| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
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| 220 | 220 |
| 221 SkColor3f fLightColor; | 221 SkColor3f fLightColor; |
| 222 GrGLProgramDataManager::UniformHandle fLightColorUni; | 222 GrGLProgramDataManager::UniformHandle fLightColorUni; |
| 223 | 223 |
| 224 SkColor3f fAmbientColor; | 224 SkColor3f fAmbientColor; |
| 225 GrGLProgramDataManager::UniformHandle fAmbientColorUni; | 225 GrGLProgramDataManager::UniformHandle fAmbientColorUni; |
| 226 }; | 226 }; |
| 227 | 227 |
| 228 GrGLFragmentProcessor* createGLInstance() const override { return SkNEW(Ligh
tingGLFP); } | 228 GrGLFragmentProcessor* createGLInstance() const override { return SkNEW(Ligh
tingGLFP); } |
| 229 | 229 |
| 230 void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) con
st override { | 230 void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c
onst override { |
| 231 LightingGLFP::GenKey(*this, caps, b); | 231 LightingGLFP::GenKey(*this, caps, b); |
| 232 } | 232 } |
| 233 | 233 |
| 234 const char* name() const override { return "LightingFP"; } | 234 const char* name() const override { return "LightingFP"; } |
| 235 | 235 |
| 236 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 236 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 237 inout->mulByUnknownFourComponents(); | 237 inout->mulByUnknownFourComponents(); |
| 238 } | 238 } |
| 239 | 239 |
| 240 const SkVector3& lightDir() const { return fLightDir; } | 240 const SkVector3& lightDir() const { return fLightDir; } |
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| 578 return SkNEW_ARGS(SkLightingShaderImpl, (diffuse, normal, light, ambient, lo
calMatrix)); | 578 return SkNEW_ARGS(SkLightingShaderImpl, (diffuse, normal, light, ambient, lo
calMatrix)); |
| 579 } | 579 } |
| 580 | 580 |
| 581 /////////////////////////////////////////////////////////////////////////////// | 581 /////////////////////////////////////////////////////////////////////////////// |
| 582 | 582 |
| 583 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) | 583 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) |
| 584 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) | 584 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) |
| 585 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 585 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| 586 | 586 |
| 587 /////////////////////////////////////////////////////////////////////////////// | 587 /////////////////////////////////////////////////////////////////////////////// |
| OLD | NEW |