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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "../../include/pdfwindow/PDFWindow.h" | 7 #include "../../include/pdfwindow/PDFWindow.h" |
| 8 #include "../../include/pdfwindow/PWL_Wnd.h" | 8 #include "../../include/pdfwindow/PWL_Wnd.h" |
| 9 #include "../../include/pdfwindow/PWL_Button.h" | 9 #include "../../include/pdfwindow/PWL_Button.h" |
| 10 #include "../../include/pdfwindow/PWL_Utils.h" | 10 #include "../../include/pdfwindow/PWL_Utils.h" |
| 11 | 11 |
| 12 /* ------------------------------- CPWL_Button ---------------------------------
- */ | 12 /* ------------------------------- CPWL_Button |
| 13 * ---------------------------------- */ |
| 13 | 14 |
| 14 CPWL_Button::CPWL_Button() : | 15 CPWL_Button::CPWL_Button() : m_bMouseDown(FALSE) {} |
| 15 » m_bMouseDown(FALSE) | 16 |
| 16 { | 17 CPWL_Button::~CPWL_Button() { |
| 18 //» PWL_TRACE("~CPWL_Button\n"); |
| 17 } | 19 } |
| 18 | 20 |
| 19 CPWL_Button::~CPWL_Button() | 21 CFX_ByteString CPWL_Button::GetClassName() const { |
| 20 { | 22 return "CPWL_Button"; |
| 21 //» PWL_TRACE("~CPWL_Button\n"); | |
| 22 } | 23 } |
| 23 | 24 |
| 24 CFX_ByteString CPWL_Button::GetClassName() const | 25 void CPWL_Button::OnCreate(PWL_CREATEPARAM& cp) { |
| 25 { | 26 cp.eCursorType = FXCT_HAND; |
| 26 » return "CPWL_Button"; | |
| 27 } | 27 } |
| 28 | 28 |
| 29 void CPWL_Button::OnCreate(PWL_CREATEPARAM & cp) | 29 FX_BOOL CPWL_Button::OnLButtonDown(const CPDF_Point& point, FX_DWORD nFlag) { |
| 30 { | 30 CPWL_Wnd::OnLButtonDown(point, nFlag); |
| 31 » cp.eCursorType = FXCT_HAND; | 31 |
| 32 m_bMouseDown = TRUE; |
| 33 SetCapture(); |
| 34 |
| 35 return TRUE; |
| 32 } | 36 } |
| 33 | 37 |
| 34 FX_BOOL CPWL_Button::OnLButtonDown(const CPDF_Point & point, FX_DWORD nFlag) | 38 FX_BOOL CPWL_Button::OnLButtonUp(const CPDF_Point& point, FX_DWORD nFlag) { |
| 35 { | 39 CPWL_Wnd::OnLButtonUp(point, nFlag); |
| 36 » CPWL_Wnd::OnLButtonDown(point, nFlag); | |
| 37 | 40 |
| 38 » m_bMouseDown = TRUE; | 41 ReleaseCapture(); |
| 39 » SetCapture(); | 42 m_bMouseDown = FALSE; |
| 40 | 43 |
| 41 » return TRUE; | 44 return TRUE; |
| 42 } | 45 } |
| 43 | |
| 44 FX_BOOL CPWL_Button::OnLButtonUp(const CPDF_Point & point, FX_DWORD nFlag) | |
| 45 { | |
| 46 CPWL_Wnd::OnLButtonUp(point, nFlag); | |
| 47 | |
| 48 ReleaseCapture(); | |
| 49 m_bMouseDown = FALSE; | |
| 50 | |
| 51 return TRUE; | |
| 52 } | |
| 53 | |
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