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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
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| 248 , fTextureDomain(domain, mode) { | 248 , fTextureDomain(domain, mode) { |
| 249 SkASSERT(mode != GrTextureDomain::kRepeat_Mode || | 249 SkASSERT(mode != GrTextureDomain::kRepeat_Mode || |
| 250 filterMode == GrTextureParams::kNone_FilterMode); | 250 filterMode == GrTextureParams::kNone_FilterMode); |
| 251 this->initClassID<GrTextureDomainEffect>(); | 251 this->initClassID<GrTextureDomainEffect>(); |
| 252 } | 252 } |
| 253 | 253 |
| 254 GrTextureDomainEffect::~GrTextureDomainEffect() { | 254 GrTextureDomainEffect::~GrTextureDomainEffect() { |
| 255 | 255 |
| 256 } | 256 } |
| 257 | 257 |
| 258 void GrTextureDomainEffect::getGLProcessorKey(const GrGLSLCaps& caps, | 258 void GrTextureDomainEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 259 GrProcessorKeyBuilder* b) const { | 259 GrProcessorKeyBuilder* b) const { |
| 260 GrGLTextureDomainEffect::GenKey(*this, caps, b); | 260 GrGLTextureDomainEffect::GenKey(*this, caps, b); |
| 261 } | 261 } |
| 262 | 262 |
| 263 GrGLFragmentProcessor* GrTextureDomainEffect::createGLInstance() const { | 263 GrGLFragmentProcessor* GrTextureDomainEffect::createGLInstance() const { |
| 264 return SkNEW_ARGS(GrGLTextureDomainEffect, (*this)); | 264 return SkNEW_ARGS(GrGLTextureDomainEffect, (*this)); |
| 265 } | 265 } |
| 266 | 266 |
| 267 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 267 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 268 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); | 268 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); |
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| 299 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; | 299 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; |
| 300 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; | 300 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; |
| 301 return GrTextureDomainEffect::Create(d->fProcDataManager, | 301 return GrTextureDomainEffect::Create(d->fProcDataManager, |
| 302 d->fTextures[texIdx], | 302 d->fTextures[texIdx], |
| 303 matrix, | 303 matrix, |
| 304 domain, | 304 domain, |
| 305 mode, | 305 mode, |
| 306 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, | 306 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, |
| 307 coords); | 307 coords); |
| 308 } | 308 } |
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