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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkRecords_DEFINED | 8 #ifndef SkRecords_DEFINED |
9 #define SkRecords_DEFINED | 9 #define SkRecords_DEFINED |
10 | 10 |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkDrawable.h" | 12 #include "SkDrawable.h" |
13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
| 14 #include "SkPath.h" |
14 #include "SkPicture.h" | 15 #include "SkPicture.h" |
| 16 #include "SkRect.h" |
| 17 #include "SkRRect.h" |
15 #include "SkRSXform.h" | 18 #include "SkRSXform.h" |
16 #include "SkTextBlob.h" | 19 #include "SkTextBlob.h" |
17 | 20 |
18 namespace SkRecords { | 21 namespace SkRecords { |
19 | 22 |
20 // A list of all the types of canvas calls we can record. | 23 // A list of all the types of canvas calls we can record. |
21 // Each of these is reified into a struct below. | 24 // Each of these is reified into a struct below. |
22 // | 25 // |
23 // (We're using the macro-of-macro trick here to do several different things wit
h the same list.) | 26 // (We're using the macro-of-macro trick here to do several different things wit
h the same list.) |
24 // | 27 // |
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375 #undef RECORD1 | 378 #undef RECORD1 |
376 #undef RECORD2 | 379 #undef RECORD2 |
377 #undef RECORD3 | 380 #undef RECORD3 |
378 #undef RECORD4 | 381 #undef RECORD4 |
379 #undef RECORD5 | 382 #undef RECORD5 |
380 #undef RECORD8 | 383 #undef RECORD8 |
381 | 384 |
382 } // namespace SkRecords | 385 } // namespace SkRecords |
383 | 386 |
384 #endif//SkRecords_DEFINED | 387 #endif//SkRecords_DEFINED |
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