| Index: src/core/SkBlitter.h
|
| diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h
|
| index a2ab89dc8ac3e46e01d31f41d55b352dcc28c711..baa9ccc39f878a171197808aa65c904c997e5170 100644
|
| --- a/src/core/SkBlitter.h
|
| +++ b/src/core/SkBlitter.h
|
| @@ -9,14 +9,16 @@
|
| #define SkBlitter_DEFINED
|
|
|
| #include "SkBitmapProcShader.h"
|
| -#include "SkMask.h"
|
| -#include "SkMatrix.h"
|
| -#include "SkPaint.h"
|
| -#include "SkPixmap.h"
|
| -#include "SkRefCnt.h"
|
| +#include "SkColor.h"
|
| +#include "SkRect.h"
|
| #include "SkRegion.h"
|
| #include "SkShader.h"
|
| -#include "SkSmallAllocator.h"
|
| +#include "SkTypes.h"
|
| +
|
| +class SkMatrix;
|
| +class SkPaint;
|
| +class SkPixmap;
|
| +struct SkMask;
|
|
|
| /** SkBlitter and its subclasses are responsible for actually writing pixels
|
| into memory. Besides efficiency, they handle clipping and antialiasing.
|
|
|