragmentStage& fps = pipeline.getFragmentStage(s); |
| 117 const GrFragmentProcessor& fp = *fps.processor(); | 117 const GrFragmentProcessor& fp = *fps.processor(); |
| 118 |
| 118 fp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); | 119 fp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); |
| 120 |
| 119 //**** use glslCaps here? | 121 //**** use glslCaps here? |
| 120 if (!get_meta_key(fp, gpu->glCaps(), primProc.getTransformKey(fp.coordTr
ansforms()), &b)) { | 122 if (!get_meta_key(fp, gpu->glCaps(), primProc.getTransformKey(fp.coordTr
ansforms()), &b)) { |
| 121 glDesc->key().reset(); | 123 glDesc->key().reset(); |
| 122 return false; | 124 return false; |
| 123 } | 125 } |
| 124 } | 126 } |
| 125 | 127 |
| 126 const GrXferProcessor& xp = *pipeline.getXferProcessor(); | 128 const GrXferProcessor& xp = *pipeline.getXferProcessor(); |
| 127 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); | 129 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); |
| 128 //**** use glslCaps here? | 130 //**** use glslCaps here? |
| (...skipping 16 matching lines...) Expand all Loading... |
| 145 gpu->glCaps())
; | 147 gpu->glCaps())
; |
| 146 } else { | 148 } else { |
| 147 header->fFragPosKey = 0; | 149 header->fFragPosKey = 0; |
| 148 } | 150 } |
| 149 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); | 151 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); |
| 150 header->fColorEffectCnt = pipeline.numColorFragmentStages(); | 152 header->fColorEffectCnt = pipeline.numColorFragmentStages(); |
| 151 header->fCoverageEffectCnt = pipeline.numCoverageFragmentStages(); | 153 header->fCoverageEffectCnt = pipeline.numCoverageFragmentStages(); |
| 152 glDesc->finalize(); | 154 glDesc->finalize(); |
| 153 return true; | 155 return true; |
| 154 } | 156 } |
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