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Side by Side Diff: Source/modules/webgl/WebGLExtensionName.h

Issue 1265703005: Implement the texture uploading of ASTC compression for WebGL(part II) (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add braces. Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLExtensionName_h 5 #ifndef WebGLExtensionName_h
6 #define WebGLExtensionName_h 6 #define WebGLExtensionName_h
7 7
8 namespace blink { 8 namespace blink {
9 9
10 // Extension names are needed to properly wrap instances in JavaScript objects. 10 // Extension names are needed to properly wrap instances in JavaScript objects.
11 enum WebGLExtensionName { 11 enum WebGLExtensionName {
12 ANGLEInstancedArraysName, 12 ANGLEInstancedArraysName,
13 CHROMIUMSubscribeUniformName, 13 CHROMIUMSubscribeUniformName,
14 EXTBlendMinMaxName, 14 EXTBlendMinMaxName,
15 EXTFragDepthName, 15 EXTFragDepthName,
16 EXTShaderTextureLODName, 16 EXTShaderTextureLODName,
17 EXTsRGBName, 17 EXTsRGBName,
18 EXTTextureFilterAnisotropicName, 18 EXTTextureFilterAnisotropicName,
19 OESElementIndexUintName, 19 OESElementIndexUintName,
20 OESStandardDerivativesName, 20 OESStandardDerivativesName,
21 OESTextureFloatLinearName, 21 OESTextureFloatLinearName,
22 OESTextureFloatName, 22 OESTextureFloatName,
23 OESTextureHalfFloatLinearName, 23 OESTextureHalfFloatLinearName,
24 OESTextureHalfFloatName, 24 OESTextureHalfFloatName,
25 OESVertexArrayObjectName, 25 OESVertexArrayObjectName,
26 WebGLCompressedTextureASTCName,
26 WebGLCompressedTextureATCName, 27 WebGLCompressedTextureATCName,
27 WebGLCompressedTextureETC1Name, 28 WebGLCompressedTextureETC1Name,
28 WebGLCompressedTexturePVRTCName, 29 WebGLCompressedTexturePVRTCName,
29 WebGLCompressedTextureS3TCName, 30 WebGLCompressedTextureS3TCName,
30 WebGLDebugRendererInfoName, 31 WebGLDebugRendererInfoName,
31 WebGLDebugShadersName, 32 WebGLDebugShadersName,
32 WebGLDepthTextureName, 33 WebGLDepthTextureName,
33 WebGLDrawBuffersName, 34 WebGLDrawBuffersName,
34 WebGLLoseContextName, 35 WebGLLoseContextName,
35 WebGLExtensionNameCount, // Must be the last entry 36 WebGLExtensionNameCount, // Must be the last entry
36 }; 37 };
37 38
38 } 39 }
39 40
40 #endif // WebGLExtensionName_h 41 #endif // WebGLExtensionName_h
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