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Unified Diff: cc/debug/fake_web_graphics_context_3d.h

Issue 12665005: cc: Use highp precision for texture coords if available and needed (Closed) Base URL: http://git.chromium.org/chromium/src.git@highp2
Patch Set: Dynamically set highp threshold based on actual mediump precision Created 7 years, 9 months ago
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Index: cc/debug/fake_web_graphics_context_3d.h
diff --git a/cc/debug/fake_web_graphics_context_3d.h b/cc/debug/fake_web_graphics_context_3d.h
index 19ed9a70b0e4aaddb7884dc145a35f816008916e..66d28564be09fb65cf51c20d6f3e96f5e305a8e4 100644
--- a/cc/debug/fake_web_graphics_context_3d.h
+++ b/cc/debug/fake_web_graphics_context_3d.h
@@ -285,7 +285,7 @@ class CC_EXPORT FakeWebGraphicsContext3D :
WebKit::WGC3Denum shadertype,
WebKit::WGC3Denum precisiontype,
WebKit::WGC3Dint* range,
- WebKit::WGC3Dint* precision) {}
+ WebKit::WGC3Dint* precision);
virtual WebKit::WebString getShaderSource(WebKit::WebGLId shader);
virtual WebKit::WebString getString(WebKit::WGC3Denum name);
virtual void getTexParameterfv(
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