| Index: core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| diff --git a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| index 3ee2222d8bfc3d3a62e59c8161e66ed55eb0c832..b64002c13ebdbf923ce8d230a96d7174e2b5347a 100644
|
| --- a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| +++ b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| @@ -10,1101 +10,1212 @@
|
| #include "../fpdf_page/pageint.h"
|
| #include "render_int.h"
|
| #define SHADING_STEPS 256
|
| -static void _DrawAxialShading(CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pCoords = pDict->GetArray(FX_BSTRC("Coords"));
|
| - if (pCoords == NULL) {
|
| - return;
|
| - }
|
| - FX_FLOAT start_x = pCoords->GetNumber(0);
|
| - FX_FLOAT start_y = pCoords->GetNumber(1);
|
| - FX_FLOAT end_x = pCoords->GetNumber(2);
|
| - FX_FLOAT end_y = pCoords->GetNumber(3);
|
| - FX_FLOAT t_min = 0, t_max = 1.0f;
|
| - CPDF_Array* pArray = pDict->GetArray(FX_BSTRC("Domain"));
|
| - if (pArray) {
|
| - t_min = pArray->GetNumber(0);
|
| - t_max = pArray->GetNumber(1);
|
| - }
|
| - FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| - pArray = pDict->GetArray(FX_BSTRC("Extend"));
|
| - if (pArray) {
|
| - bStartExtend = pArray->GetInteger(0);
|
| - bEndExtend = pArray->GetInteger(1);
|
| - }
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - FX_FLOAT x_span = end_x - start_x;
|
| - FX_FLOAT y_span = end_y - start_y;
|
| - FX_FLOAT axis_len_square = FXSYS_Mul(x_span, x_span) + FXSYS_Mul(y_span, y_span);
|
| - CFX_AffineMatrix matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - int total_results = 0;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - total_results += pFuncs[j]->CountOutputs();
|
| +static void _DrawAxialShading(CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Dictionary* pDict,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + CPDF_Array* pCoords = pDict->GetArray(FX_BSTRC("Coords"));
|
| + if (pCoords == NULL) {
|
| + return;
|
| + }
|
| + FX_FLOAT start_x = pCoords->GetNumber(0);
|
| + FX_FLOAT start_y = pCoords->GetNumber(1);
|
| + FX_FLOAT end_x = pCoords->GetNumber(2);
|
| + FX_FLOAT end_y = pCoords->GetNumber(3);
|
| + FX_FLOAT t_min = 0, t_max = 1.0f;
|
| + CPDF_Array* pArray = pDict->GetArray(FX_BSTRC("Domain"));
|
| + if (pArray) {
|
| + t_min = pArray->GetNumber(0);
|
| + t_max = pArray->GetNumber(1);
|
| + }
|
| + FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| + pArray = pDict->GetArray(FX_BSTRC("Extend"));
|
| + if (pArray) {
|
| + bStartExtend = pArray->GetInteger(0);
|
| + bEndExtend = pArray->GetInteger(1);
|
| + }
|
| + int width = pBitmap->GetWidth();
|
| + int height = pBitmap->GetHeight();
|
| + FX_FLOAT x_span = end_x - start_x;
|
| + FX_FLOAT y_span = end_y - start_y;
|
| + FX_FLOAT axis_len_square =
|
| + FXSYS_Mul(x_span, x_span) + FXSYS_Mul(y_span, y_span);
|
| + CFX_AffineMatrix matrix;
|
| + matrix.SetReverse(*pObject2Bitmap);
|
| + int total_results = 0;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + total_results += pFuncs[j]->CountOutputs();
|
| + }
|
| + }
|
| + if (pCS->CountComponents() > total_results) {
|
| + total_results = pCS->CountComponents();
|
| + }
|
| + CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| + FX_FLOAT* pResults = result_array;
|
| + FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| + FX_DWORD rgb_array[SHADING_STEPS];
|
| + for (int i = 0; i < SHADING_STEPS; i++) {
|
| + FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| + int offset = 0;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + int nresults = 0;
|
| + if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
|
| + offset += nresults;
|
| }
|
| - }
|
| - if (pCS->CountComponents() > total_results) {
|
| - total_results = pCS->CountComponents();
|
| - }
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - FX_DWORD rgb_array[SHADING_STEPS];
|
| - for (int i = 0; i < SHADING_STEPS; i ++) {
|
| - FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| - int offset = 0;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - int nresults = 0;
|
| - if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
|
| - offset += nresults;
|
| - }
|
| - }
|
| + }
|
| + }
|
| + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| + pCS->GetRGB(pResults, R, G, B);
|
| + rgb_array[i] =
|
| + FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255),
|
| + FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| + }
|
| + int pitch = pBitmap->GetPitch();
|
| + for (int row = 0; row < height; row++) {
|
| + FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| + for (int column = 0; column < width; column++) {
|
| + FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| + matrix.Transform(x, y);
|
| + FX_FLOAT scale = FXSYS_Div(
|
| + FXSYS_Mul(x - start_x, x_span) + FXSYS_Mul(y - start_y, y_span),
|
| + axis_len_square);
|
| + int index = (int32_t)(scale * (SHADING_STEPS - 1));
|
| + if (index < 0) {
|
| + if (!bStartExtend) {
|
| + continue;
|
| }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - rgb_array[i] = FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| - }
|
| - int pitch = pBitmap->GetPitch();
|
| - for (int row = 0; row < height; row ++) {
|
| - FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column ++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - FX_FLOAT scale = FXSYS_Div(FXSYS_Mul(x - start_x, x_span) + FXSYS_Mul(y - start_y, y_span), axis_len_square);
|
| - int index = (int32_t)(scale * (SHADING_STEPS - 1));
|
| - if (index < 0) {
|
| - if (!bStartExtend) {
|
| - continue;
|
| - }
|
| - index = 0;
|
| - } else if (index >= SHADING_STEPS) {
|
| - if (!bEndExtend) {
|
| - continue;
|
| - }
|
| - index = SHADING_STEPS - 1;
|
| - }
|
| - dib_buf[column] = rgb_array[index];
|
| + index = 0;
|
| + } else if (index >= SHADING_STEPS) {
|
| + if (!bEndExtend) {
|
| + continue;
|
| }
|
| + index = SHADING_STEPS - 1;
|
| + }
|
| + dib_buf[column] = rgb_array[index];
|
| }
|
| + }
|
| }
|
| -static void _DrawRadialShading(CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pCoords = pDict->GetArray(FX_BSTRC("Coords"));
|
| - if (pCoords == NULL) {
|
| - return;
|
| - }
|
| - FX_FLOAT start_x = pCoords->GetNumber(0);
|
| - FX_FLOAT start_y = pCoords->GetNumber(1);
|
| - FX_FLOAT start_r = pCoords->GetNumber(2);
|
| - FX_FLOAT end_x = pCoords->GetNumber(3);
|
| - FX_FLOAT end_y = pCoords->GetNumber(4);
|
| - FX_FLOAT end_r = pCoords->GetNumber(5);
|
| - CFX_AffineMatrix matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - FX_FLOAT t_min = 0, t_max = 1.0f;
|
| - CPDF_Array* pArray = pDict->GetArray(FX_BSTRC("Domain"));
|
| - if (pArray) {
|
| - t_min = pArray->GetNumber(0);
|
| - t_max = pArray->GetNumber(1);
|
| - }
|
| - FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| - pArray = pDict->GetArray(FX_BSTRC("Extend"));
|
| - if (pArray) {
|
| - bStartExtend = pArray->GetInteger(0);
|
| - bEndExtend = pArray->GetInteger(1);
|
| - }
|
| - int total_results = 0;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - total_results += pFuncs[j]->CountOutputs();
|
| +static void _DrawRadialShading(CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Dictionary* pDict,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + CPDF_Array* pCoords = pDict->GetArray(FX_BSTRC("Coords"));
|
| + if (pCoords == NULL) {
|
| + return;
|
| + }
|
| + FX_FLOAT start_x = pCoords->GetNumber(0);
|
| + FX_FLOAT start_y = pCoords->GetNumber(1);
|
| + FX_FLOAT start_r = pCoords->GetNumber(2);
|
| + FX_FLOAT end_x = pCoords->GetNumber(3);
|
| + FX_FLOAT end_y = pCoords->GetNumber(4);
|
| + FX_FLOAT end_r = pCoords->GetNumber(5);
|
| + CFX_AffineMatrix matrix;
|
| + matrix.SetReverse(*pObject2Bitmap);
|
| + FX_FLOAT t_min = 0, t_max = 1.0f;
|
| + CPDF_Array* pArray = pDict->GetArray(FX_BSTRC("Domain"));
|
| + if (pArray) {
|
| + t_min = pArray->GetNumber(0);
|
| + t_max = pArray->GetNumber(1);
|
| + }
|
| + FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| + pArray = pDict->GetArray(FX_BSTRC("Extend"));
|
| + if (pArray) {
|
| + bStartExtend = pArray->GetInteger(0);
|
| + bEndExtend = pArray->GetInteger(1);
|
| + }
|
| + int total_results = 0;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + total_results += pFuncs[j]->CountOutputs();
|
| + }
|
| + }
|
| + if (pCS->CountComponents() > total_results) {
|
| + total_results = pCS->CountComponents();
|
| + }
|
| + CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| + FX_FLOAT* pResults = result_array;
|
| + FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| + FX_DWORD rgb_array[SHADING_STEPS];
|
| + for (int i = 0; i < SHADING_STEPS; i++) {
|
| + FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| + int offset = 0;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + int nresults;
|
| + if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
|
| + offset += nresults;
|
| }
|
| - }
|
| - if (pCS->CountComponents() > total_results) {
|
| - total_results = pCS->CountComponents();
|
| - }
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - FX_DWORD rgb_array[SHADING_STEPS];
|
| - for (int i = 0; i < SHADING_STEPS; i ++) {
|
| - FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| - int offset = 0;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - int nresults;
|
| - if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
|
| - offset += nresults;
|
| - }
|
| - }
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - rgb_array[i] = FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| - }
|
| - FX_FLOAT a = FXSYS_Mul(start_x - end_x, start_x - end_x) +
|
| - FXSYS_Mul(start_y - end_y, start_y - end_y) - FXSYS_Mul(start_r - end_r, start_r - end_r);
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - int pitch = pBitmap->GetPitch();
|
| - FX_BOOL bDecreasing = FALSE;
|
| - if (start_r > end_r) {
|
| - int length = (int)FXSYS_sqrt((FXSYS_Mul(start_x - end_x, start_x - end_x) + FXSYS_Mul(start_y - end_y, start_y - end_y)));
|
| - if (length < start_r - end_r) {
|
| - bDecreasing = TRUE;
|
| + }
|
| + }
|
| + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| + pCS->GetRGB(pResults, R, G, B);
|
| + rgb_array[i] =
|
| + FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255),
|
| + FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| + }
|
| + FX_FLOAT a = FXSYS_Mul(start_x - end_x, start_x - end_x) +
|
| + FXSYS_Mul(start_y - end_y, start_y - end_y) -
|
| + FXSYS_Mul(start_r - end_r, start_r - end_r);
|
| + int width = pBitmap->GetWidth();
|
| + int height = pBitmap->GetHeight();
|
| + int pitch = pBitmap->GetPitch();
|
| + FX_BOOL bDecreasing = FALSE;
|
| + if (start_r > end_r) {
|
| + int length = (int)FXSYS_sqrt((FXSYS_Mul(start_x - end_x, start_x - end_x) +
|
| + FXSYS_Mul(start_y - end_y, start_y - end_y)));
|
| + if (length < start_r - end_r) {
|
| + bDecreasing = TRUE;
|
| + }
|
| + }
|
| + for (int row = 0; row < height; row++) {
|
| + FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| + for (int column = 0; column < width; column++) {
|
| + FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| + matrix.Transform(x, y);
|
| + FX_FLOAT b = -2 * (FXSYS_Mul(x - start_x, end_x - start_x) +
|
| + FXSYS_Mul(y - start_y, end_y - start_y) +
|
| + FXSYS_Mul(start_r, end_r - start_r));
|
| + FX_FLOAT c = FXSYS_Mul(x - start_x, x - start_x) +
|
| + FXSYS_Mul(y - start_y, y - start_y) -
|
| + FXSYS_Mul(start_r, start_r);
|
| + FX_FLOAT s;
|
| + if (a == 0) {
|
| + s = FXSYS_Div(-c, b);
|
| + } else {
|
| + FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c);
|
| + if (b2_4ac < 0) {
|
| + continue;
|
| }
|
| - }
|
| - for (int row = 0; row < height; row ++) {
|
| - FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column ++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - FX_FLOAT b = -2 * (FXSYS_Mul(x - start_x, end_x - start_x) + FXSYS_Mul(y - start_y, end_y - start_y) +
|
| - FXSYS_Mul(start_r, end_r - start_r));
|
| - FX_FLOAT c = FXSYS_Mul(x - start_x, x - start_x) + FXSYS_Mul(y - start_y, y - start_y) -
|
| - FXSYS_Mul(start_r, start_r);
|
| - FX_FLOAT s;
|
| - if (a == 0) {
|
| - s = FXSYS_Div(-c, b);
|
| - } else {
|
| - FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c);
|
| - if (b2_4ac < 0) {
|
| - continue;
|
| - }
|
| - FX_FLOAT root = FXSYS_sqrt(b2_4ac);
|
| - FX_FLOAT s1, s2;
|
| - if (a > 0) {
|
| - s1 = FXSYS_Div(-b - root, 2 * a);
|
| - s2 = FXSYS_Div(-b + root, 2 * a);
|
| - } else {
|
| - s2 = FXSYS_Div(-b - root, 2 * a);
|
| - s1 = FXSYS_Div(-b + root, 2 * a);
|
| - }
|
| - if (bDecreasing) {
|
| - if (s1 >= 0 || bStartExtend) {
|
| - s = s1;
|
| - } else {
|
| - s = s2;
|
| - }
|
| - } else {
|
| - if (s2 <= 1.0f || bEndExtend) {
|
| - s = s2;
|
| - } else {
|
| - s = s1;
|
| - }
|
| - }
|
| - if ((start_r + s * (end_r - start_r)) < 0) {
|
| - continue;
|
| - }
|
| - }
|
| - int index = (int32_t)(s * (SHADING_STEPS - 1));
|
| - if (index < 0) {
|
| - if (!bStartExtend) {
|
| - continue;
|
| - }
|
| - index = 0;
|
| - }
|
| - if (index >= SHADING_STEPS) {
|
| - if (!bEndExtend) {
|
| - continue;
|
| - }
|
| - index = SHADING_STEPS - 1;
|
| - }
|
| - dib_buf[column] = rgb_array[index];
|
| + FX_FLOAT root = FXSYS_sqrt(b2_4ac);
|
| + FX_FLOAT s1, s2;
|
| + if (a > 0) {
|
| + s1 = FXSYS_Div(-b - root, 2 * a);
|
| + s2 = FXSYS_Div(-b + root, 2 * a);
|
| + } else {
|
| + s2 = FXSYS_Div(-b - root, 2 * a);
|
| + s1 = FXSYS_Div(-b + root, 2 * a);
|
| }
|
| - }
|
| -}
|
| -static void _DrawFuncShading(CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pDomain = pDict->GetArray(FX_BSTRC("Domain"));
|
| - FX_FLOAT xmin = 0, ymin = 0, xmax = 1.0f, ymax = 1.0f;
|
| - if (pDomain) {
|
| - xmin = pDomain->GetNumber(0);
|
| - xmax = pDomain->GetNumber(1);
|
| - ymin = pDomain->GetNumber(2);
|
| - ymax = pDomain->GetNumber(3);
|
| - }
|
| - CFX_AffineMatrix mtDomain2Target = pDict->GetMatrix(FX_BSTRC("Matrix"));
|
| - CFX_AffineMatrix matrix, reverse_matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - reverse_matrix.SetReverse(mtDomain2Target);
|
| - matrix.Concat(reverse_matrix);
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - int pitch = pBitmap->GetPitch();
|
| - int total_results = 0;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - total_results += pFuncs[j]->CountOutputs();
|
| + if (bDecreasing) {
|
| + if (s1 >= 0 || bStartExtend) {
|
| + s = s1;
|
| + } else {
|
| + s = s2;
|
| + }
|
| + } else {
|
| + if (s2 <= 1.0f || bEndExtend) {
|
| + s = s2;
|
| + } else {
|
| + s = s1;
|
| + }
|
| }
|
| - }
|
| - if (pCS->CountComponents() > total_results) {
|
| - total_results = pCS->CountComponents();
|
| - }
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - for (int row = 0; row < height; row ++) {
|
| - FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column ++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - if (x < xmin || x > xmax || y < ymin || y > ymax) {
|
| - continue;
|
| - }
|
| - FX_FLOAT input[2];
|
| - int offset = 0;
|
| - input[0] = x;
|
| - input[1] = y;
|
| - for (int j = 0; j < nFuncs; j ++) {
|
| - if (pFuncs[j]) {
|
| - int nresults;
|
| - if (pFuncs[j]->Call(input, 2, pResults + offset, nresults)) {
|
| - offset += nresults;
|
| - }
|
| - }
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - dib_buf[column] = FXARGB_TODIB(FXARGB_MAKE(alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)));
|
| + if ((start_r + s * (end_r - start_r)) < 0) {
|
| + continue;
|
| }
|
| - }
|
| -}
|
| -FX_BOOL _GetScanlineIntersect(int y, FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_FLOAT& x)
|
| -{
|
| - if (y1 == y2) {
|
| - return FALSE;
|
| - }
|
| - if (y1 < y2) {
|
| - if (y < y1 || y > y2) {
|
| - return FALSE;
|
| + }
|
| + int index = (int32_t)(s * (SHADING_STEPS - 1));
|
| + if (index < 0) {
|
| + if (!bStartExtend) {
|
| + continue;
|
| }
|
| - } else {
|
| - if (y < y2 || y > y1) {
|
| - return FALSE;
|
| + index = 0;
|
| + }
|
| + if (index >= SHADING_STEPS) {
|
| + if (!bEndExtend) {
|
| + continue;
|
| }
|
| + index = SHADING_STEPS - 1;
|
| + }
|
| + dib_buf[column] = rgb_array[index];
|
| }
|
| - x = x1 + FXSYS_MulDiv(x2 - x1, y - y1, y2 - y1);
|
| - return TRUE;
|
| + }
|
| }
|
| -static void _DrawGouraud(CFX_DIBitmap* pBitmap, int alpha, CPDF_MeshVertex triangle[3])
|
| -{
|
| - FX_FLOAT min_y = triangle[0].y, max_y = triangle[0].y;
|
| - for (int i = 1; i < 3; i ++) {
|
| - if (min_y > triangle[i].y) {
|
| - min_y = triangle[i].y;
|
| - }
|
| - if (max_y < triangle[i].y) {
|
| - max_y = triangle[i].y;
|
| - }
|
| - }
|
| - if (min_y == max_y) {
|
| - return;
|
| - }
|
| - int min_yi = (int)FXSYS_floor(min_y), max_yi = (int)FXSYS_ceil(max_y);
|
| - if (min_yi < 0) {
|
| - min_yi = 0;
|
| - }
|
| - if (max_yi >= pBitmap->GetHeight()) {
|
| - max_yi = pBitmap->GetHeight() - 1;
|
| - }
|
| - for (int y = min_yi; y <= max_yi; y ++) {
|
| - int nIntersects = 0;
|
| - FX_FLOAT inter_x[3], r[3], g[3], b[3];
|
| - for (int i = 0; i < 3; i ++) {
|
| - CPDF_MeshVertex& vertex1 = triangle[i];
|
| - CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3];
|
| - FX_BOOL bIntersect = _GetScanlineIntersect(y, vertex1.x, vertex1.y,
|
| - vertex2.x, vertex2.y, inter_x[nIntersects]);
|
| - if (!bIntersect) {
|
| - continue;
|
| - }
|
| - r[nIntersects] = vertex1.r + FXSYS_MulDiv(vertex2.r - vertex1.r, y - vertex1.y, vertex2.y - vertex1.y);
|
| - g[nIntersects] = vertex1.g + FXSYS_MulDiv(vertex2.g - vertex1.g, y - vertex1.y, vertex2.y - vertex1.y);
|
| - b[nIntersects] = vertex1.b + FXSYS_MulDiv(vertex2.b - vertex1.b, y - vertex1.y, vertex2.y - vertex1.y);
|
| - nIntersects ++;
|
| - }
|
| - if (nIntersects != 2) {
|
| - continue;
|
| - }
|
| - int min_x, max_x, start_index, end_index;
|
| - if (inter_x[0] < inter_x[1]) {
|
| - min_x = (int)FXSYS_floor(inter_x[0]);
|
| - max_x = (int)FXSYS_ceil(inter_x[1]);
|
| - start_index = 0;
|
| - end_index = 1;
|
| - } else {
|
| - min_x = (int)FXSYS_floor(inter_x[1]);
|
| - max_x = (int)FXSYS_ceil(inter_x[0]);
|
| - start_index = 1;
|
| - end_index = 0;
|
| - }
|
| - int start_x = min_x, end_x = max_x;
|
| - if (start_x < 0) {
|
| - start_x = 0;
|
| - }
|
| - if (end_x > pBitmap->GetWidth()) {
|
| - end_x = pBitmap->GetWidth();
|
| - }
|
| - uint8_t* dib_buf = pBitmap->GetBuffer() + y * pBitmap->GetPitch() + start_x * 4;
|
| - FX_FLOAT r_unit = (r[end_index] - r[start_index]) / (max_x - min_x);
|
| - FX_FLOAT g_unit = (g[end_index] - g[start_index]) / (max_x - min_x);
|
| - FX_FLOAT b_unit = (b[end_index] - b[start_index]) / (max_x - min_x);
|
| - FX_FLOAT R = r[start_index] + (start_x - min_x) * r_unit;
|
| - FX_FLOAT G = g[start_index] + (start_x - min_x) * g_unit;
|
| - FX_FLOAT B = b[start_index] + (start_x - min_x) * b_unit;
|
| - for (int x = start_x; x < end_x; x ++) {
|
| - R += r_unit;
|
| - G += g_unit;
|
| - B += b_unit;
|
| - FXARGB_SETDIB(dib_buf, FXARGB_MAKE(alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)));
|
| - dib_buf += 4;
|
| +static void _DrawFuncShading(CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Dictionary* pDict,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + CPDF_Array* pDomain = pDict->GetArray(FX_BSTRC("Domain"));
|
| + FX_FLOAT xmin = 0, ymin = 0, xmax = 1.0f, ymax = 1.0f;
|
| + if (pDomain) {
|
| + xmin = pDomain->GetNumber(0);
|
| + xmax = pDomain->GetNumber(1);
|
| + ymin = pDomain->GetNumber(2);
|
| + ymax = pDomain->GetNumber(3);
|
| + }
|
| + CFX_AffineMatrix mtDomain2Target = pDict->GetMatrix(FX_BSTRC("Matrix"));
|
| + CFX_AffineMatrix matrix, reverse_matrix;
|
| + matrix.SetReverse(*pObject2Bitmap);
|
| + reverse_matrix.SetReverse(mtDomain2Target);
|
| + matrix.Concat(reverse_matrix);
|
| + int width = pBitmap->GetWidth();
|
| + int height = pBitmap->GetHeight();
|
| + int pitch = pBitmap->GetPitch();
|
| + int total_results = 0;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + total_results += pFuncs[j]->CountOutputs();
|
| + }
|
| + }
|
| + if (pCS->CountComponents() > total_results) {
|
| + total_results = pCS->CountComponents();
|
| + }
|
| + CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| + FX_FLOAT* pResults = result_array;
|
| + FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| + for (int row = 0; row < height; row++) {
|
| + FX_DWORD* dib_buf = (FX_DWORD*)(pBitmap->GetBuffer() + row * pitch);
|
| + for (int column = 0; column < width; column++) {
|
| + FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| + matrix.Transform(x, y);
|
| + if (x < xmin || x > xmax || y < ymin || y > ymax) {
|
| + continue;
|
| + }
|
| + FX_FLOAT input[2];
|
| + int offset = 0;
|
| + input[0] = x;
|
| + input[1] = y;
|
| + for (int j = 0; j < nFuncs; j++) {
|
| + if (pFuncs[j]) {
|
| + int nresults;
|
| + if (pFuncs[j]->Call(input, 2, pResults + offset, nresults)) {
|
| + offset += nresults;
|
| + }
|
| }
|
| + }
|
| + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| + pCS->GetRGB(pResults, R, G, B);
|
| + dib_buf[column] = FXARGB_TODIB(FXARGB_MAKE(
|
| + alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)));
|
| }
|
| + }
|
| }
|
| -static void _DrawFreeGouraudShading(CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| - return;
|
| - }
|
| - CPDF_MeshStream stream;
|
| - if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| - return;
|
| - }
|
| - CPDF_MeshVertex triangle[3];
|
| - FXSYS_memset(triangle, 0, sizeof(triangle));
|
| +FX_BOOL _GetScanlineIntersect(int y,
|
| + FX_FLOAT x1,
|
| + FX_FLOAT y1,
|
| + FX_FLOAT x2,
|
| + FX_FLOAT y2,
|
| + FX_FLOAT& x) {
|
| + if (y1 == y2) {
|
| + return FALSE;
|
| + }
|
| + if (y1 < y2) {
|
| + if (y < y1 || y > y2) {
|
| + return FALSE;
|
| + }
|
| + } else {
|
| + if (y < y2 || y > y1) {
|
| + return FALSE;
|
| + }
|
| + }
|
| + x = x1 + FXSYS_MulDiv(x2 - x1, y - y1, y2 - y1);
|
| + return TRUE;
|
| +}
|
| +static void _DrawGouraud(CFX_DIBitmap* pBitmap,
|
| + int alpha,
|
| + CPDF_MeshVertex triangle[3]) {
|
| + FX_FLOAT min_y = triangle[0].y, max_y = triangle[0].y;
|
| + for (int i = 1; i < 3; i++) {
|
| + if (min_y > triangle[i].y) {
|
| + min_y = triangle[i].y;
|
| + }
|
| + if (max_y < triangle[i].y) {
|
| + max_y = triangle[i].y;
|
| + }
|
| + }
|
| + if (min_y == max_y) {
|
| + return;
|
| + }
|
| + int min_yi = (int)FXSYS_floor(min_y), max_yi = (int)FXSYS_ceil(max_y);
|
| + if (min_yi < 0) {
|
| + min_yi = 0;
|
| + }
|
| + if (max_yi >= pBitmap->GetHeight()) {
|
| + max_yi = pBitmap->GetHeight() - 1;
|
| + }
|
| + for (int y = min_yi; y <= max_yi; y++) {
|
| + int nIntersects = 0;
|
| + FX_FLOAT inter_x[3], r[3], g[3], b[3];
|
| + for (int i = 0; i < 3; i++) {
|
| + CPDF_MeshVertex& vertex1 = triangle[i];
|
| + CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3];
|
| + FX_BOOL bIntersect = _GetScanlineIntersect(
|
| + y, vertex1.x, vertex1.y, vertex2.x, vertex2.y, inter_x[nIntersects]);
|
| + if (!bIntersect) {
|
| + continue;
|
| + }
|
| + r[nIntersects] =
|
| + vertex1.r + FXSYS_MulDiv(vertex2.r - vertex1.r, y - vertex1.y,
|
| + vertex2.y - vertex1.y);
|
| + g[nIntersects] =
|
| + vertex1.g + FXSYS_MulDiv(vertex2.g - vertex1.g, y - vertex1.y,
|
| + vertex2.y - vertex1.y);
|
| + b[nIntersects] =
|
| + vertex1.b + FXSYS_MulDiv(vertex2.b - vertex1.b, y - vertex1.y,
|
| + vertex2.y - vertex1.y);
|
| + nIntersects++;
|
| + }
|
| + if (nIntersects != 2) {
|
| + continue;
|
| + }
|
| + int min_x, max_x, start_index, end_index;
|
| + if (inter_x[0] < inter_x[1]) {
|
| + min_x = (int)FXSYS_floor(inter_x[0]);
|
| + max_x = (int)FXSYS_ceil(inter_x[1]);
|
| + start_index = 0;
|
| + end_index = 1;
|
| + } else {
|
| + min_x = (int)FXSYS_floor(inter_x[1]);
|
| + max_x = (int)FXSYS_ceil(inter_x[0]);
|
| + start_index = 1;
|
| + end_index = 0;
|
| + }
|
| + int start_x = min_x, end_x = max_x;
|
| + if (start_x < 0) {
|
| + start_x = 0;
|
| + }
|
| + if (end_x > pBitmap->GetWidth()) {
|
| + end_x = pBitmap->GetWidth();
|
| + }
|
| + uint8_t* dib_buf =
|
| + pBitmap->GetBuffer() + y * pBitmap->GetPitch() + start_x * 4;
|
| + FX_FLOAT r_unit = (r[end_index] - r[start_index]) / (max_x - min_x);
|
| + FX_FLOAT g_unit = (g[end_index] - g[start_index]) / (max_x - min_x);
|
| + FX_FLOAT b_unit = (b[end_index] - b[start_index]) / (max_x - min_x);
|
| + FX_FLOAT R = r[start_index] + (start_x - min_x) * r_unit;
|
| + FX_FLOAT G = g[start_index] + (start_x - min_x) * g_unit;
|
| + FX_FLOAT B = b[start_index] + (start_x - min_x) * b_unit;
|
| + for (int x = start_x; x < end_x; x++) {
|
| + R += r_unit;
|
| + G += g_unit;
|
| + B += b_unit;
|
| + FXARGB_SETDIB(dib_buf,
|
| + FXARGB_MAKE(alpha, (int32_t)(R * 255), (int32_t)(G * 255),
|
| + (int32_t)(B * 255)));
|
| + dib_buf += 4;
|
| + }
|
| + }
|
| +}
|
| +static void _DrawFreeGouraudShading(CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Stream* pShadingStream,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| + return;
|
| + }
|
| + CPDF_MeshStream stream;
|
| + if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| + return;
|
| + }
|
| + CPDF_MeshVertex triangle[3];
|
| + FXSYS_memset(triangle, 0, sizeof(triangle));
|
|
|
| - while (!stream.m_BitStream.IsEOF()) {
|
| - CPDF_MeshVertex vertex;
|
| - FX_DWORD flag = stream.GetVertex(vertex, pObject2Bitmap);
|
| - if (flag == 0) {
|
| - triangle[0] = vertex;
|
| - for (int j = 1; j < 3; j ++) {
|
| - stream.GetVertex(triangle[j], pObject2Bitmap);
|
| - }
|
| - } else {
|
| - if (flag == 1) {
|
| - triangle[0] = triangle[1];
|
| - }
|
| - triangle[1] = triangle[2];
|
| - triangle[2] = vertex;
|
| - }
|
| - _DrawGouraud(pBitmap, alpha, triangle);
|
| - }
|
| + while (!stream.m_BitStream.IsEOF()) {
|
| + CPDF_MeshVertex vertex;
|
| + FX_DWORD flag = stream.GetVertex(vertex, pObject2Bitmap);
|
| + if (flag == 0) {
|
| + triangle[0] = vertex;
|
| + for (int j = 1; j < 3; j++) {
|
| + stream.GetVertex(triangle[j], pObject2Bitmap);
|
| + }
|
| + } else {
|
| + if (flag == 1) {
|
| + triangle[0] = triangle[1];
|
| + }
|
| + triangle[1] = triangle[2];
|
| + triangle[2] = vertex;
|
| + }
|
| + _DrawGouraud(pBitmap, alpha, triangle);
|
| + }
|
| }
|
| -static void _DrawLatticeGouraudShading(CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| - return;
|
| - }
|
| - int row_verts = pShadingStream->GetDict()->GetInteger("VerticesPerRow");
|
| - if (row_verts < 2) {
|
| - return;
|
| - }
|
| - CPDF_MeshStream stream;
|
| - if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| - return;
|
| - }
|
| - CPDF_MeshVertex* vertex = FX_Alloc2D(CPDF_MeshVertex, row_verts, 2);
|
| - if (!stream.GetVertexRow(vertex, row_verts, pObject2Bitmap)) {
|
| - FX_Free(vertex);
|
| - return;
|
| - }
|
| - int last_index = 0;
|
| - while (1) {
|
| - CPDF_MeshVertex* last_row = vertex + last_index * row_verts;
|
| - CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts;
|
| - if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap)) {
|
| - FX_Free(vertex);
|
| - return;
|
| - }
|
| - CPDF_MeshVertex triangle[3];
|
| - for (int i = 1; i < row_verts; i ++) {
|
| - triangle[0] = last_row[i];
|
| - triangle[1] = this_row[i - 1];
|
| - triangle[2] = last_row[i - 1];
|
| - _DrawGouraud(pBitmap, alpha, triangle);
|
| - triangle[2] = this_row[i];
|
| - _DrawGouraud(pBitmap, alpha, triangle);
|
| - }
|
| - last_index = 1 - last_index;
|
| - }
|
| +static void _DrawLatticeGouraudShading(CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Stream* pShadingStream,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| + return;
|
| + }
|
| + int row_verts = pShadingStream->GetDict()->GetInteger("VerticesPerRow");
|
| + if (row_verts < 2) {
|
| + return;
|
| + }
|
| + CPDF_MeshStream stream;
|
| + if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| + return;
|
| + }
|
| + CPDF_MeshVertex* vertex = FX_Alloc2D(CPDF_MeshVertex, row_verts, 2);
|
| + if (!stream.GetVertexRow(vertex, row_verts, pObject2Bitmap)) {
|
| FX_Free(vertex);
|
| + return;
|
| + }
|
| + int last_index = 0;
|
| + while (1) {
|
| + CPDF_MeshVertex* last_row = vertex + last_index * row_verts;
|
| + CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts;
|
| + if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap)) {
|
| + FX_Free(vertex);
|
| + return;
|
| + }
|
| + CPDF_MeshVertex triangle[3];
|
| + for (int i = 1; i < row_verts; i++) {
|
| + triangle[0] = last_row[i];
|
| + triangle[1] = this_row[i - 1];
|
| + triangle[2] = last_row[i - 1];
|
| + _DrawGouraud(pBitmap, alpha, triangle);
|
| + triangle[2] = this_row[i];
|
| + _DrawGouraud(pBitmap, alpha, triangle);
|
| + }
|
| + last_index = 1 - last_index;
|
| + }
|
| + FX_Free(vertex);
|
| }
|
| struct Coon_BezierCoeff {
|
| - float a, b, c, d;
|
| - void FromPoints(float p0, float p1, float p2, float p3)
|
| - {
|
| - a = -p0 + 3 * p1 - 3 * p2 + p3;
|
| - b = 3 * p0 - 6 * p1 + 3 * p2;
|
| - c = -3 * p0 + 3 * p1;
|
| - d = p0;
|
| - }
|
| - Coon_BezierCoeff first_half()
|
| - {
|
| - Coon_BezierCoeff result;
|
| - result.a = a / 8;
|
| - result.b = b / 4;
|
| - result.c = c / 2;
|
| - result.d = d;
|
| - return result;
|
| - }
|
| - Coon_BezierCoeff second_half()
|
| - {
|
| - Coon_BezierCoeff result;
|
| - result.a = a / 8;
|
| - result.b = 3 * a / 8 + b / 4;
|
| - result.c = 3 * a / 8 + b / 2 + c / 2;
|
| - result.d = a / 8 + b / 4 + c / 2 + d;
|
| - return result;
|
| - }
|
| - void GetPoints(float p[4])
|
| - {
|
| - p[0] = d;
|
| - p[1] = c / 3 + p[0];
|
| - p[2] = b / 3 - p[0] + 2 * p[1];
|
| - p[3] = a + p[0] - 3 * p[1] + 3 * p[2];
|
| - }
|
| - void GetPointsReverse(float p[4])
|
| - {
|
| - p[3] = d;
|
| - p[2] = c / 3 + p[3];
|
| - p[1] = b / 3 - p[3] + 2 * p[2];
|
| - p[0] = a + p[3] - 3 * p[2] + 3 * p[1];
|
| - }
|
| - void BezierInterpol(Coon_BezierCoeff& C1, Coon_BezierCoeff& C2, Coon_BezierCoeff& D1, Coon_BezierCoeff& D2)
|
| - {
|
| - a = (D1.a + D2.a) / 2;
|
| - b = (D1.b + D2.b) / 2;
|
| - c = (D1.c + D2.c) / 2 - (C1.a / 8 + C1.b / 4 + C1.c / 2) + (C2.a / 8 + C2.b / 4) + (-C1.d + D2.d) / 2 - (C2.a + C2.b) / 2;
|
| - d = C1.a / 8 + C1.b / 4 + C1.c / 2 + C1.d;
|
| - }
|
| - float Distance()
|
| - {
|
| - float dis = a + b + c;
|
| - return dis < 0 ? -dis : dis;
|
| - }
|
| + float a, b, c, d;
|
| + void FromPoints(float p0, float p1, float p2, float p3) {
|
| + a = -p0 + 3 * p1 - 3 * p2 + p3;
|
| + b = 3 * p0 - 6 * p1 + 3 * p2;
|
| + c = -3 * p0 + 3 * p1;
|
| + d = p0;
|
| + }
|
| + Coon_BezierCoeff first_half() {
|
| + Coon_BezierCoeff result;
|
| + result.a = a / 8;
|
| + result.b = b / 4;
|
| + result.c = c / 2;
|
| + result.d = d;
|
| + return result;
|
| + }
|
| + Coon_BezierCoeff second_half() {
|
| + Coon_BezierCoeff result;
|
| + result.a = a / 8;
|
| + result.b = 3 * a / 8 + b / 4;
|
| + result.c = 3 * a / 8 + b / 2 + c / 2;
|
| + result.d = a / 8 + b / 4 + c / 2 + d;
|
| + return result;
|
| + }
|
| + void GetPoints(float p[4]) {
|
| + p[0] = d;
|
| + p[1] = c / 3 + p[0];
|
| + p[2] = b / 3 - p[0] + 2 * p[1];
|
| + p[3] = a + p[0] - 3 * p[1] + 3 * p[2];
|
| + }
|
| + void GetPointsReverse(float p[4]) {
|
| + p[3] = d;
|
| + p[2] = c / 3 + p[3];
|
| + p[1] = b / 3 - p[3] + 2 * p[2];
|
| + p[0] = a + p[3] - 3 * p[2] + 3 * p[1];
|
| + }
|
| + void BezierInterpol(Coon_BezierCoeff& C1,
|
| + Coon_BezierCoeff& C2,
|
| + Coon_BezierCoeff& D1,
|
| + Coon_BezierCoeff& D2) {
|
| + a = (D1.a + D2.a) / 2;
|
| + b = (D1.b + D2.b) / 2;
|
| + c = (D1.c + D2.c) / 2 - (C1.a / 8 + C1.b / 4 + C1.c / 2) +
|
| + (C2.a / 8 + C2.b / 4) + (-C1.d + D2.d) / 2 - (C2.a + C2.b) / 2;
|
| + d = C1.a / 8 + C1.b / 4 + C1.c / 2 + C1.d;
|
| + }
|
| + float Distance() {
|
| + float dis = a + b + c;
|
| + return dis < 0 ? -dis : dis;
|
| + }
|
| };
|
| struct Coon_Bezier {
|
| - Coon_BezierCoeff x, y;
|
| - void FromPoints(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
|
| - {
|
| - x.FromPoints(x0, x1, x2, x3);
|
| - y.FromPoints(y0, y1, y2, y3);
|
| - }
|
| - Coon_Bezier first_half()
|
| - {
|
| - Coon_Bezier result;
|
| - result.x = x.first_half();
|
| - result.y = y.first_half();
|
| - return result;
|
| - }
|
| - Coon_Bezier second_half()
|
| - {
|
| - Coon_Bezier result;
|
| - result.x = x.second_half();
|
| - result.y = y.second_half();
|
| - return result;
|
| - }
|
| - void BezierInterpol(Coon_Bezier& C1, Coon_Bezier& C2, Coon_Bezier& D1, Coon_Bezier& D2)
|
| - {
|
| - x.BezierInterpol(C1.x, C2.x, D1.x, D2.x);
|
| - y.BezierInterpol(C1.y, C2.y, D1.y, D2.y);
|
| - }
|
| - void GetPoints(FX_PATHPOINT* pPoints)
|
| - {
|
| - float p[4];
|
| - int i;
|
| - x.GetPoints(p);
|
| - for (i = 0; i < 4; i ++) {
|
| - pPoints[i].m_PointX = p[i];
|
| - }
|
| - y.GetPoints(p);
|
| - for (i = 0; i < 4; i ++) {
|
| - pPoints[i].m_PointY = p[i];
|
| - }
|
| - }
|
| - void GetPointsReverse(FX_PATHPOINT* pPoints)
|
| - {
|
| - float p[4];
|
| - int i;
|
| - x.GetPointsReverse(p);
|
| - for (i = 0; i < 4; i ++) {
|
| - pPoints[i].m_PointX = p[i];
|
| - }
|
| - y.GetPointsReverse(p);
|
| - for (i = 0; i < 4; i ++) {
|
| - pPoints[i].m_PointY = p[i];
|
| - }
|
| - }
|
| - float Distance()
|
| - {
|
| - return x.Distance() + y.Distance();
|
| - }
|
| + Coon_BezierCoeff x, y;
|
| + void FromPoints(float x0,
|
| + float y0,
|
| + float x1,
|
| + float y1,
|
| + float x2,
|
| + float y2,
|
| + float x3,
|
| + float y3) {
|
| + x.FromPoints(x0, x1, x2, x3);
|
| + y.FromPoints(y0, y1, y2, y3);
|
| + }
|
| + Coon_Bezier first_half() {
|
| + Coon_Bezier result;
|
| + result.x = x.first_half();
|
| + result.y = y.first_half();
|
| + return result;
|
| + }
|
| + Coon_Bezier second_half() {
|
| + Coon_Bezier result;
|
| + result.x = x.second_half();
|
| + result.y = y.second_half();
|
| + return result;
|
| + }
|
| + void BezierInterpol(Coon_Bezier& C1,
|
| + Coon_Bezier& C2,
|
| + Coon_Bezier& D1,
|
| + Coon_Bezier& D2) {
|
| + x.BezierInterpol(C1.x, C2.x, D1.x, D2.x);
|
| + y.BezierInterpol(C1.y, C2.y, D1.y, D2.y);
|
| + }
|
| + void GetPoints(FX_PATHPOINT* pPoints) {
|
| + float p[4];
|
| + int i;
|
| + x.GetPoints(p);
|
| + for (i = 0; i < 4; i++) {
|
| + pPoints[i].m_PointX = p[i];
|
| + }
|
| + y.GetPoints(p);
|
| + for (i = 0; i < 4; i++) {
|
| + pPoints[i].m_PointY = p[i];
|
| + }
|
| + }
|
| + void GetPointsReverse(FX_PATHPOINT* pPoints) {
|
| + float p[4];
|
| + int i;
|
| + x.GetPointsReverse(p);
|
| + for (i = 0; i < 4; i++) {
|
| + pPoints[i].m_PointX = p[i];
|
| + }
|
| + y.GetPointsReverse(p);
|
| + for (i = 0; i < 4; i++) {
|
| + pPoints[i].m_PointY = p[i];
|
| + }
|
| + }
|
| + float Distance() { return x.Distance() + y.Distance(); }
|
| };
|
| -static int _BiInterpol(int c0, int c1, int c2, int c3, int x, int y, int x_scale, int y_scale)
|
| -{
|
| - int x1 = c0 + (c3 - c0) * x / x_scale;
|
| - int x2 = c1 + (c2 - c1) * x / x_scale;
|
| - return x1 + (x2 - x1) * y / y_scale;
|
| +static int _BiInterpol(int c0,
|
| + int c1,
|
| + int c2,
|
| + int c3,
|
| + int x,
|
| + int y,
|
| + int x_scale,
|
| + int y_scale) {
|
| + int x1 = c0 + (c3 - c0) * x / x_scale;
|
| + int x2 = c1 + (c2 - c1) * x / x_scale;
|
| + return x1 + (x2 - x1) * y / y_scale;
|
| }
|
| struct Coon_Color {
|
| - Coon_Color()
|
| - {
|
| - FXSYS_memset(comp, 0, sizeof(int) * 3);
|
| - }
|
| - int comp[3];
|
| - void BiInterpol(Coon_Color colors[4], int x, int y, int x_scale, int y_scale)
|
| - {
|
| - for (int i = 0; i < 3; i ++)
|
| - comp[i] = _BiInterpol(colors[0].comp[i], colors[1].comp[i], colors[2].comp[i], colors[3].comp[i],
|
| - x, y, x_scale, y_scale);
|
| - }
|
| - int Distance(Coon_Color& o)
|
| - {
|
| - int max, diff;
|
| - max = FXSYS_abs(comp[0] - o.comp[0]);
|
| - diff = FXSYS_abs(comp[1] - o.comp[1]);
|
| - if (max < diff) {
|
| - max = diff;
|
| - }
|
| - diff = FXSYS_abs(comp[2] - o.comp[2]);
|
| - if (max < diff) {
|
| - max = diff;
|
| - }
|
| - return max;
|
| - }
|
| + Coon_Color() { FXSYS_memset(comp, 0, sizeof(int) * 3); }
|
| + int comp[3];
|
| + void BiInterpol(Coon_Color colors[4],
|
| + int x,
|
| + int y,
|
| + int x_scale,
|
| + int y_scale) {
|
| + for (int i = 0; i < 3; i++)
|
| + comp[i] =
|
| + _BiInterpol(colors[0].comp[i], colors[1].comp[i], colors[2].comp[i],
|
| + colors[3].comp[i], x, y, x_scale, y_scale);
|
| + }
|
| + int Distance(Coon_Color& o) {
|
| + int max, diff;
|
| + max = FXSYS_abs(comp[0] - o.comp[0]);
|
| + diff = FXSYS_abs(comp[1] - o.comp[1]);
|
| + if (max < diff) {
|
| + max = diff;
|
| + }
|
| + diff = FXSYS_abs(comp[2] - o.comp[2]);
|
| + if (max < diff) {
|
| + max = diff;
|
| + }
|
| + return max;
|
| + }
|
| };
|
| struct CPDF_PatchDrawer {
|
| - Coon_Color patch_colors[4];
|
| - int max_delta;
|
| - CFX_PathData path;
|
| - CFX_RenderDevice* pDevice;
|
| - int fill_mode;
|
| - int alpha;
|
| - void Draw(int x_scale, int y_scale, int left, int bottom, Coon_Bezier C1, Coon_Bezier C2, Coon_Bezier D1, Coon_Bezier D2)
|
| - {
|
| - FX_BOOL bSmall = C1.Distance() < 2 && C2.Distance() < 2 && D1.Distance() < 2 && D2.Distance() < 2;
|
| - Coon_Color div_colors[4];
|
| - int d_bottom, d_left, d_top, d_right;
|
| - div_colors[0].BiInterpol(patch_colors, left, bottom, x_scale, y_scale);
|
| - if (!bSmall) {
|
| - div_colors[1].BiInterpol(patch_colors, left, bottom + 1, x_scale, y_scale);
|
| - div_colors[2].BiInterpol(patch_colors, left + 1, bottom + 1, x_scale, y_scale);
|
| - div_colors[3].BiInterpol(patch_colors, left + 1, bottom, x_scale, y_scale);
|
| - d_bottom = div_colors[3].Distance(div_colors[0]);
|
| - d_left = div_colors[1].Distance(div_colors[0]);
|
| - d_top = div_colors[1].Distance(div_colors[2]);
|
| - d_right = div_colors[2].Distance(div_colors[3]);
|
| - }
|
| -#define COONCOLOR_THRESHOLD 4
|
| - if (bSmall || (d_bottom < COONCOLOR_THRESHOLD && d_left < COONCOLOR_THRESHOLD &&
|
| - d_top < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD)) {
|
| - FX_PATHPOINT* pPoints = path.GetPoints();
|
| - C1.GetPoints(pPoints);
|
| - D2.GetPoints(pPoints + 3);
|
| - C2.GetPointsReverse(pPoints + 6);
|
| - D1.GetPointsReverse(pPoints + 9);
|
| - int fillFlags = FXFILL_WINDING | FXFILL_FULLCOVER;
|
| - if (fill_mode & RENDER_NOPATHSMOOTH) {
|
| - fillFlags |= FXFILL_NOPATHSMOOTH;
|
| - }
|
| - pDevice->DrawPath(&path, NULL, NULL, FXARGB_MAKE(alpha, div_colors[0].comp[0], div_colors[0].comp[1], div_colors[0].comp[2]), 0, fillFlags);
|
| - } else {
|
| - if (d_bottom < COONCOLOR_THRESHOLD && d_top < COONCOLOR_THRESHOLD) {
|
| - Coon_Bezier m1;
|
| - m1.BezierInterpol(D1, D2, C1, C2);
|
| - y_scale *= 2;
|
| - bottom *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1, m1, D1.first_half(), D2.first_half());
|
| - Draw(x_scale, y_scale, left, bottom + 1, m1, C2, D1.second_half(), D2.second_half());
|
| - } else if (d_left < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD) {
|
| - Coon_Bezier m2;
|
| - m2.BezierInterpol(C1, C2, D1, D2);
|
| - x_scale *= 2;
|
| - left *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1.first_half(), C2.first_half(), D1, m2);
|
| - Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), C2.second_half(), m2, D2);
|
| - } else {
|
| - Coon_Bezier m1, m2;
|
| - m1.BezierInterpol(D1, D2, C1, C2);
|
| - m2.BezierInterpol(C1, C2, D1, D2);
|
| - Coon_Bezier m1f = m1.first_half();
|
| - Coon_Bezier m1s = m1.second_half();
|
| - Coon_Bezier m2f = m2.first_half();
|
| - Coon_Bezier m2s = m2.second_half();
|
| - x_scale *= 2;
|
| - y_scale *= 2;
|
| - left *= 2;
|
| - bottom *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1.first_half(), m1f, D1.first_half(), m2f);
|
| - Draw(x_scale, y_scale, left, bottom + 1, m1f, C2.first_half(), D1.second_half(), m2s);
|
| - Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), m1s, m2f, D2.first_half());
|
| - Draw(x_scale, y_scale, left + 1, bottom + 1, m1s, C2.second_half(), m2s, D2.second_half());
|
| - }
|
| - }
|
| + Coon_Color patch_colors[4];
|
| + int max_delta;
|
| + CFX_PathData path;
|
| + CFX_RenderDevice* pDevice;
|
| + int fill_mode;
|
| + int alpha;
|
| + void Draw(int x_scale,
|
| + int y_scale,
|
| + int left,
|
| + int bottom,
|
| + Coon_Bezier C1,
|
| + Coon_Bezier C2,
|
| + Coon_Bezier D1,
|
| + Coon_Bezier D2) {
|
| + FX_BOOL bSmall = C1.Distance() < 2 && C2.Distance() < 2 &&
|
| + D1.Distance() < 2 && D2.Distance() < 2;
|
| + Coon_Color div_colors[4];
|
| + int d_bottom, d_left, d_top, d_right;
|
| + div_colors[0].BiInterpol(patch_colors, left, bottom, x_scale, y_scale);
|
| + if (!bSmall) {
|
| + div_colors[1].BiInterpol(patch_colors, left, bottom + 1, x_scale,
|
| + y_scale);
|
| + div_colors[2].BiInterpol(patch_colors, left + 1, bottom + 1, x_scale,
|
| + y_scale);
|
| + div_colors[3].BiInterpol(patch_colors, left + 1, bottom, x_scale,
|
| + y_scale);
|
| + d_bottom = div_colors[3].Distance(div_colors[0]);
|
| + d_left = div_colors[1].Distance(div_colors[0]);
|
| + d_top = div_colors[1].Distance(div_colors[2]);
|
| + d_right = div_colors[2].Distance(div_colors[3]);
|
| }
|
| +#define COONCOLOR_THRESHOLD 4
|
| + if (bSmall ||
|
| + (d_bottom < COONCOLOR_THRESHOLD && d_left < COONCOLOR_THRESHOLD &&
|
| + d_top < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD)) {
|
| + FX_PATHPOINT* pPoints = path.GetPoints();
|
| + C1.GetPoints(pPoints);
|
| + D2.GetPoints(pPoints + 3);
|
| + C2.GetPointsReverse(pPoints + 6);
|
| + D1.GetPointsReverse(pPoints + 9);
|
| + int fillFlags = FXFILL_WINDING | FXFILL_FULLCOVER;
|
| + if (fill_mode & RENDER_NOPATHSMOOTH) {
|
| + fillFlags |= FXFILL_NOPATHSMOOTH;
|
| + }
|
| + pDevice->DrawPath(
|
| + &path, NULL, NULL,
|
| + FXARGB_MAKE(alpha, div_colors[0].comp[0], div_colors[0].comp[1],
|
| + div_colors[0].comp[2]),
|
| + 0, fillFlags);
|
| + } else {
|
| + if (d_bottom < COONCOLOR_THRESHOLD && d_top < COONCOLOR_THRESHOLD) {
|
| + Coon_Bezier m1;
|
| + m1.BezierInterpol(D1, D2, C1, C2);
|
| + y_scale *= 2;
|
| + bottom *= 2;
|
| + Draw(x_scale, y_scale, left, bottom, C1, m1, D1.first_half(),
|
| + D2.first_half());
|
| + Draw(x_scale, y_scale, left, bottom + 1, m1, C2, D1.second_half(),
|
| + D2.second_half());
|
| + } else if (d_left < COONCOLOR_THRESHOLD &&
|
| + d_right < COONCOLOR_THRESHOLD) {
|
| + Coon_Bezier m2;
|
| + m2.BezierInterpol(C1, C2, D1, D2);
|
| + x_scale *= 2;
|
| + left *= 2;
|
| + Draw(x_scale, y_scale, left, bottom, C1.first_half(), C2.first_half(),
|
| + D1, m2);
|
| + Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(),
|
| + C2.second_half(), m2, D2);
|
| + } else {
|
| + Coon_Bezier m1, m2;
|
| + m1.BezierInterpol(D1, D2, C1, C2);
|
| + m2.BezierInterpol(C1, C2, D1, D2);
|
| + Coon_Bezier m1f = m1.first_half();
|
| + Coon_Bezier m1s = m1.second_half();
|
| + Coon_Bezier m2f = m2.first_half();
|
| + Coon_Bezier m2s = m2.second_half();
|
| + x_scale *= 2;
|
| + y_scale *= 2;
|
| + left *= 2;
|
| + bottom *= 2;
|
| + Draw(x_scale, y_scale, left, bottom, C1.first_half(), m1f,
|
| + D1.first_half(), m2f);
|
| + Draw(x_scale, y_scale, left, bottom + 1, m1f, C2.first_half(),
|
| + D1.second_half(), m2s);
|
| + Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), m1s, m2f,
|
| + D2.first_half());
|
| + Draw(x_scale, y_scale, left + 1, bottom + 1, m1s, C2.second_half(), m2s,
|
| + D2.second_half());
|
| + }
|
| + }
|
| + }
|
| };
|
|
|
| -FX_BOOL _CheckCoonTensorPara(const CPDF_MeshStream &stream)
|
| -{
|
| - FX_BOOL bCoorBits = ( stream.m_nCoordBits== 1 ||
|
| - stream.m_nCoordBits == 2 ||
|
| - stream.m_nCoordBits == 4 ||
|
| - stream.m_nCoordBits == 8 ||
|
| - stream.m_nCoordBits == 12 ||
|
| - stream.m_nCoordBits == 16 ||
|
| - stream.m_nCoordBits == 24 ||
|
| - stream.m_nCoordBits == 32 );
|
| +FX_BOOL _CheckCoonTensorPara(const CPDF_MeshStream& stream) {
|
| + FX_BOOL bCoorBits = (stream.m_nCoordBits == 1 || stream.m_nCoordBits == 2 ||
|
| + stream.m_nCoordBits == 4 || stream.m_nCoordBits == 8 ||
|
| + stream.m_nCoordBits == 12 || stream.m_nCoordBits == 16 ||
|
| + stream.m_nCoordBits == 24 || stream.m_nCoordBits == 32);
|
|
|
| - FX_BOOL bCompBits = ( stream.m_nCompBits == 1 ||
|
| - stream.m_nCompBits == 2 ||
|
| - stream.m_nCompBits == 4 ||
|
| - stream.m_nCompBits == 8 ||
|
| - stream.m_nCompBits == 12 ||
|
| - stream.m_nCompBits == 16 );
|
| + FX_BOOL bCompBits = (stream.m_nCompBits == 1 || stream.m_nCompBits == 2 ||
|
| + stream.m_nCompBits == 4 || stream.m_nCompBits == 8 ||
|
| + stream.m_nCompBits == 12 || stream.m_nCompBits == 16);
|
|
|
| - FX_BOOL bFlagBits = ( stream.m_nFlagBits == 2 ||
|
| - stream.m_nFlagBits == 4 ||
|
| - stream.m_nFlagBits == 8 );
|
| + FX_BOOL bFlagBits = (stream.m_nFlagBits == 2 || stream.m_nFlagBits == 4 ||
|
| + stream.m_nFlagBits == 8);
|
|
|
| - return bCoorBits && bCompBits && bFlagBits;
|
| + return bCoorBits && bCompBits && bFlagBits;
|
| }
|
|
|
| -static void _DrawCoonPatchMeshes(FX_BOOL bTensor, CFX_DIBitmap* pBitmap, CFX_AffineMatrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream, CPDF_Function** pFuncs, int nFuncs,
|
| - CPDF_ColorSpace* pCS, int fill_mode, int alpha)
|
| -{
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| - return;
|
| - }
|
| - CFX_FxgeDevice device;
|
| - device.Attach(pBitmap);
|
| - CPDF_MeshStream stream;
|
| - if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| - return;
|
| - }
|
| +static void _DrawCoonPatchMeshes(FX_BOOL bTensor,
|
| + CFX_DIBitmap* pBitmap,
|
| + CFX_AffineMatrix* pObject2Bitmap,
|
| + CPDF_Stream* pShadingStream,
|
| + CPDF_Function** pFuncs,
|
| + int nFuncs,
|
| + CPDF_ColorSpace* pCS,
|
| + int fill_mode,
|
| + int alpha) {
|
| + ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| + if (pShadingStream->GetType() != PDFOBJ_STREAM) {
|
| + return;
|
| + }
|
| + CFX_FxgeDevice device;
|
| + device.Attach(pBitmap);
|
| + CPDF_MeshStream stream;
|
| + if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS)) {
|
| + return;
|
| + }
|
|
|
| - if (!_CheckCoonTensorPara(stream)) {
|
| - return;
|
| - }
|
| + if (!_CheckCoonTensorPara(stream)) {
|
| + return;
|
| + }
|
|
|
| - CPDF_PatchDrawer patch;
|
| - patch.alpha = alpha;
|
| - patch.pDevice = &device;
|
| - patch.fill_mode = fill_mode;
|
| - patch.path.SetPointCount(13);
|
| - FX_PATHPOINT* pPoints = patch.path.GetPoints();
|
| - pPoints[0].m_Flag = FXPT_MOVETO;
|
| - for (int i = 1; i < 13; i ++) {
|
| - pPoints[i].m_Flag = FXPT_BEZIERTO;
|
| - }
|
| - CFX_FloatPoint coords[16];
|
| - for (int i = 0; i < 16; i ++) {
|
| - coords[i].Set(0.0f, 0.0f);
|
| - }
|
| + CPDF_PatchDrawer patch;
|
| + patch.alpha = alpha;
|
| + patch.pDevice = &device;
|
| + patch.fill_mode = fill_mode;
|
| + patch.path.SetPointCount(13);
|
| + FX_PATHPOINT* pPoints = patch.path.GetPoints();
|
| + pPoints[0].m_Flag = FXPT_MOVETO;
|
| + for (int i = 1; i < 13; i++) {
|
| + pPoints[i].m_Flag = FXPT_BEZIERTO;
|
| + }
|
| + CFX_FloatPoint coords[16];
|
| + for (int i = 0; i < 16; i++) {
|
| + coords[i].Set(0.0f, 0.0f);
|
| + }
|
|
|
| - int point_count = bTensor ? 16 : 12;
|
| - while (!stream.m_BitStream.IsEOF()) {
|
| - FX_DWORD flag = stream.GetFlag();
|
| - int iStartPoint = 0, iStartColor = 0, i = 0;
|
| - if (flag) {
|
| - iStartPoint = 4;
|
| - iStartColor = 2;
|
| - CFX_FloatPoint tempCoords[4];
|
| - for (i = 0; i < 4; i ++) {
|
| - tempCoords[i] = coords[(flag * 3 + i) % 12];
|
| - }
|
| - FXSYS_memcpy(coords, tempCoords, sizeof(CFX_FloatPoint) * 4);
|
| - Coon_Color tempColors[2];
|
| - tempColors[0] = patch.patch_colors[flag];
|
| - tempColors[1] = patch.patch_colors[(flag + 1) % 4];
|
| - FXSYS_memcpy(patch.patch_colors, tempColors, sizeof(Coon_Color) * 2);
|
| - }
|
| - for (i = iStartPoint; i < point_count; i ++) {
|
| - stream.GetCoords(coords[i].x, coords[i].y);
|
| - pObject2Bitmap->Transform(coords[i].x, coords[i].y);
|
| - }
|
| - for (i = iStartColor; i < 4; i ++) {
|
| - FX_FLOAT r=0.0f, g=0.0f, b=0.0f;
|
| - stream.GetColor(r, g, b);
|
| - patch.patch_colors[i].comp[0] = (int32_t)(r * 255);
|
| - patch.patch_colors[i].comp[1] = (int32_t)(g * 255);
|
| - patch.patch_colors[i].comp[2] = (int32_t)(b * 255);
|
| - }
|
| - CFX_FloatRect bbox = CFX_FloatRect::GetBBox(coords, point_count);
|
| - if (bbox.right <= 0 || bbox.left >= (FX_FLOAT)pBitmap->GetWidth() || bbox.top <= 0 ||
|
| - bbox.bottom >= (FX_FLOAT)pBitmap->GetHeight()) {
|
| - continue;
|
| - }
|
| - Coon_Bezier C1, C2, D1, D2;
|
| - C1.FromPoints(coords[0].x, coords[0].y, coords[11].x, coords[11].y, coords[10].x, coords[10].y,
|
| - coords[9].x, coords[9].y);
|
| - C2.FromPoints(coords[3].x, coords[3].y, coords[4].x, coords[4].y, coords[5].x, coords[5].y,
|
| - coords[6].x, coords[6].y);
|
| - D1.FromPoints(coords[0].x, coords[0].y, coords[1].x, coords[1].y, coords[2].x, coords[2].y,
|
| - coords[3].x, coords[3].y);
|
| - D2.FromPoints(coords[9].x, coords[9].y, coords[8].x, coords[8].y, coords[7].x, coords[7].y,
|
| - coords[6].x, coords[6].y);
|
| - patch.Draw(1, 1, 0, 0, C1, C2, D1, D2);
|
| - }
|
| + int point_count = bTensor ? 16 : 12;
|
| + while (!stream.m_BitStream.IsEOF()) {
|
| + FX_DWORD flag = stream.GetFlag();
|
| + int iStartPoint = 0, iStartColor = 0, i = 0;
|
| + if (flag) {
|
| + iStartPoint = 4;
|
| + iStartColor = 2;
|
| + CFX_FloatPoint tempCoords[4];
|
| + for (i = 0; i < 4; i++) {
|
| + tempCoords[i] = coords[(flag * 3 + i) % 12];
|
| + }
|
| + FXSYS_memcpy(coords, tempCoords, sizeof(CFX_FloatPoint) * 4);
|
| + Coon_Color tempColors[2];
|
| + tempColors[0] = patch.patch_colors[flag];
|
| + tempColors[1] = patch.patch_colors[(flag + 1) % 4];
|
| + FXSYS_memcpy(patch.patch_colors, tempColors, sizeof(Coon_Color) * 2);
|
| + }
|
| + for (i = iStartPoint; i < point_count; i++) {
|
| + stream.GetCoords(coords[i].x, coords[i].y);
|
| + pObject2Bitmap->Transform(coords[i].x, coords[i].y);
|
| + }
|
| + for (i = iStartColor; i < 4; i++) {
|
| + FX_FLOAT r = 0.0f, g = 0.0f, b = 0.0f;
|
| + stream.GetColor(r, g, b);
|
| + patch.patch_colors[i].comp[0] = (int32_t)(r * 255);
|
| + patch.patch_colors[i].comp[1] = (int32_t)(g * 255);
|
| + patch.patch_colors[i].comp[2] = (int32_t)(b * 255);
|
| + }
|
| + CFX_FloatRect bbox = CFX_FloatRect::GetBBox(coords, point_count);
|
| + if (bbox.right <= 0 || bbox.left >= (FX_FLOAT)pBitmap->GetWidth() ||
|
| + bbox.top <= 0 || bbox.bottom >= (FX_FLOAT)pBitmap->GetHeight()) {
|
| + continue;
|
| + }
|
| + Coon_Bezier C1, C2, D1, D2;
|
| + C1.FromPoints(coords[0].x, coords[0].y, coords[11].x, coords[11].y,
|
| + coords[10].x, coords[10].y, coords[9].x, coords[9].y);
|
| + C2.FromPoints(coords[3].x, coords[3].y, coords[4].x, coords[4].y,
|
| + coords[5].x, coords[5].y, coords[6].x, coords[6].y);
|
| + D1.FromPoints(coords[0].x, coords[0].y, coords[1].x, coords[1].y,
|
| + coords[2].x, coords[2].y, coords[3].x, coords[3].y);
|
| + D2.FromPoints(coords[9].x, coords[9].y, coords[8].x, coords[8].y,
|
| + coords[7].x, coords[7].y, coords[6].x, coords[6].y);
|
| + patch.Draw(1, 1, 0, 0, C1, C2, D1, D2);
|
| + }
|
| }
|
| -void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern, CFX_AffineMatrix* pMatrix,
|
| - FX_RECT& clip_rect, int alpha, FX_BOOL bAlphaMode)
|
| -{
|
| - CPDF_Function** pFuncs = pPattern->m_pFunctions;
|
| - int nFuncs = pPattern->m_nFuncs;
|
| - CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict();
|
| - CPDF_ColorSpace* pColorSpace = pPattern->m_pCS;
|
| - if (pColorSpace == NULL) {
|
| - return;
|
| - }
|
| - FX_ARGB background = 0;
|
| - if (!pPattern->m_bShadingObj && pPattern->m_pShadingObj->GetDict()->KeyExist(FX_BSTRC("Background"))) {
|
| - CPDF_Array* pBackColor = pPattern->m_pShadingObj->GetDict()->GetArray(FX_BSTRC("Background"));
|
| - if (pBackColor && pBackColor->GetCount() >= (FX_DWORD)pColorSpace->CountComponents()) {
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
|
| - for (int i = 0; i < pColorSpace->CountComponents(); i ++) {
|
| - comps[i] = pBackColor->GetNumber(i);
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pColorSpace->GetRGB(comps, R, G, B);
|
| - background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255));
|
| - }
|
| - }
|
| - if (pDict->KeyExist(FX_BSTRC("BBox"))) {
|
| - CFX_FloatRect rect = pDict->GetRect(FX_BSTRC("BBox"));
|
| - rect.Transform(pMatrix);
|
| - clip_rect.Intersect(rect.GetOutterRect());
|
| - }
|
| - CPDF_DeviceBuffer buffer;
|
| - buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150);
|
| - CFX_AffineMatrix FinalMatrix = *pMatrix;
|
| - FinalMatrix.Concat(*buffer.GetMatrix());
|
| - CFX_DIBitmap* pBitmap = buffer.GetBitmap();
|
| - if (pBitmap->GetBuffer() == NULL) {
|
| - return;
|
| - }
|
| - pBitmap->Clear(background);
|
| - int fill_mode = m_Options.m_Flags;
|
| - switch (pPattern->m_ShadingType) {
|
| - case 1:
|
| - _DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace, alpha);
|
| - break;
|
| - case 2:
|
| - _DrawAxialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace, alpha);
|
| - break;
|
| - case 3:
|
| - _DrawRadialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace, alpha);
|
| - break;
|
| - case 4: {
|
| - _DrawFreeGouraudShading(pBitmap, &FinalMatrix, (CPDF_Stream*)pPattern->m_pShadingObj,
|
| - pFuncs, nFuncs, pColorSpace, alpha);
|
| - }
|
| - break;
|
| - case 5: {
|
| - _DrawLatticeGouraudShading(pBitmap, &FinalMatrix, (CPDF_Stream*)pPattern->m_pShadingObj,
|
| - pFuncs, nFuncs, pColorSpace, alpha);
|
| - }
|
| - break;
|
| - case 6:
|
| - case 7: {
|
| - _DrawCoonPatchMeshes(pPattern->m_ShadingType - 6, pBitmap, &FinalMatrix, (CPDF_Stream*)pPattern->m_pShadingObj,
|
| - pFuncs, nFuncs, pColorSpace, fill_mode, alpha);
|
| - }
|
| - break;
|
| - }
|
| - if (bAlphaMode) {
|
| - pBitmap->LoadChannel(FXDIB_Red, pBitmap, FXDIB_Alpha);
|
| - }
|
| - if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
|
| - pBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
|
| - }
|
| - buffer.OutputToDevice();
|
| +void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
|
| + CFX_AffineMatrix* pMatrix,
|
| + FX_RECT& clip_rect,
|
| + int alpha,
|
| + FX_BOOL bAlphaMode) {
|
| + CPDF_Function** pFuncs = pPattern->m_pFunctions;
|
| + int nFuncs = pPattern->m_nFuncs;
|
| + CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict();
|
| + CPDF_ColorSpace* pColorSpace = pPattern->m_pCS;
|
| + if (pColorSpace == NULL) {
|
| + return;
|
| + }
|
| + FX_ARGB background = 0;
|
| + if (!pPattern->m_bShadingObj &&
|
| + pPattern->m_pShadingObj->GetDict()->KeyExist(FX_BSTRC("Background"))) {
|
| + CPDF_Array* pBackColor =
|
| + pPattern->m_pShadingObj->GetDict()->GetArray(FX_BSTRC("Background"));
|
| + if (pBackColor &&
|
| + pBackColor->GetCount() >= (FX_DWORD)pColorSpace->CountComponents()) {
|
| + CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
|
| + for (int i = 0; i < pColorSpace->CountComponents(); i++) {
|
| + comps[i] = pBackColor->GetNumber(i);
|
| + }
|
| + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| + pColorSpace->GetRGB(comps, R, G, B);
|
| + background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255),
|
| + (int32_t)(B * 255));
|
| + }
|
| + }
|
| + if (pDict->KeyExist(FX_BSTRC("BBox"))) {
|
| + CFX_FloatRect rect = pDict->GetRect(FX_BSTRC("BBox"));
|
| + rect.Transform(pMatrix);
|
| + clip_rect.Intersect(rect.GetOutterRect());
|
| + }
|
| + CPDF_DeviceBuffer buffer;
|
| + buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150);
|
| + CFX_AffineMatrix FinalMatrix = *pMatrix;
|
| + FinalMatrix.Concat(*buffer.GetMatrix());
|
| + CFX_DIBitmap* pBitmap = buffer.GetBitmap();
|
| + if (pBitmap->GetBuffer() == NULL) {
|
| + return;
|
| + }
|
| + pBitmap->Clear(background);
|
| + int fill_mode = m_Options.m_Flags;
|
| + switch (pPattern->m_ShadingType) {
|
| + case 1:
|
| + _DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
|
| + pColorSpace, alpha);
|
| + break;
|
| + case 2:
|
| + _DrawAxialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
|
| + pColorSpace, alpha);
|
| + break;
|
| + case 3:
|
| + _DrawRadialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
|
| + pColorSpace, alpha);
|
| + break;
|
| + case 4: {
|
| + _DrawFreeGouraudShading(pBitmap, &FinalMatrix,
|
| + (CPDF_Stream*)pPattern->m_pShadingObj, pFuncs,
|
| + nFuncs, pColorSpace, alpha);
|
| + } break;
|
| + case 5: {
|
| + _DrawLatticeGouraudShading(pBitmap, &FinalMatrix,
|
| + (CPDF_Stream*)pPattern->m_pShadingObj, pFuncs,
|
| + nFuncs, pColorSpace, alpha);
|
| + } break;
|
| + case 6:
|
| + case 7: {
|
| + _DrawCoonPatchMeshes(pPattern->m_ShadingType - 6, pBitmap, &FinalMatrix,
|
| + (CPDF_Stream*)pPattern->m_pShadingObj, pFuncs,
|
| + nFuncs, pColorSpace, fill_mode, alpha);
|
| + } break;
|
| + }
|
| + if (bAlphaMode) {
|
| + pBitmap->LoadChannel(FXDIB_Red, pBitmap, FXDIB_Alpha);
|
| + }
|
| + if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
|
| + pBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
|
| + }
|
| + buffer.OutputToDevice();
|
| }
|
| -void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern, CPDF_PageObject* pPageObj, const CFX_AffineMatrix* pObj2Device, FX_BOOL bStroke)
|
| -{
|
| - if (!pattern->Load()) {
|
| - return;
|
| - }
|
| - m_pDevice->SaveState();
|
| - if (pPageObj->m_Type == PDFPAGE_PATH) {
|
| - if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
|
| - m_pDevice->RestoreState();
|
| - return;
|
| - }
|
| - } else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
|
| - FX_RECT rect = pPageObj->GetBBox(pObj2Device);
|
| - m_pDevice->SetClip_Rect(&rect);
|
| - } else {
|
| - return;
|
| - }
|
| - FX_RECT rect;
|
| - if (GetObjectClippedRect(pPageObj, pObj2Device, FALSE, rect)) {
|
| - m_pDevice->RestoreState();
|
| - return;
|
| - }
|
| - CFX_AffineMatrix matrix = pattern->m_Pattern2Form;
|
| - matrix.Concat(*pObj2Device);
|
| - GetScaledMatrix(matrix);
|
| - int alpha = pPageObj->m_GeneralState.GetAlpha(bStroke);
|
| - DrawShading(pattern, &matrix, rect, alpha, m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| +void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern,
|
| + CPDF_PageObject* pPageObj,
|
| + const CFX_AffineMatrix* pObj2Device,
|
| + FX_BOOL bStroke) {
|
| + if (!pattern->Load()) {
|
| + return;
|
| + }
|
| + m_pDevice->SaveState();
|
| + if (pPageObj->m_Type == PDFPAGE_PATH) {
|
| + if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
|
| + m_pDevice->RestoreState();
|
| + return;
|
| + }
|
| + } else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
|
| + FX_RECT rect = pPageObj->GetBBox(pObj2Device);
|
| + m_pDevice->SetClip_Rect(&rect);
|
| + } else {
|
| + return;
|
| + }
|
| + FX_RECT rect;
|
| + if (GetObjectClippedRect(pPageObj, pObj2Device, FALSE, rect)) {
|
| m_pDevice->RestoreState();
|
| + return;
|
| + }
|
| + CFX_AffineMatrix matrix = pattern->m_Pattern2Form;
|
| + matrix.Concat(*pObj2Device);
|
| + GetScaledMatrix(matrix);
|
| + int alpha = pPageObj->m_GeneralState.GetAlpha(bStroke);
|
| + DrawShading(pattern, &matrix, rect, alpha,
|
| + m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| + m_pDevice->RestoreState();
|
| }
|
| -FX_BOOL CPDF_RenderStatus::ProcessShading(CPDF_ShadingObject* pShadingObj, const CFX_AffineMatrix* pObj2Device)
|
| -{
|
| - FX_RECT rect = pShadingObj->GetBBox(pObj2Device);
|
| - FX_RECT clip_box = m_pDevice->GetClipBox();
|
| - rect.Intersect(clip_box);
|
| - if (rect.IsEmpty()) {
|
| - return TRUE;
|
| - }
|
| - CFX_AffineMatrix matrix = pShadingObj->m_Matrix;
|
| - matrix.Concat(*pObj2Device);
|
| - DrawShading(pShadingObj->m_pShading, &matrix, rect, pShadingObj->m_GeneralState.GetAlpha(FALSE),
|
| - m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| +FX_BOOL CPDF_RenderStatus::ProcessShading(CPDF_ShadingObject* pShadingObj,
|
| + const CFX_AffineMatrix* pObj2Device) {
|
| + FX_RECT rect = pShadingObj->GetBBox(pObj2Device);
|
| + FX_RECT clip_box = m_pDevice->GetClipBox();
|
| + rect.Intersect(clip_box);
|
| + if (rect.IsEmpty()) {
|
| return TRUE;
|
| + }
|
| + CFX_AffineMatrix matrix = pShadingObj->m_Matrix;
|
| + matrix.Concat(*pObj2Device);
|
| + DrawShading(pShadingObj->m_pShading, &matrix, rect,
|
| + pShadingObj->m_GeneralState.GetAlpha(FALSE),
|
| + m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| + return TRUE;
|
| }
|
| -static CFX_DIBitmap* DrawPatternBitmap(CPDF_Document* pDoc, CPDF_PageRenderCache* pCache,
|
| - CPDF_TilingPattern* pPattern, const CFX_AffineMatrix* pObject2Device,
|
| - int width, int height, int flags)
|
| -{
|
| - CFX_DIBitmap* pBitmap = new CFX_DIBitmap;
|
| - if (!pBitmap->Create(width, height, pPattern->m_bColored ? FXDIB_Argb : FXDIB_8bppMask)) {
|
| - delete pBitmap;
|
| - return NULL;
|
| - }
|
| - CFX_FxgeDevice bitmap_device;
|
| - bitmap_device.Attach(pBitmap);
|
| - pBitmap->Clear(0);
|
| - CFX_FloatRect cell_bbox = pPattern->m_BBox;
|
| - pPattern->m_Pattern2Form.TransformRect(cell_bbox);
|
| - pObject2Device->TransformRect(cell_bbox);
|
| - CFX_FloatRect bitmap_rect(0.0f, 0.0f, (FX_FLOAT)width, (FX_FLOAT)height);
|
| - CFX_AffineMatrix mtAdjust;
|
| - mtAdjust.MatchRect(bitmap_rect, cell_bbox);
|
| - CFX_AffineMatrix mtPattern2Bitmap = *pObject2Device;
|
| - mtPattern2Bitmap.Concat(mtAdjust);
|
| - CPDF_RenderOptions options;
|
| - if (!pPattern->m_bColored) {
|
| - options.m_ColorMode = RENDER_COLOR_ALPHA;
|
| - }
|
| - flags |= RENDER_FORCE_HALFTONE;
|
| - options.m_Flags = flags;
|
| - CPDF_RenderContext context;
|
| - context.Create(pDoc, pCache, NULL);
|
| - context.DrawObjectList(&bitmap_device, pPattern->m_pForm, &mtPattern2Bitmap, &options);
|
| - return pBitmap;
|
| +static CFX_DIBitmap* DrawPatternBitmap(CPDF_Document* pDoc,
|
| + CPDF_PageRenderCache* pCache,
|
| + CPDF_TilingPattern* pPattern,
|
| + const CFX_AffineMatrix* pObject2Device,
|
| + int width,
|
| + int height,
|
| + int flags) {
|
| + CFX_DIBitmap* pBitmap = new CFX_DIBitmap;
|
| + if (!pBitmap->Create(width, height,
|
| + pPattern->m_bColored ? FXDIB_Argb : FXDIB_8bppMask)) {
|
| + delete pBitmap;
|
| + return NULL;
|
| + }
|
| + CFX_FxgeDevice bitmap_device;
|
| + bitmap_device.Attach(pBitmap);
|
| + pBitmap->Clear(0);
|
| + CFX_FloatRect cell_bbox = pPattern->m_BBox;
|
| + pPattern->m_Pattern2Form.TransformRect(cell_bbox);
|
| + pObject2Device->TransformRect(cell_bbox);
|
| + CFX_FloatRect bitmap_rect(0.0f, 0.0f, (FX_FLOAT)width, (FX_FLOAT)height);
|
| + CFX_AffineMatrix mtAdjust;
|
| + mtAdjust.MatchRect(bitmap_rect, cell_bbox);
|
| + CFX_AffineMatrix mtPattern2Bitmap = *pObject2Device;
|
| + mtPattern2Bitmap.Concat(mtAdjust);
|
| + CPDF_RenderOptions options;
|
| + if (!pPattern->m_bColored) {
|
| + options.m_ColorMode = RENDER_COLOR_ALPHA;
|
| + }
|
| + flags |= RENDER_FORCE_HALFTONE;
|
| + options.m_Flags = flags;
|
| + CPDF_RenderContext context;
|
| + context.Create(pDoc, pCache, NULL);
|
| + context.DrawObjectList(&bitmap_device, pPattern->m_pForm, &mtPattern2Bitmap,
|
| + &options);
|
| + return pBitmap;
|
| }
|
| -void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, CPDF_PageObject* pPageObj, const CFX_AffineMatrix* pObj2Device, FX_BOOL bStroke)
|
| -{
|
| - if (!pPattern->Load()) {
|
| - return;
|
| - }
|
| - m_pDevice->SaveState();
|
| - if (pPageObj->m_Type == PDFPAGE_PATH) {
|
| - if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
|
| - m_pDevice->RestoreState();
|
| - return;
|
| - }
|
| - } else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
|
| - FX_RECT rect = pPageObj->GetBBox(pObj2Device);
|
| - m_pDevice->SetClip_Rect(&rect);
|
| - } else {
|
| - return;
|
| - }
|
| - FX_RECT clip_box = m_pDevice->GetClipBox();
|
| - if (clip_box.IsEmpty()) {
|
| - m_pDevice->RestoreState();
|
| - return;
|
| - }
|
| - CFX_Matrix dCTM = m_pDevice->GetCTM();
|
| - FX_FLOAT sa = FXSYS_fabs(dCTM.a);
|
| - FX_FLOAT sd = FXSYS_fabs(dCTM.d);
|
| - clip_box.right = clip_box.left + (int32_t)FXSYS_ceil(clip_box.Width() * sa);
|
| - clip_box.bottom = clip_box.top + (int32_t)FXSYS_ceil(clip_box.Height() * sd);
|
| - CFX_AffineMatrix mtPattern2Device = pPattern->m_Pattern2Form;
|
| - mtPattern2Device.Concat(*pObj2Device);
|
| - GetScaledMatrix(mtPattern2Device);
|
| - FX_BOOL bAligned = FALSE;
|
| - if (pPattern->m_BBox.left == 0 && pPattern->m_BBox.bottom == 0 &&
|
| - pPattern->m_BBox.right == pPattern->m_XStep && pPattern->m_BBox.top == pPattern->m_YStep &&
|
| - (mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated())) {
|
| - bAligned = TRUE;
|
| - }
|
| - CFX_FloatRect cell_bbox = pPattern->m_BBox;
|
| - mtPattern2Device.TransformRect(cell_bbox);
|
| - int width = (int)FXSYS_ceil(cell_bbox.Width());
|
| - int height = (int)FXSYS_ceil(cell_bbox.Height());
|
| - if (width == 0) {
|
| - width = 1;
|
| - }
|
| - if (height == 0) {
|
| - height = 1;
|
| - }
|
| - int min_col, max_col, min_row, max_row;
|
| - CFX_AffineMatrix mtDevice2Pattern;
|
| - mtDevice2Pattern.SetReverse(mtPattern2Device);
|
| - CFX_FloatRect clip_box_p(clip_box);
|
| - clip_box_p.Transform(&mtDevice2Pattern);
|
| - min_col = (int)FXSYS_ceil(FXSYS_Div(clip_box_p.left - pPattern->m_BBox.right, pPattern->m_XStep));
|
| - max_col = (int)FXSYS_floor(FXSYS_Div(clip_box_p.right - pPattern->m_BBox.left, pPattern->m_XStep));
|
| - min_row = (int)FXSYS_ceil(FXSYS_Div(clip_box_p.bottom - pPattern->m_BBox.top, pPattern->m_YStep));
|
| - max_row = (int)FXSYS_floor(FXSYS_Div(clip_box_p.top - pPattern->m_BBox.bottom, pPattern->m_YStep));
|
| - if (width > clip_box.Width() || height > clip_box.Height() || width * height > clip_box.Width() * clip_box.Height()) {
|
| - CPDF_GraphicStates* pStates = NULL;
|
| - if (!pPattern->m_bColored) {
|
| - pStates = CloneObjStates(pPageObj, bStroke);
|
| - }
|
| - CPDF_Dictionary* pFormResource = NULL;
|
| - if (pPattern->m_pForm->m_pFormDict) {
|
| - pFormResource = pPattern->m_pForm->m_pFormDict->GetDict(FX_BSTRC("Resources"));
|
| - }
|
| - for (int col = min_col; col <= max_col; col ++)
|
| - for (int row = min_row; row <= max_row; row ++) {
|
| - FX_FLOAT orig_x, orig_y;
|
| - orig_x = col * pPattern->m_XStep;
|
| - orig_y = row * pPattern->m_YStep;
|
| - mtPattern2Device.Transform(orig_x, orig_y);
|
| - CFX_AffineMatrix matrix = *pObj2Device;
|
| - matrix.Translate(orig_x - mtPattern2Device.e, orig_y - mtPattern2Device.f);
|
| - m_pDevice->SaveState();
|
| - CPDF_RenderStatus status;
|
| - status.Initialize(m_pContext, m_pDevice, NULL, NULL, this, pStates, &m_Options,
|
| - pPattern->m_pForm->m_Transparency, m_bDropObjects, pFormResource);
|
| - status.RenderObjectList(pPattern->m_pForm, &matrix);
|
| - m_pDevice->RestoreState();
|
| - }
|
| +void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
|
| + CPDF_PageObject* pPageObj,
|
| + const CFX_AffineMatrix* pObj2Device,
|
| + FX_BOOL bStroke) {
|
| + if (!pPattern->Load()) {
|
| + return;
|
| + }
|
| + m_pDevice->SaveState();
|
| + if (pPageObj->m_Type == PDFPAGE_PATH) {
|
| + if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
|
| + m_pDevice->RestoreState();
|
| + return;
|
| + }
|
| + } else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
|
| + FX_RECT rect = pPageObj->GetBBox(pObj2Device);
|
| + m_pDevice->SetClip_Rect(&rect);
|
| + } else {
|
| + return;
|
| + }
|
| + FX_RECT clip_box = m_pDevice->GetClipBox();
|
| + if (clip_box.IsEmpty()) {
|
| + m_pDevice->RestoreState();
|
| + return;
|
| + }
|
| + CFX_Matrix dCTM = m_pDevice->GetCTM();
|
| + FX_FLOAT sa = FXSYS_fabs(dCTM.a);
|
| + FX_FLOAT sd = FXSYS_fabs(dCTM.d);
|
| + clip_box.right = clip_box.left + (int32_t)FXSYS_ceil(clip_box.Width() * sa);
|
| + clip_box.bottom = clip_box.top + (int32_t)FXSYS_ceil(clip_box.Height() * sd);
|
| + CFX_AffineMatrix mtPattern2Device = pPattern->m_Pattern2Form;
|
| + mtPattern2Device.Concat(*pObj2Device);
|
| + GetScaledMatrix(mtPattern2Device);
|
| + FX_BOOL bAligned = FALSE;
|
| + if (pPattern->m_BBox.left == 0 && pPattern->m_BBox.bottom == 0 &&
|
| + pPattern->m_BBox.right == pPattern->m_XStep &&
|
| + pPattern->m_BBox.top == pPattern->m_YStep &&
|
| + (mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated())) {
|
| + bAligned = TRUE;
|
| + }
|
| + CFX_FloatRect cell_bbox = pPattern->m_BBox;
|
| + mtPattern2Device.TransformRect(cell_bbox);
|
| + int width = (int)FXSYS_ceil(cell_bbox.Width());
|
| + int height = (int)FXSYS_ceil(cell_bbox.Height());
|
| + if (width == 0) {
|
| + width = 1;
|
| + }
|
| + if (height == 0) {
|
| + height = 1;
|
| + }
|
| + int min_col, max_col, min_row, max_row;
|
| + CFX_AffineMatrix mtDevice2Pattern;
|
| + mtDevice2Pattern.SetReverse(mtPattern2Device);
|
| + CFX_FloatRect clip_box_p(clip_box);
|
| + clip_box_p.Transform(&mtDevice2Pattern);
|
| + min_col = (int)FXSYS_ceil(
|
| + FXSYS_Div(clip_box_p.left - pPattern->m_BBox.right, pPattern->m_XStep));
|
| + max_col = (int)FXSYS_floor(
|
| + FXSYS_Div(clip_box_p.right - pPattern->m_BBox.left, pPattern->m_XStep));
|
| + min_row = (int)FXSYS_ceil(
|
| + FXSYS_Div(clip_box_p.bottom - pPattern->m_BBox.top, pPattern->m_YStep));
|
| + max_row = (int)FXSYS_floor(
|
| + FXSYS_Div(clip_box_p.top - pPattern->m_BBox.bottom, pPattern->m_YStep));
|
| + if (width > clip_box.Width() || height > clip_box.Height() ||
|
| + width * height > clip_box.Width() * clip_box.Height()) {
|
| + CPDF_GraphicStates* pStates = NULL;
|
| + if (!pPattern->m_bColored) {
|
| + pStates = CloneObjStates(pPageObj, bStroke);
|
| + }
|
| + CPDF_Dictionary* pFormResource = NULL;
|
| + if (pPattern->m_pForm->m_pFormDict) {
|
| + pFormResource =
|
| + pPattern->m_pForm->m_pFormDict->GetDict(FX_BSTRC("Resources"));
|
| + }
|
| + for (int col = min_col; col <= max_col; col++)
|
| + for (int row = min_row; row <= max_row; row++) {
|
| + FX_FLOAT orig_x, orig_y;
|
| + orig_x = col * pPattern->m_XStep;
|
| + orig_y = row * pPattern->m_YStep;
|
| + mtPattern2Device.Transform(orig_x, orig_y);
|
| + CFX_AffineMatrix matrix = *pObj2Device;
|
| + matrix.Translate(orig_x - mtPattern2Device.e,
|
| + orig_y - mtPattern2Device.f);
|
| + m_pDevice->SaveState();
|
| + CPDF_RenderStatus status;
|
| + status.Initialize(m_pContext, m_pDevice, NULL, NULL, this, pStates,
|
| + &m_Options, pPattern->m_pForm->m_Transparency,
|
| + m_bDropObjects, pFormResource);
|
| + status.RenderObjectList(pPattern->m_pForm, &matrix);
|
| m_pDevice->RestoreState();
|
| - delete pStates;
|
| - return;
|
| - }
|
| - if (bAligned) {
|
| - int orig_x = FXSYS_round(mtPattern2Device.e);
|
| - int orig_y = FXSYS_round(mtPattern2Device.f);
|
| - min_col = (clip_box.left - orig_x) / width;
|
| - if (clip_box.left < orig_x) {
|
| - min_col --;
|
| - }
|
| - max_col = (clip_box.right - orig_x) / width;
|
| - if (clip_box.right <= orig_x) {
|
| - max_col --;
|
| - }
|
| - min_row = (clip_box.top - orig_y) / height;
|
| - if (clip_box.top < orig_y) {
|
| - min_row --;
|
| + }
|
| + m_pDevice->RestoreState();
|
| + delete pStates;
|
| + return;
|
| + }
|
| + if (bAligned) {
|
| + int orig_x = FXSYS_round(mtPattern2Device.e);
|
| + int orig_y = FXSYS_round(mtPattern2Device.f);
|
| + min_col = (clip_box.left - orig_x) / width;
|
| + if (clip_box.left < orig_x) {
|
| + min_col--;
|
| + }
|
| + max_col = (clip_box.right - orig_x) / width;
|
| + if (clip_box.right <= orig_x) {
|
| + max_col--;
|
| + }
|
| + min_row = (clip_box.top - orig_y) / height;
|
| + if (clip_box.top < orig_y) {
|
| + min_row--;
|
| + }
|
| + max_row = (clip_box.bottom - orig_y) / height;
|
| + if (clip_box.bottom <= orig_y) {
|
| + max_row--;
|
| + }
|
| + }
|
| + FX_FLOAT left_offset = cell_bbox.left - mtPattern2Device.e;
|
| + FX_FLOAT top_offset = cell_bbox.bottom - mtPattern2Device.f;
|
| + CFX_DIBitmap* pPatternBitmap = NULL;
|
| + if (width * height < 16) {
|
| + CFX_DIBitmap* pEnlargedBitmap =
|
| + DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache,
|
| + pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
|
| + pPatternBitmap = pEnlargedBitmap->StretchTo(width, height);
|
| + delete pEnlargedBitmap;
|
| + } else {
|
| + pPatternBitmap = DrawPatternBitmap(
|
| + m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern,
|
| + pObj2Device, width, height, m_Options.m_Flags);
|
| + }
|
| + if (pPatternBitmap == NULL) {
|
| + m_pDevice->RestoreState();
|
| + return;
|
| + }
|
| + if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
|
| + pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor,
|
| + m_Options.m_BackColor);
|
| + }
|
| + FX_ARGB fill_argb = GetFillArgb(pPageObj);
|
| + int clip_width = clip_box.right - clip_box.left;
|
| + int clip_height = clip_box.bottom - clip_box.top;
|
| + CFX_DIBitmap screen;
|
| + if (!screen.Create(clip_width, clip_height, FXDIB_Argb)) {
|
| + return;
|
| + }
|
| + screen.Clear(0);
|
| + FX_DWORD* src_buf = (FX_DWORD*)pPatternBitmap->GetBuffer();
|
| + for (int col = min_col; col <= max_col; col++) {
|
| + for (int row = min_row; row <= max_row; row++) {
|
| + int start_x, start_y;
|
| + if (bAligned) {
|
| + start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left;
|
| + start_y = FXSYS_round(mtPattern2Device.f) + row * height - clip_box.top;
|
| + } else {
|
| + FX_FLOAT orig_x = col * pPattern->m_XStep;
|
| + FX_FLOAT orig_y = row * pPattern->m_YStep;
|
| + mtPattern2Device.Transform(orig_x, orig_y);
|
| + start_x = FXSYS_round(orig_x + left_offset) - clip_box.left;
|
| + start_y = FXSYS_round(orig_y + top_offset) - clip_box.top;
|
| + }
|
| + if (width == 1 && height == 1) {
|
| + if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 ||
|
| + start_y >= clip_box.Height()) {
|
| + continue;
|
| }
|
| - max_row = (clip_box.bottom - orig_y) / height;
|
| - if (clip_box.bottom <= orig_y) {
|
| - max_row --;
|
| + FX_DWORD* dest_buf =
|
| + (FX_DWORD*)(screen.GetBuffer() + screen.GetPitch() * start_y +
|
| + start_x * 4);
|
| + if (pPattern->m_bColored) {
|
| + *dest_buf = *src_buf;
|
| + } else {
|
| + *dest_buf = (*(uint8_t*)src_buf << 24) | (fill_argb & 0xffffff);
|
| }
|
| - }
|
| - FX_FLOAT left_offset = cell_bbox.left - mtPattern2Device.e;
|
| - FX_FLOAT top_offset = cell_bbox.bottom - mtPattern2Device.f;
|
| - CFX_DIBitmap* pPatternBitmap = NULL;
|
| - if (width * height < 16) {
|
| - CFX_DIBitmap* pEnlargedBitmap = DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
|
| - pPatternBitmap = pEnlargedBitmap->StretchTo(width, height);
|
| - delete pEnlargedBitmap;
|
| - } else {
|
| - pPatternBitmap = DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern, pObj2Device, width, height, m_Options.m_Flags);
|
| - }
|
| - if (pPatternBitmap == NULL) {
|
| - m_pDevice->RestoreState();
|
| - return;
|
| - }
|
| - if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
|
| - pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
|
| - }
|
| - FX_ARGB fill_argb = GetFillArgb(pPageObj);
|
| - int clip_width = clip_box.right - clip_box.left;
|
| - int clip_height = clip_box.bottom - clip_box.top;
|
| - CFX_DIBitmap screen;
|
| - if (!screen.Create(clip_width, clip_height, FXDIB_Argb)) {
|
| - return;
|
| - }
|
| - screen.Clear(0);
|
| - FX_DWORD* src_buf = (FX_DWORD*)pPatternBitmap->GetBuffer();
|
| - for (int col = min_col; col <= max_col; col ++) {
|
| - for (int row = min_row; row <= max_row; row ++) {
|
| - int start_x, start_y;
|
| - if (bAligned) {
|
| - start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left;
|
| - start_y = FXSYS_round(mtPattern2Device.f) + row * height - clip_box.top;
|
| - } else {
|
| - FX_FLOAT orig_x = col * pPattern->m_XStep;
|
| - FX_FLOAT orig_y = row * pPattern->m_YStep;
|
| - mtPattern2Device.Transform(orig_x, orig_y);
|
| - start_x = FXSYS_round(orig_x + left_offset) - clip_box.left;
|
| - start_y = FXSYS_round(orig_y + top_offset) - clip_box.top;
|
| - }
|
| - if (width == 1 && height == 1) {
|
| - if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 || start_y >= clip_box.Height()) {
|
| - continue;
|
| - }
|
| - FX_DWORD* dest_buf = (FX_DWORD*)(screen.GetBuffer() + screen.GetPitch() * start_y + start_x * 4);
|
| - if (pPattern->m_bColored) {
|
| - *dest_buf = *src_buf;
|
| - } else {
|
| - *dest_buf = (*(uint8_t*)src_buf << 24) | (fill_argb & 0xffffff);
|
| - }
|
| - } else {
|
| - if (pPattern->m_bColored) {
|
| - screen.CompositeBitmap(start_x, start_y, width, height, pPatternBitmap, 0, 0);
|
| - } else {
|
| - screen.CompositeMask(start_x, start_y, width, height, pPatternBitmap, fill_argb, 0, 0);
|
| - }
|
| - }
|
| + } else {
|
| + if (pPattern->m_bColored) {
|
| + screen.CompositeBitmap(start_x, start_y, width, height,
|
| + pPatternBitmap, 0, 0);
|
| + } else {
|
| + screen.CompositeMask(start_x, start_y, width, height, pPatternBitmap,
|
| + fill_argb, 0, 0);
|
| }
|
| + }
|
| }
|
| - CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255, FXDIB_BLEND_NORMAL, FALSE);
|
| - m_pDevice->RestoreState();
|
| - delete pPatternBitmap;
|
| + }
|
| + CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255,
|
| + FXDIB_BLEND_NORMAL, FALSE);
|
| + m_pDevice->RestoreState();
|
| + delete pPatternBitmap;
|
| }
|
| -void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj, const CFX_AffineMatrix* pObj2Device, CPDF_Color* pColor, FX_BOOL bStroke)
|
| -{
|
| - CPDF_Pattern* pattern = pColor->GetPattern();
|
| - if (pattern == NULL) {
|
| - return;
|
| - }
|
| - if(pattern->m_PatternType == PATTERN_TILING) {
|
| - DrawTilingPattern((CPDF_TilingPattern*)pattern, pPathObj, pObj2Device, bStroke);
|
| - } else {
|
| - DrawShadingPattern((CPDF_ShadingPattern*)pattern, pPathObj, pObj2Device, bStroke);
|
| - }
|
| +void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj,
|
| + const CFX_AffineMatrix* pObj2Device,
|
| + CPDF_Color* pColor,
|
| + FX_BOOL bStroke) {
|
| + CPDF_Pattern* pattern = pColor->GetPattern();
|
| + if (pattern == NULL) {
|
| + return;
|
| + }
|
| + if (pattern->m_PatternType == PATTERN_TILING) {
|
| + DrawTilingPattern((CPDF_TilingPattern*)pattern, pPathObj, pObj2Device,
|
| + bStroke);
|
| + } else {
|
| + DrawShadingPattern((CPDF_ShadingPattern*)pattern, pPathObj, pObj2Device,
|
| + bStroke);
|
| + }
|
| }
|
| -void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj, const CFX_AffineMatrix* pObj2Device, int& filltype, FX_BOOL& bStroke)
|
| -{
|
| - if(filltype) {
|
| - CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor();
|
| - if(FillColor.m_pCS && FillColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
|
| - DrawPathWithPattern(pPathObj, pObj2Device, &FillColor, FALSE);
|
| - filltype = 0;
|
| - }
|
| - }
|
| - if(bStroke) {
|
| - CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor();
|
| - if(StrokeColor.m_pCS && StrokeColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
|
| - DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE);
|
| - bStroke = FALSE;
|
| - }
|
| - }
|
| +void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj,
|
| + const CFX_AffineMatrix* pObj2Device,
|
| + int& filltype,
|
| + FX_BOOL& bStroke) {
|
| + if (filltype) {
|
| + CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor();
|
| + if (FillColor.m_pCS && FillColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
|
| + DrawPathWithPattern(pPathObj, pObj2Device, &FillColor, FALSE);
|
| + filltype = 0;
|
| + }
|
| + }
|
| + if (bStroke) {
|
| + CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor();
|
| + if (StrokeColor.m_pCS && StrokeColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
|
| + DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE);
|
| + bStroke = FALSE;
|
| + }
|
| + }
|
| }
|
|
|