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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_X64 | 7 #if V8_TARGET_ARCH_X64 |
8 | 8 |
9 #include "src/assembler.h" | 9 #include "src/assembler.h" |
10 #include "src/codegen.h" | 10 #include "src/codegen.h" |
11 #include "src/debug.h" | 11 #include "src/debug/debug.h" |
12 | 12 |
13 | 13 |
14 namespace v8 { | 14 namespace v8 { |
15 namespace internal { | 15 namespace internal { |
16 | 16 |
17 #define __ ACCESS_MASM(masm) | 17 #define __ ACCESS_MASM(masm) |
18 | 18 |
19 | 19 |
20 void EmitDebugBreakSlot(MacroAssembler* masm) { | 20 void EmitDebugBreakSlot(MacroAssembler* masm) { |
21 Label check_codesize; | 21 Label check_codesize; |
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139 } | 139 } |
140 | 140 |
141 const bool LiveEdit::kFrameDropperSupported = true; | 141 const bool LiveEdit::kFrameDropperSupported = true; |
142 | 142 |
143 #undef __ | 143 #undef __ |
144 | 144 |
145 } // namespace internal | 145 } // namespace internal |
146 } // namespace v8 | 146 } // namespace v8 |
147 | 147 |
148 #endif // V8_TARGET_ARCH_X64 | 148 #endif // V8_TARGET_ARCH_X64 |
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