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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLightingImageFilter.h" | 8 #include "SkLightingImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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527 texture, | 527 texture, |
528 light, | 528 light, |
529 surfaceScale, | 529 surfaceScale, |
530 matrix, | 530 matrix, |
531 kd, | 531 kd, |
532 boundaryMode)); | 532 boundaryMode)); |
533 } | 533 } |
534 | 534 |
535 const char* name() const override { return "DiffuseLighting"; } | 535 const char* name() const override { return "DiffuseLighting"; } |
536 | 536 |
537 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const over
ride; | |
538 | |
539 GrGLFragmentProcessor* createGLInstance() const override; | 537 GrGLFragmentProcessor* createGLInstance() const override; |
540 | 538 |
541 SkScalar kd() const { return fKD; } | 539 SkScalar kd() const { return fKD; } |
542 | 540 |
543 private: | 541 private: |
| 542 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
| 543 |
544 bool onIsEqual(const GrFragmentProcessor&) const override; | 544 bool onIsEqual(const GrFragmentProcessor&) const override; |
545 | 545 |
546 GrDiffuseLightingEffect(GrProcessorDataManager*, | 546 GrDiffuseLightingEffect(GrProcessorDataManager*, |
547 GrTexture* texture, | 547 GrTexture* texture, |
548 const SkLight* light, | 548 const SkLight* light, |
549 SkScalar surfaceScale, | 549 SkScalar surfaceScale, |
550 const SkMatrix& matrix, | 550 const SkMatrix& matrix, |
551 SkScalar kd, | 551 SkScalar kd, |
552 BoundaryMode boundaryMode); | 552 BoundaryMode boundaryMode); |
553 | 553 |
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571 light, | 571 light, |
572 surfaceScale, | 572 surfaceScale, |
573 matrix, | 573 matrix, |
574 ks, | 574 ks, |
575 shininess, | 575 shininess, |
576 boundaryMode)); | 576 boundaryMode)); |
577 } | 577 } |
578 | 578 |
579 const char* name() const override { return "SpecularLighting"; } | 579 const char* name() const override { return "SpecularLighting"; } |
580 | 580 |
581 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const over
ride; | |
582 | |
583 GrGLFragmentProcessor* createGLInstance() const override; | 581 GrGLFragmentProcessor* createGLInstance() const override; |
584 | 582 |
585 SkScalar ks() const { return fKS; } | 583 SkScalar ks() const { return fKS; } |
586 SkScalar shininess() const { return fShininess; } | 584 SkScalar shininess() const { return fShininess; } |
587 | 585 |
588 private: | 586 private: |
| 587 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
| 588 |
589 bool onIsEqual(const GrFragmentProcessor&) const override; | 589 bool onIsEqual(const GrFragmentProcessor&) const override; |
590 | 590 |
591 GrSpecularLightingEffect(GrProcessorDataManager*, | 591 GrSpecularLightingEffect(GrProcessorDataManager*, |
592 GrTexture* texture, | 592 GrTexture* texture, |
593 const SkLight* light, | 593 const SkLight* light, |
594 SkScalar surfaceScale, | 594 SkScalar surfaceScale, |
595 const SkMatrix& matrix, | 595 const SkMatrix& matrix, |
596 SkScalar ks, | 596 SkScalar ks, |
597 SkScalar shininess, | 597 SkScalar shininess, |
598 BoundaryMode boundaryMode); | 598 BoundaryMode boundaryMode); |
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1606 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode), fKD(kd) { | 1606 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode), fKD(kd) { |
1607 this->initClassID<GrDiffuseLightingEffect>(); | 1607 this->initClassID<GrDiffuseLightingEffect>(); |
1608 } | 1608 } |
1609 | 1609 |
1610 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1610 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
1611 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); | 1611 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); |
1612 return INHERITED::onIsEqual(sBase) && | 1612 return INHERITED::onIsEqual(sBase) && |
1613 this->kd() == s.kd(); | 1613 this->kd() == s.kd(); |
1614 } | 1614 } |
1615 | 1615 |
1616 void GrDiffuseLightingEffect::getGLProcessorKey(const GrGLSLCaps& caps, | 1616 void GrDiffuseLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
1617 GrProcessorKeyBuilder* b) const
{ | 1617 GrProcessorKeyBuilder* b) const
{ |
1618 GrGLDiffuseLightingEffect::GenKey(*this, caps, b); | 1618 GrGLDiffuseLightingEffect::GenKey(*this, caps, b); |
1619 } | 1619 } |
1620 | 1620 |
1621 GrGLFragmentProcessor* GrDiffuseLightingEffect::createGLInstance() const { | 1621 GrGLFragmentProcessor* GrDiffuseLightingEffect::createGLInstance() const { |
1622 return SkNEW_ARGS(GrGLDiffuseLightingEffect, (*this)); | 1622 return SkNEW_ARGS(GrGLDiffuseLightingEffect, (*this)); |
1623 } | 1623 } |
1624 | 1624 |
1625 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); | 1625 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); |
1626 | 1626 |
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1808 this->initClassID<GrSpecularLightingEffect>(); | 1808 this->initClassID<GrSpecularLightingEffect>(); |
1809 } | 1809 } |
1810 | 1810 |
1811 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1811 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
1812 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); | 1812 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); |
1813 return INHERITED::onIsEqual(sBase) && | 1813 return INHERITED::onIsEqual(sBase) && |
1814 this->ks() == s.ks() && | 1814 this->ks() == s.ks() && |
1815 this->shininess() == s.shininess(); | 1815 this->shininess() == s.shininess(); |
1816 } | 1816 } |
1817 | 1817 |
1818 void GrSpecularLightingEffect::getGLProcessorKey(const GrGLSLCaps& caps, | 1818 void GrSpecularLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
1819 GrProcessorKeyBuilder* b) const
{ | 1819 GrProcessorKeyBuilder* b) const
{ |
1820 GrGLSpecularLightingEffect::GenKey(*this, caps, b); | 1820 GrGLSpecularLightingEffect::GenKey(*this, caps, b); |
1821 } | 1821 } |
1822 | 1822 |
1823 GrGLFragmentProcessor* GrSpecularLightingEffect::createGLInstance() const { | 1823 GrGLFragmentProcessor* GrSpecularLightingEffect::createGLInstance() const { |
1824 return SkNEW_ARGS(GrGLSpecularLightingEffect, (*this)); | 1824 return SkNEW_ARGS(GrGLSpecularLightingEffect, (*this)); |
1825 } | 1825 } |
1826 | 1826 |
1827 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); | 1827 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); |
1828 | 1828 |
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2014 | 2014 |
2015 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); | 2015 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); |
2016 } | 2016 } |
2017 | 2017 |
2018 #endif | 2018 #endif |
2019 | 2019 |
2020 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) | 2020 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) |
2021 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) | 2021 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) |
2022 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) | 2022 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) |
2023 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 2023 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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