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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContext_h | 5 #ifndef WebGL2RenderingContext_h |
| 6 #define WebGL2RenderingContext_h | 6 #define WebGL2RenderingContext_h |
| 7 | 7 |
| 8 #include "core/html/canvas/CanvasRenderingContextFactory.h" | 8 #include "core/html/canvas/CanvasRenderingContextFactory.h" |
| 9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 10 | 10 |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 void registerContextExtensions() override; | 34 void registerContextExtensions() override; |
| 35 | 35 |
| 36 DECLARE_VIRTUAL_TRACE(); | 36 DECLARE_VIRTUAL_TRACE(); |
| 37 | 37 |
| 38 protected: | 38 protected: |
| 39 WebGL2RenderingContext(HTMLCanvasElement* passedCanvas, PassOwnPtr<WebGraphi
csContext3D>, const WebGLContextAttributes& requestedAttributes); | 39 WebGL2RenderingContext(HTMLCanvasElement* passedCanvas, PassOwnPtr<WebGraphi
csContext3D>, const WebGLContextAttributes& requestedAttributes); |
| 40 | 40 |
| 41 PersistentWillBeMember<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform; | 41 PersistentWillBeMember<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform; |
| 42 PersistentWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisot
ropic; | 42 PersistentWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisot
ropic; |
| 43 PersistentWillBeMember<OESTextureFloatLinear> m_oesTextureFloatLinear; | 43 PersistentWillBeMember<OESTextureFloatLinear> m_oesTextureFloatLinear; |
| 44 PersistentWillBeMember<WebGLCompressedTextureASTC> m_webglCompressedTextureA
STC; |
| 44 PersistentWillBeMember<WebGLCompressedTextureATC> m_webglCompressedTextureAT
C; | 45 PersistentWillBeMember<WebGLCompressedTextureATC> m_webglCompressedTextureAT
C; |
| 45 PersistentWillBeMember<WebGLCompressedTextureETC1> m_webglCompressedTextureE
TC1; | 46 PersistentWillBeMember<WebGLCompressedTextureETC1> m_webglCompressedTextureE
TC1; |
| 46 PersistentWillBeMember<WebGLCompressedTexturePVRTC> m_webglCompressedTexture
PVRTC; | 47 PersistentWillBeMember<WebGLCompressedTexturePVRTC> m_webglCompressedTexture
PVRTC; |
| 47 PersistentWillBeMember<WebGLCompressedTextureS3TC> m_webglCompressedTextureS
3TC; | 48 PersistentWillBeMember<WebGLCompressedTextureS3TC> m_webglCompressedTextureS
3TC; |
| 48 PersistentWillBeMember<WebGLDebugRendererInfo> m_webglDebugRendererInfo; | 49 PersistentWillBeMember<WebGLDebugRendererInfo> m_webglDebugRendererInfo; |
| 49 PersistentWillBeMember<WebGLDebugShaders> m_webglDebugShaders; | 50 PersistentWillBeMember<WebGLDebugShaders> m_webglDebugShaders; |
| 50 PersistentWillBeMember<WebGLLoseContext> m_webglLoseContext; | 51 PersistentWillBeMember<WebGLLoseContext> m_webglLoseContext; |
| 51 }; | 52 }; |
| 52 | 53 |
| 53 DEFINE_TYPE_CASTS(WebGL2RenderingContext, CanvasRenderingContext, context, | 54 DEFINE_TYPE_CASTS(WebGL2RenderingContext, CanvasRenderingContext, context, |
| 54 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 2, | 55 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 2, |
| 55 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 2)
; | 56 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 2)
; |
| 56 | 57 |
| 57 } // namespace blink | 58 } // namespace blink |
| 58 | 59 |
| 59 #endif | 60 #endif |
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