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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_ARM64 | 7 #if V8_TARGET_ARCH_ARM64 |
8 | 8 |
9 #include "src/codegen.h" | 9 #include "src/codegen.h" |
10 #include "src/debug.h" | 10 #include "src/debug/debug.h" |
11 | 11 |
12 namespace v8 { | 12 namespace v8 { |
13 namespace internal { | 13 namespace internal { |
14 | 14 |
15 #define __ ACCESS_MASM(masm) | 15 #define __ ACCESS_MASM(masm) |
16 | 16 |
17 | 17 |
18 void EmitDebugBreakSlot(Assembler* masm) { | 18 void EmitDebugBreakSlot(Assembler* masm) { |
19 Label check_size; | 19 Label check_size; |
20 __ bind(&check_size); | 20 __ bind(&check_size); |
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158 __ Br(scratch); | 158 __ Br(scratch); |
159 } | 159 } |
160 | 160 |
161 | 161 |
162 const bool LiveEdit::kFrameDropperSupported = true; | 162 const bool LiveEdit::kFrameDropperSupported = true; |
163 | 163 |
164 } // namespace internal | 164 } // namespace internal |
165 } // namespace v8 | 165 } // namespace v8 |
166 | 166 |
167 #endif // V8_TARGET_ARCH_ARM64 | 167 #endif // V8_TARGET_ARCH_ARM64 |
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