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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
| 8 | 8 |
| 9 #include "src/interface-descriptors.h" | 9 #include "src/interface-descriptors.h" |
| 10 | 10 |
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| 96 | 96 |
| 97 | 97 |
| 98 void ToNumberDescriptor::InitializePlatformSpecific( | 98 void ToNumberDescriptor::InitializePlatformSpecific( |
| 99 CallInterfaceDescriptorData* data) { | 99 CallInterfaceDescriptorData* data) { |
| 100 // ToNumberStub invokes a function, and therefore needs a context. | 100 // ToNumberStub invokes a function, and therefore needs a context. |
| 101 Register registers[] = {eax}; | 101 Register registers[] = {eax}; |
| 102 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); | 102 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); |
| 103 } | 103 } |
| 104 | 104 |
| 105 | 105 |
| 106 void ToObjectDescriptor::InitializePlatformSpecific( | |
| 107 CallInterfaceDescriptorData* data) { | |
| 108 // ToObjectStub invokes a function, and therefore needs a context. | |
| 109 Register registers[] = {eax}; | |
|
mvstanton
2015/07/31 11:04:57
You could also reduce the number of platform depen
Benedikt Meurer
2015/07/31 11:18:10
Done. Thanks for the pointer.
| |
| 110 data->InitializePlatformSpecific(arraysize(registers), registers, nullptr); | |
| 111 } | |
| 112 | |
| 113 | |
| 106 void NumberToStringDescriptor::InitializePlatformSpecific( | 114 void NumberToStringDescriptor::InitializePlatformSpecific( |
| 107 CallInterfaceDescriptorData* data) { | 115 CallInterfaceDescriptorData* data) { |
| 108 Register registers[] = {eax}; | 116 Register registers[] = {eax}; |
| 109 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); | 117 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); |
| 110 } | 118 } |
| 111 | 119 |
| 112 | 120 |
| 113 void TypeofDescriptor::InitializePlatformSpecific( | 121 void TypeofDescriptor::InitializePlatformSpecific( |
| 114 CallInterfaceDescriptorData* data) { | 122 CallInterfaceDescriptorData* data) { |
| 115 Register registers[] = {ebx}; | 123 Register registers[] = {ebx}; |
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| 366 edi, // math rounding function | 374 edi, // math rounding function |
| 367 edx, // vector slot id | 375 edx, // vector slot id |
| 368 ebx // type vector | 376 ebx // type vector |
| 369 }; | 377 }; |
| 370 data->InitializePlatformSpecific(arraysize(registers), registers); | 378 data->InitializePlatformSpecific(arraysize(registers), registers); |
| 371 } | 379 } |
| 372 } // namespace internal | 380 } // namespace internal |
| 373 } // namespace v8 | 381 } // namespace v8 |
| 374 | 382 |
| 375 #endif // V8_TARGET_ARCH_IA32 | 383 #endif // V8_TARGET_ARCH_IA32 |
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