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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/damage_tracker.h" | 5 #include "cc/trees/damage_tracker.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/layers/heads_up_display_layer_impl.h" | 10 #include "cc/layers/heads_up_display_layer_impl.h" |
| 11 #include "cc/layers/layer_impl.h" | 11 #include "cc/layers/layer_impl.h" |
| 12 #include "cc/layers/render_surface_impl.h" | 12 #include "cc/layers/render_surface_impl.h" |
| 13 #include "cc/trees/layer_tree_host_common.h" | 13 #include "cc/trees/layer_tree_host_common.h" |
| 14 #include "cc/trees/layer_tree_impl.h" | 14 #include "cc/trees/layer_tree_impl.h" |
| 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations
.h" | 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations
.h" |
| 16 | 16 |
| 17 namespace cc { | 17 namespace cc { |
| 18 | 18 |
| 19 scoped_ptr<DamageTracker> DamageTracker::Create() { | 19 scoped_ptr<DamageTracker> DamageTracker::Create() { |
| 20 return make_scoped_ptr(new DamageTracker()); | 20 return make_scoped_ptr(new DamageTracker()); |
| 21 } | 21 } |
| 22 | 22 |
| 23 DamageTracker::DamageTracker() | 23 DamageTracker::DamageTracker() |
| 24 : current_rect_history_(new RectMap), | 24 : current_rect_history_(new RectMap), |
| 25 next_rect_history_(new RectMap), | 25 next_rect_history_(new RectMap) {} |
| 26 force_full_damage_next_update_(false) {} | |
| 27 | 26 |
| 28 DamageTracker::~DamageTracker() {} | 27 DamageTracker::~DamageTracker() {} |
| 29 | 28 |
| 30 static inline void ExpandRectWithFilters( | 29 static inline void ExpandRectWithFilters( |
| 31 gfx::RectF* rect, const WebKit::WebFilterOperations& filters) { | 30 gfx::RectF* rect, const WebKit::WebFilterOperations& filters) { |
| 32 int top, right, bottom, left; | 31 int top, right, bottom, left; |
| 33 filters.getOutsets(top, right, bottom, left); | 32 filters.getOutsets(top, right, bottom, left); |
| 34 rect->Inset(-left, -top, -right, -bottom); | 33 rect->Inset(-left, -top, -right, -bottom); |
| 35 } | 34 } |
| 36 | 35 |
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| 128 // the damage will be for this frame, because we need to update the damage | 127 // the damage will be for this frame, because we need to update the damage |
| 129 // tracker state to correctly track the next frame. | 128 // tracker state to correctly track the next frame. |
| 130 gfx::RectF damage_from_active_layers = | 129 gfx::RectF damage_from_active_layers = |
| 131 TrackDamageFromActiveLayers(layer_list, target_surface_layer_id); | 130 TrackDamageFromActiveLayers(layer_list, target_surface_layer_id); |
| 132 gfx::RectF damage_from_surface_mask = | 131 gfx::RectF damage_from_surface_mask = |
| 133 TrackDamageFromSurfaceMask(target_surface_mask_layer); | 132 TrackDamageFromSurfaceMask(target_surface_mask_layer); |
| 134 gfx::RectF damage_from_leftover_rects = TrackDamageFromLeftoverRects(); | 133 gfx::RectF damage_from_leftover_rects = TrackDamageFromLeftoverRects(); |
| 135 | 134 |
| 136 gfx::RectF damage_rect_for_this_update; | 135 gfx::RectF damage_rect_for_this_update; |
| 137 | 136 |
| 138 if (force_full_damage_next_update_ || | 137 if (target_surface_property_changed_only_from_descendant) { |
| 139 target_surface_property_changed_only_from_descendant) { | |
| 140 damage_rect_for_this_update = target_surface_content_rect; | 138 damage_rect_for_this_update = target_surface_content_rect; |
| 141 force_full_damage_next_update_ = false; | |
| 142 } else { | 139 } else { |
| 143 // TODO(shawnsingh): can we clamp this damage to the surface's content rect? | 140 // TODO(shawnsingh): can we clamp this damage to the surface's content rect? |
| 144 // (affects performance, but not correctness) | 141 // (affects performance, but not correctness) |
| 145 damage_rect_for_this_update = damage_from_active_layers; | 142 damage_rect_for_this_update = damage_from_active_layers; |
| 146 damage_rect_for_this_update.Union(damage_from_surface_mask); | 143 damage_rect_for_this_update.Union(damage_from_surface_mask); |
| 147 damage_rect_for_this_update.Union(damage_from_leftover_rects); | 144 damage_rect_for_this_update.Union(damage_from_leftover_rects); |
| 148 | 145 |
| 149 if (filters.hasFilterThatMovesPixels()) { | 146 if (filters.hasFilterThatMovesPixels()) { |
| 150 ExpandRectWithFilters(&damage_rect_for_this_update, filters); | 147 ExpandRectWithFilters(&damage_rect_for_this_update, filters); |
| 151 } else if (filter) { | 148 } else if (filter) { |
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| 394 // one in them. This means we need to redraw any pixels in the surface being | 391 // one in them. This means we need to redraw any pixels in the surface being |
| 395 // used for the blur in this layer this frame. | 392 // used for the blur in this layer this frame. |
| 396 if (layer->background_filters().hasFilterThatMovesPixels()) { | 393 if (layer->background_filters().hasFilterThatMovesPixels()) { |
| 397 ExpandDamageRectInsideRectWithFilters(target_damage_rect, | 394 ExpandDamageRectInsideRectWithFilters(target_damage_rect, |
| 398 surface_rect_in_target_space, | 395 surface_rect_in_target_space, |
| 399 layer->background_filters()); | 396 layer->background_filters()); |
| 400 } | 397 } |
| 401 } | 398 } |
| 402 | 399 |
| 403 } // namespace cc | 400 } // namespace cc |
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