Index: src/core/SkBlitter.h |
diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h |
index a2ab89dc8ac3e46e01d31f41d55b352dcc28c711..baa9ccc39f878a171197808aa65c904c997e5170 100644 |
--- a/src/core/SkBlitter.h |
+++ b/src/core/SkBlitter.h |
@@ -9,14 +9,16 @@ |
#define SkBlitter_DEFINED |
#include "SkBitmapProcShader.h" |
-#include "SkMask.h" |
-#include "SkMatrix.h" |
-#include "SkPaint.h" |
-#include "SkPixmap.h" |
-#include "SkRefCnt.h" |
+#include "SkColor.h" |
+#include "SkRect.h" |
#include "SkRegion.h" |
#include "SkShader.h" |
-#include "SkSmallAllocator.h" |
+#include "SkTypes.h" |
+ |
+class SkMatrix; |
+class SkPaint; |
+class SkPixmap; |
+struct SkMask; |
/** SkBlitter and its subclasses are responsible for actually writing pixels |
into memory. Besides efficiency, they handle clipping and antialiasing. |