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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/mac/audio_manager_mac.h" | 5 #include "media/audio/mac/audio_manager_mac.h" |
6 | 6 |
7 #include <CoreAudio/AudioHardware.h> | 7 #include <CoreAudio/AudioHardware.h> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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257 } | 257 } |
258 | 258 |
259 bool AudioManagerMac::HasAudioOutputDevices() { | 259 bool AudioManagerMac::HasAudioOutputDevices() { |
260 return HasAudioHardware(kAudioHardwarePropertyDefaultOutputDevice); | 260 return HasAudioHardware(kAudioHardwarePropertyDefaultOutputDevice); |
261 } | 261 } |
262 | 262 |
263 bool AudioManagerMac::HasAudioInputDevices() { | 263 bool AudioManagerMac::HasAudioInputDevices() { |
264 return HasAudioHardware(kAudioHardwarePropertyDefaultInputDevice); | 264 return HasAudioHardware(kAudioHardwarePropertyDefaultInputDevice); |
265 } | 265 } |
266 | 266 |
267 // TODO(crogers): There are several places on the OSX specific code which | |
268 // could benefit from this helper function. | |
269 bool AudioManagerMac::GetDefaultOutputDevice( | |
270 AudioDeviceID* device) { | |
271 CHECK(device); | |
272 | |
273 // Obtain the current output device selected by the user. | |
274 static const AudioObjectPropertyAddress kAddress = { | |
275 kAudioHardwarePropertyDefaultOutputDevice, | |
276 kAudioObjectPropertyScopeGlobal, | |
277 kAudioObjectPropertyElementMaster | |
278 }; | |
279 | |
280 UInt32 size = sizeof(*device); | |
281 | |
282 OSStatus result = AudioObjectGetPropertyData( | |
283 kAudioObjectSystemObject, | |
284 &kAddress, | |
285 0, | |
286 0, | |
287 &size, | |
288 device); | |
289 | |
290 if ((result != kAudioHardwareNoError) || (*device == kAudioDeviceUnknown)) { | |
291 DLOG(ERROR) << "Error getting default output AudioDevice."; | |
292 return false; | |
293 } | |
294 | |
295 return true; | |
296 } | |
297 | |
298 bool AudioManagerMac::GetDefaultOutputChannels( | |
299 int* channels, int* channels_per_frame) { | |
300 AudioDeviceID device; | |
301 if (!GetDefaultOutputDevice(&device)) | |
302 return false; | |
303 | |
304 return GetDeviceChannels(device, | |
305 kAudioDevicePropertyScopeOutput, | |
306 channels, | |
307 channels_per_frame); | |
308 } | |
309 | |
310 bool AudioManagerMac::GetDeviceChannels( | |
311 AudioDeviceID device, | |
312 AudioObjectPropertyScope scope, | |
313 int* channels, | |
314 int* channels_per_frame) { | |
315 CHECK(channels); | |
316 CHECK(channels_per_frame); | |
317 | |
318 // Get stream configuration. | |
319 AudioObjectPropertyAddress pa; | |
320 pa.mSelector = kAudioDevicePropertyStreamConfiguration; | |
321 pa.mScope = scope; | |
322 pa.mElement = kAudioObjectPropertyElementMaster; | |
323 | |
324 UInt32 size; | |
325 OSStatus result = AudioObjectGetPropertyDataSize(device, &pa, 0, 0, &size); | |
326 if (result != noErr || !size) | |
327 return false; | |
328 | |
329 // Allocate storage. | |
330 scoped_array<uint8> list_storage(new uint8[size]); | |
331 AudioBufferList& buffer_list = | |
332 *reinterpret_cast<AudioBufferList*>(list_storage.get()); | |
333 | |
334 result = AudioObjectGetPropertyData( | |
335 device, | |
336 &pa, | |
337 0, | |
338 0, | |
339 &size, | |
340 &buffer_list); | |
341 if (result != noErr) | |
342 return false; | |
343 | |
344 // Determine number of input channels. | |
345 *channels_per_frame = buffer_list.mNumberBuffers > 0 ? | |
346 buffer_list.mBuffers[0].mNumberChannels : 0; | |
347 if (*channels_per_frame == 1 && buffer_list.mNumberBuffers > 1) { | |
348 // Non-interleaved. | |
349 *channels = buffer_list.mNumberBuffers; | |
350 } else { | |
351 // Interleaved. | |
352 *channels = *channels_per_frame; | |
353 } | |
354 | |
355 return true; | |
356 } | |
357 | |
358 void AudioManagerMac::GetAudioInputDeviceNames( | 267 void AudioManagerMac::GetAudioInputDeviceNames( |
359 media::AudioDeviceNames* device_names) { | 268 media::AudioDeviceNames* device_names) { |
360 GetAudioDeviceInfo(true, device_names); | 269 GetAudioDeviceInfo(true, device_names); |
361 if (!device_names->empty()) { | 270 if (!device_names->empty()) { |
362 // Prepend the default device to the list since we always want it to be | 271 // Prepend the default device to the list since we always want it to be |
363 // on the top of the list for all platforms. There is no duplicate | 272 // on the top of the list for all platforms. There is no duplicate |
364 // counting here since the default device has been abstracted out before. | 273 // counting here since the default device has been abstracted out before. |
365 media::AudioDeviceName name; | 274 media::AudioDeviceName name; |
366 name.device_name = AudioManagerBase::kDefaultDeviceName; | 275 name.device_name = AudioManagerBase::kDefaultDeviceName; |
367 name.unique_id = AudioManagerBase::kDefaultDeviceId; | 276 name.unique_id = AudioManagerBase::kDefaultDeviceId; |
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417 AudioDeviceID audio_device_id = GetAudioDeviceIdByUId(true, device_id); | 326 AudioDeviceID audio_device_id = GetAudioDeviceIdByUId(true, device_id); |
418 AudioInputStream* stream = NULL; | 327 AudioInputStream* stream = NULL; |
419 if (audio_device_id != kAudioObjectUnknown) | 328 if (audio_device_id != kAudioObjectUnknown) |
420 stream = new AUAudioInputStream(this, params, audio_device_id); | 329 stream = new AUAudioInputStream(this, params, audio_device_id); |
421 | 330 |
422 return stream; | 331 return stream; |
423 } | 332 } |
424 | 333 |
425 AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters( | 334 AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters( |
426 const AudioParameters& input_params) { | 335 const AudioParameters& input_params) { |
427 int hardware_channels = 2; | 336 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; |
428 int hardware_channels_per_frame = 1; | |
429 if (!GetDefaultOutputChannels(&hardware_channels, | |
430 &hardware_channels_per_frame)) { | |
431 // Fallback to stereo. | |
432 hardware_channels = 2; | |
433 } | |
434 | |
435 ChannelLayout channel_layout = GuessChannelLayout(hardware_channels); | |
436 | |
437 int buffer_size = kDefaultLowLatencyBufferSize; | 337 int buffer_size = kDefaultLowLatencyBufferSize; |
438 int user_buffer_size = GetUserBufferSize(); | |
439 if (user_buffer_size) | |
440 buffer_size = user_buffer_size; | |
441 | |
442 int input_channels = 0; | 338 int input_channels = 0; |
443 if (input_params.IsValid()) { | 339 if (input_params.IsValid()) { |
| 340 channel_layout = input_params.channel_layout(); |
444 input_channels = input_params.input_channels(); | 341 input_channels = input_params.input_channels(); |
445 | 342 |
446 if (input_channels > 0) { | 343 if (input_channels > 0) { |
447 // TODO(crogers): given the limitations of the AudioOutputStream | 344 // TODO(crogers): given the limitations of the AudioOutputStream |
448 // back-ends used with synchronized I/O, we hard-code to stereo. | 345 // back-ends used with synchronized I/O, we hard-code to stereo. |
449 // Specifically, this is a limitation of AudioSynchronizedStream which | 346 // Specifically, this is a limitation of AudioSynchronizedStream which |
450 // can be removed as part of the work to consolidate these back-ends. | 347 // can be removed as part of the work to consolidate these back-ends. |
451 channel_layout = CHANNEL_LAYOUT_STEREO; | 348 channel_layout = CHANNEL_LAYOUT_STEREO; |
452 } | 349 } |
453 } | 350 } |
454 | 351 |
455 AudioParameters params( | 352 int user_buffer_size = GetUserBufferSize(); |
456 AudioParameters::AUDIO_PCM_LOW_LATENCY, | 353 if (user_buffer_size) |
457 channel_layout, | 354 buffer_size = user_buffer_size; |
458 input_channels, | |
459 AUAudioOutputStream::HardwareSampleRate(), | |
460 16, | |
461 buffer_size); | |
462 | 355 |
463 if (channel_layout == CHANNEL_LAYOUT_UNSUPPORTED) | 356 return AudioParameters( |
464 params.SetDiscreteChannels(hardware_channels); | 357 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, |
465 | 358 AUAudioOutputStream::HardwareSampleRate(), 16, buffer_size); |
466 return params; | |
467 } | 359 } |
468 | 360 |
469 void AudioManagerMac::CreateDeviceListener() { | 361 void AudioManagerMac::CreateDeviceListener() { |
470 DCHECK(GetMessageLoop()->BelongsToCurrentThread()); | 362 DCHECK(GetMessageLoop()->BelongsToCurrentThread()); |
471 output_device_listener_.reset(new AudioDeviceListenerMac(base::Bind( | 363 output_device_listener_.reset(new AudioDeviceListenerMac(base::Bind( |
472 &AudioManagerMac::DelayedDeviceChange, base::Unretained(this)))); | 364 &AudioManagerMac::DelayedDeviceChange, base::Unretained(this)))); |
473 } | 365 } |
474 | 366 |
475 void AudioManagerMac::DestroyDeviceListener() { | 367 void AudioManagerMac::DestroyDeviceListener() { |
476 DCHECK(GetMessageLoop()->BelongsToCurrentThread()); | 368 DCHECK(GetMessageLoop()->BelongsToCurrentThread()); |
477 output_device_listener_.reset(); | 369 output_device_listener_.reset(); |
478 } | 370 } |
479 | 371 |
480 void AudioManagerMac::DelayedDeviceChange() { | 372 void AudioManagerMac::DelayedDeviceChange() { |
481 // TODO(dalecurtis): This is ridiculous, but we need to delay device changes | 373 // TODO(dalecurtis): This is ridiculous, but we need to delay device changes |
482 // to workaround threading issues with OSX property listener callbacks. See | 374 // to workaround threading issues with OSX property listener callbacks. See |
483 // http://crbug.com/158170 | 375 // http://crbug.com/158170 |
484 GetMessageLoop()->PostDelayedTask(FROM_HERE, base::Bind( | 376 GetMessageLoop()->PostDelayedTask(FROM_HERE, base::Bind( |
485 &AudioManagerMac::NotifyAllOutputDeviceChangeListeners, | 377 &AudioManagerMac::NotifyAllOutputDeviceChangeListeners, |
486 base::Unretained(this)), base::TimeDelta::FromSeconds(2)); | 378 base::Unretained(this)), base::TimeDelta::FromSeconds(2)); |
487 } | 379 } |
488 | 380 |
489 AudioManager* CreateAudioManager() { | 381 AudioManager* CreateAudioManager() { |
490 return new AudioManagerMac(); | 382 return new AudioManagerMac(); |
491 } | 383 } |
492 | 384 |
493 } // namespace media | 385 } // namespace media |
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