OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/damage_tracker.h" | 5 #include "cc/trees/damage_tracker.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/layers/heads_up_display_layer_impl.h" | 10 #include "cc/layers/heads_up_display_layer_impl.h" |
11 #include "cc/layers/layer_impl.h" | 11 #include "cc/layers/layer_impl.h" |
12 #include "cc/layers/render_surface_impl.h" | 12 #include "cc/layers/render_surface_impl.h" |
13 #include "cc/trees/layer_tree_host_common.h" | 13 #include "cc/trees/layer_tree_host_common.h" |
14 #include "cc/trees/layer_tree_impl.h" | 14 #include "cc/trees/layer_tree_impl.h" |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations
.h" | 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations
.h" |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 | 18 |
19 scoped_ptr<DamageTracker> DamageTracker::Create() { | 19 scoped_ptr<DamageTracker> DamageTracker::Create() { |
20 return make_scoped_ptr(new DamageTracker()); | 20 return make_scoped_ptr(new DamageTracker()); |
21 } | 21 } |
22 | 22 |
23 DamageTracker::DamageTracker() | 23 DamageTracker::DamageTracker() |
24 : current_rect_history_(new RectMap), | 24 : current_rect_history_(new RectMap), |
25 next_rect_history_(new RectMap), | 25 next_rect_history_(new RectMap) {} |
26 force_full_damage_next_update_(false) {} | |
27 | 26 |
28 DamageTracker::~DamageTracker() {} | 27 DamageTracker::~DamageTracker() {} |
29 | 28 |
30 static inline void ExpandRectWithFilters( | 29 static inline void ExpandRectWithFilters( |
31 gfx::RectF* rect, const WebKit::WebFilterOperations& filters) { | 30 gfx::RectF* rect, const WebKit::WebFilterOperations& filters) { |
32 int top, right, bottom, left; | 31 int top, right, bottom, left; |
33 filters.getOutsets(top, right, bottom, left); | 32 filters.getOutsets(top, right, bottom, left); |
34 rect->Inset(-left, -top, -right, -bottom); | 33 rect->Inset(-left, -top, -right, -bottom); |
35 } | 34 } |
36 | 35 |
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
128 // the damage will be for this frame, because we need to update the damage | 127 // the damage will be for this frame, because we need to update the damage |
129 // tracker state to correctly track the next frame. | 128 // tracker state to correctly track the next frame. |
130 gfx::RectF damage_from_active_layers = | 129 gfx::RectF damage_from_active_layers = |
131 TrackDamageFromActiveLayers(layer_list, target_surface_layer_id); | 130 TrackDamageFromActiveLayers(layer_list, target_surface_layer_id); |
132 gfx::RectF damage_from_surface_mask = | 131 gfx::RectF damage_from_surface_mask = |
133 TrackDamageFromSurfaceMask(target_surface_mask_layer); | 132 TrackDamageFromSurfaceMask(target_surface_mask_layer); |
134 gfx::RectF damage_from_leftover_rects = TrackDamageFromLeftoverRects(); | 133 gfx::RectF damage_from_leftover_rects = TrackDamageFromLeftoverRects(); |
135 | 134 |
136 gfx::RectF damage_rect_for_this_update; | 135 gfx::RectF damage_rect_for_this_update; |
137 | 136 |
138 if (force_full_damage_next_update_ || | 137 if (target_surface_property_changed_only_from_descendant) { |
139 target_surface_property_changed_only_from_descendant) { | |
140 damage_rect_for_this_update = target_surface_content_rect; | 138 damage_rect_for_this_update = target_surface_content_rect; |
141 force_full_damage_next_update_ = false; | |
142 } else { | 139 } else { |
143 // TODO(shawnsingh): can we clamp this damage to the surface's content rect? | 140 // TODO(shawnsingh): can we clamp this damage to the surface's content rect? |
144 // (affects performance, but not correctness) | 141 // (affects performance, but not correctness) |
145 damage_rect_for_this_update = damage_from_active_layers; | 142 damage_rect_for_this_update = damage_from_active_layers; |
146 damage_rect_for_this_update.Union(damage_from_surface_mask); | 143 damage_rect_for_this_update.Union(damage_from_surface_mask); |
147 damage_rect_for_this_update.Union(damage_from_leftover_rects); | 144 damage_rect_for_this_update.Union(damage_from_leftover_rects); |
148 | 145 |
149 if (filters.hasFilterThatMovesPixels()) { | 146 if (filters.hasFilterThatMovesPixels()) { |
150 ExpandRectWithFilters(&damage_rect_for_this_update, filters); | 147 ExpandRectWithFilters(&damage_rect_for_this_update, filters); |
151 } else if (filter) { | 148 } else if (filter) { |
(...skipping 242 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
394 // one in them. This means we need to redraw any pixels in the surface being | 391 // one in them. This means we need to redraw any pixels in the surface being |
395 // used for the blur in this layer this frame. | 392 // used for the blur in this layer this frame. |
396 if (layer->background_filters().hasFilterThatMovesPixels()) { | 393 if (layer->background_filters().hasFilterThatMovesPixels()) { |
397 ExpandDamageRectInsideRectWithFilters(target_damage_rect, | 394 ExpandDamageRectInsideRectWithFilters(target_damage_rect, |
398 surface_rect_in_target_space, | 395 surface_rect_in_target_space, |
399 layer->background_filters()); | 396 layer->background_filters()); |
400 } | 397 } |
401 } | 398 } |
402 | 399 |
403 } // namespace cc | 400 } // namespace cc |
OLD | NEW |