| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkBlurMaskFilter.h" |
| 9 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkPath.h" |
| 10 #include "SkShader.h" | 12 #include "SkShader.h" |
| 11 #include "SkBlurMaskFilter.h" | |
| 12 | 13 |
| 13 namespace skiagm { | 14 namespace skiagm { |
| 14 | 15 |
| 15 /** | 16 /** |
| 16 * Stress test the GPU samplers by rendering a textured glyph with a mask and | 17 * Stress test the GPU samplers by rendering a textured glyph with a mask and |
| 17 * an AA clip | 18 * an AA clip |
| 18 */ | 19 */ |
| 19 class SamplerStressGM : public GM { | 20 class SamplerStressGM : public GM { |
| 20 public: | 21 public: |
| 21 SamplerStressGM() | 22 SamplerStressGM() |
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| 146 | 147 |
| 147 typedef GM INHERITED; | 148 typedef GM INHERITED; |
| 148 }; | 149 }; |
| 149 | 150 |
| 150 ////////////////////////////////////////////////////////////////////////////// | 151 ////////////////////////////////////////////////////////////////////////////// |
| 151 | 152 |
| 152 static GM* MyFactory(void*) { return new SamplerStressGM; } | 153 static GM* MyFactory(void*) { return new SamplerStressGM; } |
| 153 static GMRegistry reg(MyFactory); | 154 static GMRegistry reg(MyFactory); |
| 154 | 155 |
| 155 } | 156 } |
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