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Issue 1265923002: Debugger: move implementation to a separate folder. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: rebase Created 5 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/v8.h" 5 #include "src/v8.h"
6 6
7 #include "src/debug/debug.h"
8
7 #include "src/api.h" 9 #include "src/api.h"
8 #include "src/arguments.h" 10 #include "src/arguments.h"
9 #include "src/bootstrapper.h" 11 #include "src/bootstrapper.h"
10 #include "src/code-stubs.h" 12 #include "src/code-stubs.h"
11 #include "src/codegen.h" 13 #include "src/codegen.h"
12 #include "src/compilation-cache.h" 14 #include "src/compilation-cache.h"
13 #include "src/compiler.h" 15 #include "src/compiler.h"
14 #include "src/debug.h"
15 #include "src/deoptimizer.h" 16 #include "src/deoptimizer.h"
16 #include "src/execution.h" 17 #include "src/execution.h"
17 #include "src/full-codegen/full-codegen.h" 18 #include "src/full-codegen/full-codegen.h"
18 #include "src/global-handles.h" 19 #include "src/global-handles.h"
19 #include "src/list.h" 20 #include "src/list.h"
20 #include "src/log.h" 21 #include "src/log.h"
21 #include "src/messages.h" 22 #include "src/messages.h"
22 #include "src/snapshot/natives.h" 23 #include "src/snapshot/natives.h"
23 24
24 #include "include/v8-debug.h" 25 #include "include/v8-debug.h"
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518 STATIC_CHAR_VECTOR("builtins")); 519 STATIC_CHAR_VECTOR("builtins"));
519 Handle<GlobalObject> global = 520 Handle<GlobalObject> global =
520 Handle<GlobalObject>(context->global_object(), isolate_); 521 Handle<GlobalObject>(context->global_object(), isolate_);
521 Handle<JSBuiltinsObject> builtin = 522 Handle<JSBuiltinsObject> builtin =
522 Handle<JSBuiltinsObject>(global->builtins(), isolate_); 523 Handle<JSBuiltinsObject>(global->builtins(), isolate_);
523 RETURN_ON_EXCEPTION_VALUE( 524 RETURN_ON_EXCEPTION_VALUE(
524 isolate_, Object::SetProperty(global, key, builtin, SLOPPY), false); 525 isolate_, Object::SetProperty(global, key, builtin, SLOPPY), false);
525 526
526 // Compile the JavaScript for the debugger in the debugger context. 527 // Compile the JavaScript for the debugger in the debugger context.
527 bool caught_exception = 528 bool caught_exception =
528 !CompileDebuggerScript(isolate_, Natives::GetIndex("mirror")) || 529 !CompileDebuggerScript(isolate_, Natives::GetIndex("mirrors")) ||
529 !CompileDebuggerScript(isolate_, Natives::GetIndex("debug")); 530 !CompileDebuggerScript(isolate_, Natives::GetIndex("debug"));
530 531
531 if (FLAG_enable_liveedit) { 532 if (FLAG_enable_liveedit) {
532 caught_exception = caught_exception || 533 caught_exception = caught_exception ||
533 !CompileDebuggerScript(isolate_, Natives::GetIndex("liveedit")); 534 !CompileDebuggerScript(isolate_, Natives::GetIndex("liveedit"));
534 } 535 }
535 // Check for caught exceptions. 536 // Check for caught exceptions.
536 if (caught_exception) return false; 537 if (caught_exception) return false;
537 538
538 debug_context_ = Handle<Context>::cast( 539 debug_context_ = Handle<Context>::cast(
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711 712
712 713
713 // Check whether a single break point object is triggered. 714 // Check whether a single break point object is triggered.
714 bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { 715 bool Debug::CheckBreakPoint(Handle<Object> break_point_object) {
715 Factory* factory = isolate_->factory(); 716 Factory* factory = isolate_->factory();
716 HandleScope scope(isolate_); 717 HandleScope scope(isolate_);
717 718
718 // Ignore check if break point object is not a JSObject. 719 // Ignore check if break point object is not a JSObject.
719 if (!break_point_object->IsJSObject()) return true; 720 if (!break_point_object->IsJSObject()) return true;
720 721
721 // Get the function IsBreakPointTriggered (defined in debug-debugger.js). 722 // Get the function IsBreakPointTriggered (defined in debug.js).
722 Handle<String> is_break_point_triggered_string = 723 Handle<String> is_break_point_triggered_string =
723 factory->InternalizeOneByteString( 724 factory->InternalizeOneByteString(
724 STATIC_CHAR_VECTOR("IsBreakPointTriggered")); 725 STATIC_CHAR_VECTOR("IsBreakPointTriggered"));
725 Handle<GlobalObject> debug_global(debug_context()->global_object()); 726 Handle<GlobalObject> debug_global(debug_context()->global_object());
726 Handle<JSFunction> check_break_point = 727 Handle<JSFunction> check_break_point =
727 Handle<JSFunction>::cast(Object::GetProperty( 728 Handle<JSFunction>::cast(Object::GetProperty(
728 debug_global, is_break_point_triggered_string).ToHandleChecked()); 729 debug_global, is_break_point_triggered_string).ToHandleChecked());
729 730
730 // Get the break id as an object. 731 // Get the break id as an object.
731 Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id()); 732 Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id());
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2052 return; 2053 return;
2053 } 2054 }
2054 2055
2055 HandleScope scope(isolate_); 2056 HandleScope scope(isolate_);
2056 DebugScope debug_scope(this); 2057 DebugScope debug_scope(this);
2057 if (debug_scope.failed()) return; 2058 if (debug_scope.failed()) return;
2058 2059
2059 // If debugging there might be script break points registered for this 2060 // If debugging there might be script break points registered for this
2060 // script. Make sure that these break points are set. 2061 // script. Make sure that these break points are set.
2061 2062
2062 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). 2063 // Get the function UpdateScriptBreakPoints (defined in debug.js).
2063 Handle<String> update_script_break_points_string = 2064 Handle<String> update_script_break_points_string =
2064 isolate_->factory()->InternalizeOneByteString( 2065 isolate_->factory()->InternalizeOneByteString(
2065 STATIC_CHAR_VECTOR("UpdateScriptBreakPoints")); 2066 STATIC_CHAR_VECTOR("UpdateScriptBreakPoints"));
2066 Handle<GlobalObject> debug_global(debug_context()->global_object()); 2067 Handle<GlobalObject> debug_global(debug_context()->global_object());
2067 Handle<Object> update_script_break_points = 2068 Handle<Object> update_script_break_points =
2068 Object::GetProperty( 2069 Object::GetProperty(
2069 debug_global, update_script_break_points_string).ToHandleChecked(); 2070 debug_global, update_script_break_points_string).ToHandleChecked();
2070 if (!update_script_break_points->IsJSFunction()) { 2071 if (!update_script_break_points->IsJSFunction()) {
2071 return; 2072 return;
2072 } 2073 }
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2802 } 2803 }
2803 2804
2804 2805
2805 void LockingCommandMessageQueue::Clear() { 2806 void LockingCommandMessageQueue::Clear() {
2806 base::LockGuard<base::Mutex> lock_guard(&mutex_); 2807 base::LockGuard<base::Mutex> lock_guard(&mutex_);
2807 queue_.Clear(); 2808 queue_.Clear();
2808 } 2809 }
2809 2810
2810 } // namespace internal 2811 } // namespace internal
2811 } // namespace v8 2812 } // namespace v8
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