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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
| 10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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| 337 yChannelSelector, | 337 yChannelSelector, |
| 338 scale, | 338 scale, |
| 339 displacement, | 339 displacement, |
| 340 offsetMatrix, | 340 offsetMatrix, |
| 341 color, | 341 color, |
| 342 colorDimensions)); | 342 colorDimensions)); |
| 343 } | 343 } |
| 344 | 344 |
| 345 virtual ~GrDisplacementMapEffect(); | 345 virtual ~GrDisplacementMapEffect(); |
| 346 | 346 |
| 347 virtual void getGLProcessorKey(const GrGLSLCaps& caps, | |
| 348 GrProcessorKeyBuilder* b) const override { | |
| 349 GrGLDisplacementMapEffect::GenKey(*this, caps, b); | |
| 350 } | |
| 351 | |
| 352 GrGLFragmentProcessor* createGLInstance() const override { | 347 GrGLFragmentProcessor* createGLInstance() const override { |
| 353 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); | 348 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); |
| 354 } | 349 } |
| 355 | 350 |
| 356 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const | 351 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
| 357 { return fXChannelSelector; } | 352 { return fXChannelSelector; } |
| 358 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const | 353 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| 359 { return fYChannelSelector; } | 354 { return fYChannelSelector; } |
| 360 const SkVector& scale() const { return fScale; } | 355 const SkVector& scale() const { return fScale; } |
| 361 | 356 |
| 362 const char* name() const override { return "DisplacementMap"; } | 357 const char* name() const override { return "DisplacementMap"; } |
| 363 const GrTextureDomain& domain() const { return fDomain; } | 358 const GrTextureDomain& domain() const { return fDomain; } |
| 364 | 359 |
| 365 private: | 360 private: |
| 361 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 362 GrProcessorKeyBuilder* b) const override { |
| 363 GrGLDisplacementMapEffect::GenKey(*this, caps, b); |
| 364 } |
| 365 |
| 366 bool onIsEqual(const GrFragmentProcessor&) const override; | 366 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 367 | 367 |
| 368 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 368 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 369 | 369 |
| 370 GrDisplacementMapEffect(GrProcessorDataManager*, | 370 GrDisplacementMapEffect(GrProcessorDataManager*, |
| 371 SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, | 371 SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, |
| 372 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, | 372 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, |
| 373 const SkVector& scale, | 373 const SkVector& scale, |
| 374 GrTexture* displacement, const SkMatrix& offsetMatri
x, | 374 GrTexture* displacement, const SkMatrix& offsetMatri
x, |
| 375 GrTexture* color, | 375 GrTexture* color, |
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| 638 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 638 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 639 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 639 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 640 | 640 |
| 641 uint32_t xKey = displacementMap.xChannelSelector(); | 641 uint32_t xKey = displacementMap.xChannelSelector(); |
| 642 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 642 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 643 | 643 |
| 644 b->add32(xKey | yKey); | 644 b->add32(xKey | yKey); |
| 645 } | 645 } |
| 646 #endif | 646 #endif |
| 647 | 647 |
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