OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "cc/layers/content_layer.h" | 8 #include "cc/layers/content_layer.h" |
9 #include "cc/layers/heads_up_display_layer.h" | 9 #include "cc/layers/heads_up_display_layer.h" |
10 #include "cc/layers/io_surface_layer.h" | 10 #include "cc/layers/io_surface_layer.h" |
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
148 base::Bind(&LayerTreeHostContextTest::CreateOffscreenContext3d, | 148 base::Bind(&LayerTreeHostContextTest::CreateOffscreenContext3d, |
149 base::Unretained(this))); | 149 base::Unretained(this))); |
150 } | 150 } |
151 return offscreen_contexts_compositor_thread_; | 151 return offscreen_contexts_compositor_thread_; |
152 } | 152 } |
153 | 153 |
154 virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, | 154 virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, |
155 LayerTreeHostImpl::FrameData* frame, | 155 LayerTreeHostImpl::FrameData* frame, |
156 bool result) | 156 bool result) |
157 OVERRIDE { | 157 OVERRIDE { |
158 EXPECT_TRUE(result); | 158 bool expect_success = !frame->has_no_damage; |
| 159 EXPECT_EQ(expect_success, result); |
159 if (!times_to_lose_during_draw_) | 160 if (!times_to_lose_during_draw_) |
160 return result; | 161 return result; |
161 | 162 |
162 --times_to_lose_during_draw_; | 163 --times_to_lose_during_draw_; |
163 context3d_->set_times_make_current_succeeds(0); | 164 context3d_->set_times_make_current_succeeds(0); |
164 | 165 |
165 times_to_fail_create_ = times_to_fail_recreate_; | 166 times_to_fail_create_ = times_to_fail_recreate_; |
166 times_to_fail_recreate_ = 0; | 167 times_to_fail_recreate_ = 0; |
167 times_to_fail_initialize_ = times_to_fail_reinitialize_; | 168 times_to_fail_initialize_ = times_to_fail_reinitialize_; |
168 times_to_fail_reinitialize_ = 0; | 169 times_to_fail_reinitialize_ = 0; |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
263 return; | 264 return; |
264 | 265 |
265 recovered_context_ = false; | 266 recovered_context_ = false; |
266 if (NextTestCase()) | 267 if (NextTestCase()) |
267 InvalidateAndSetNeedsCommit(); | 268 InvalidateAndSetNeedsCommit(); |
268 else | 269 else |
269 EndTest(); | 270 EndTest(); |
270 } | 271 } |
271 | 272 |
272 virtual void InvalidateAndSetNeedsCommit() { | 273 virtual void InvalidateAndSetNeedsCommit() { |
273 layer_tree_host()->SetNeedsCommit(); | 274 // Cause damage so we try to draw. |
| 275 layer_tree_host()->root_layer()->SetNeedsDisplay(); |
274 } | 276 } |
275 | 277 |
276 bool NextTestCase() { | 278 bool NextTestCase() { |
277 static const TestCase kTests[] = { | 279 static const TestCase kTests[] = { |
278 // Losing the context and failing to recreate it (or losing it again | 280 // Losing the context and failing to recreate it (or losing it again |
279 // immediately) a small number of times should succeed. | 281 // immediately) a small number of times should succeed. |
280 { 1, // times_to_lose_during_commit | 282 { 1, // times_to_lose_during_commit |
281 0, // times_to_lose_during_draw | 283 0, // times_to_lose_during_draw |
282 3, // times_to_fail_reinitialize | 284 3, // times_to_fail_reinitialize |
283 0, // times_to_fail_recreate | 285 0, // times_to_fail_recreate |
(...skipping 765 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1049 | 1051 |
1050 if (host_impl->active_tree()->source_frame_number() == 3) { | 1052 if (host_impl->active_tree()->source_frame_number() == 3) { |
1051 // On the third commit we're recovering from context loss. Hardware | 1053 // On the third commit we're recovering from context loss. Hardware |
1052 // video frames should not be reused by the VideoFrameProvider, but | 1054 // video frames should not be reused by the VideoFrameProvider, but |
1053 // software frames can be. | 1055 // software frames can be. |
1054 hw_frame_provider_.set_frame(NULL); | 1056 hw_frame_provider_.set_frame(NULL); |
1055 scaled_hw_frame_provider_.set_frame(NULL); | 1057 scaled_hw_frame_provider_.set_frame(NULL); |
1056 } | 1058 } |
1057 } | 1059 } |
1058 | 1060 |
1059 virtual bool PrepareToDrawOnThread( | 1061 virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, |
1060 LayerTreeHostImpl* host_impl, | 1062 LayerTreeHostImpl::FrameData* frame, |
1061 LayerTreeHostImpl::FrameData* frame, | 1063 bool result) OVERRIDE { |
1062 bool result) OVERRIDE { | |
1063 if (host_impl->active_tree()->source_frame_number() == 2) { | 1064 if (host_impl->active_tree()->source_frame_number() == 2) { |
1064 // Lose the context during draw on the second commit. This will cause | 1065 // Lose the context during draw on the second commit. This will cause |
1065 // a third commit to recover. | 1066 // a third commit to recover. |
1066 if (context3d_) | 1067 if (context3d_) |
1067 context3d_->set_times_bind_texture_succeeds(4); | 1068 context3d_->set_times_bind_texture_succeeds(4); |
1068 } | 1069 } |
1069 return true; | 1070 return true; |
1070 } | 1071 } |
1071 | 1072 |
1072 virtual void DidCommitAndDrawFrame() OVERRIDE { | 1073 virtual void DidCommitAndDrawFrame() OVERRIDE { |
(...skipping 156 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1229 | 1230 |
1230 private: | 1231 private: |
1231 int commits_; | 1232 int commits_; |
1232 scoped_refptr<FakeScrollbarLayer> scrollbar_layer_; | 1233 scoped_refptr<FakeScrollbarLayer> scrollbar_layer_; |
1233 }; | 1234 }; |
1234 | 1235 |
1235 SINGLE_AND_MULTI_THREAD_TEST_F(ScrollbarLayerLostContext) | 1236 SINGLE_AND_MULTI_THREAD_TEST_F(ScrollbarLayerLostContext) |
1236 | 1237 |
1237 } // namespace | 1238 } // namespace |
1238 } // namespace cc | 1239 } // namespace cc |
OLD | NEW |