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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "gm.h" | 7 #include "gm.h" |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 #include "SkPath.h" |
10 | 11 |
11 namespace skiagm { | 12 namespace skiagm { |
12 | 13 |
13 static void makebm(SkBitmap* bm, int w, int h) { | 14 static void makebm(SkBitmap* bm, int w, int h) { |
14 bm->allocN32Pixels(w, h); | 15 bm->allocN32Pixels(w, h); |
15 bm->eraseColor(SK_ColorTRANSPARENT); | 16 bm->eraseColor(SK_ColorTRANSPARENT); |
16 | 17 |
17 SkCanvas canvas(*bm); | 18 SkCanvas canvas(*bm); |
18 SkScalar s = SkIntToScalar(SkMin32(w, h)); | 19 SkScalar s = SkIntToScalar(SkMin32(w, h)); |
19 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; | 20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; |
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201 | 202 |
202 private: | 203 private: |
203 typedef GM INHERITED; | 204 typedef GM INHERITED; |
204 }; | 205 }; |
205 | 206 |
206 /////////////////////////////////////////////////////////////////////////////// | 207 /////////////////////////////////////////////////////////////////////////////// |
207 | 208 |
208 static GM* MyFactory(void*) { return new ShaderText2GM; } | 209 static GM* MyFactory(void*) { return new ShaderText2GM; } |
209 static GMRegistry reg(MyFactory); | 210 static GMRegistry reg(MyFactory); |
210 } | 211 } |
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