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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrYUVtoRGBEffect.h" | 8 #include "GrYUVtoRGBEffect.h" |
9 | 9 |
10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
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95 break; | 95 break; |
96 } | 96 } |
97 } | 97 } |
98 | 98 |
99 private: | 99 private: |
100 GrGLProgramDataManager::UniformHandle fMatrixUni; | 100 GrGLProgramDataManager::UniformHandle fMatrixUni; |
101 | 101 |
102 typedef GrGLFragmentProcessor INHERITED; | 102 typedef GrGLFragmentProcessor INHERITED; |
103 }; | 103 }; |
104 | 104 |
105 virtual void getGLProcessorKey(const GrGLSLCaps& caps, | |
106 GrProcessorKeyBuilder* b) const override { | |
107 GLProcessor::GenKey(*this, caps, b); | |
108 } | |
109 | |
110 GrGLFragmentProcessor* createGLInstance() const override { | 105 GrGLFragmentProcessor* createGLInstance() const override { |
111 return SkNEW_ARGS(GLProcessor, (*this)); | 106 return SkNEW_ARGS(GLProcessor, (*this)); |
112 } | 107 } |
113 | 108 |
114 private: | 109 private: |
115 YUVtoRGBEffect(GrProcessorDataManager*, GrTexture* yTexture, GrTexture* uTex
ture, | 110 YUVtoRGBEffect(GrProcessorDataManager*, GrTexture* yTexture, GrTexture* uTex
ture, |
116 GrTexture* vTexture, const SkMatrix yuvMatrix[3], | 111 GrTexture* vTexture, const SkMatrix yuvMatrix[3], |
117 GrTextureParams::FilterMode uvFilterMode, SkYUVColorSpace col
orSpace) | 112 GrTextureParams::FilterMode uvFilterMode, SkYUVColorSpace col
orSpace) |
118 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN
one_FilterMode) | 113 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN
one_FilterMode) |
119 , fYAccess(yTexture) | 114 , fYAccess(yTexture) |
120 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) | 115 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) |
121 , fUAccess(uTexture, uvFilterMode) | 116 , fUAccess(uTexture, uvFilterMode) |
122 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) | 117 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) |
123 , fVAccess(vTexture, uvFilterMode) | 118 , fVAccess(vTexture, uvFilterMode) |
124 , fColorSpace(colorSpace) { | 119 , fColorSpace(colorSpace) { |
125 this->initClassID<YUVtoRGBEffect>(); | 120 this->initClassID<YUVtoRGBEffect>(); |
126 this->addCoordTransform(&fYTransform); | 121 this->addCoordTransform(&fYTransform); |
127 this->addTextureAccess(&fYAccess); | 122 this->addTextureAccess(&fYAccess); |
128 this->addCoordTransform(&fUTransform); | 123 this->addCoordTransform(&fUTransform); |
129 this->addTextureAccess(&fUAccess); | 124 this->addTextureAccess(&fUAccess); |
130 this->addCoordTransform(&fVTransform); | 125 this->addCoordTransform(&fVTransform); |
131 this->addTextureAccess(&fVAccess); | 126 this->addTextureAccess(&fVAccess); |
132 } | 127 } |
133 | 128 |
| 129 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 130 GrProcessorKeyBuilder* b) const override { |
| 131 GLProcessor::GenKey(*this, caps, b); |
| 132 } |
| 133 |
134 bool onIsEqual(const GrFragmentProcessor& sBase) const override { | 134 bool onIsEqual(const GrFragmentProcessor& sBase) const override { |
135 const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>(); | 135 const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>(); |
136 return fColorSpace == s.getColorSpace(); | 136 return fColorSpace == s.getColorSpace(); |
137 } | 137 } |
138 | 138 |
139 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 139 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
140 // YUV is opaque | 140 // YUV is opaque |
141 inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, | 141 inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, |
142 GrInvariantOutput::kWillNot_ReadInput); | 142 GrInvariantOutput::kWillNot_ReadInput); |
143 } | 143 } |
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172 | 172 |
173 ////////////////////////////////////////////////////////////////////////////// | 173 ////////////////////////////////////////////////////////////////////////////// |
174 | 174 |
175 GrFragmentProcessor* | 175 GrFragmentProcessor* |
176 GrYUVtoRGBEffect::Create(GrProcessorDataManager* procDataManager, GrTexture* yTe
xture, | 176 GrYUVtoRGBEffect::Create(GrProcessorDataManager* procDataManager, GrTexture* yTe
xture, |
177 GrTexture* uTexture, GrTexture* vTexture, const SkISize
sizes[3], | 177 GrTexture* uTexture, GrTexture* vTexture, const SkISize
sizes[3], |
178 SkYUVColorSpace colorSpace) { | 178 SkYUVColorSpace colorSpace) { |
179 SkASSERT(procDataManager && yTexture && uTexture && vTexture && sizes); | 179 SkASSERT(procDataManager && yTexture && uTexture && vTexture && sizes); |
180 return YUVtoRGBEffect::Create(procDataManager, yTexture, uTexture, vTexture,
sizes, colorSpace); | 180 return YUVtoRGBEffect::Create(procDataManager, yTexture, uTexture, vTexture,
sizes, colorSpace); |
181 } | 181 } |
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