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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkPath.h" |
10 #include "SkRandom.h" | 11 #include "SkRandom.h" |
11 #include "SkShader.h" | 12 #include "SkShader.h" |
12 #include "SkXfermode.h" | 13 #include "SkXfermode.h" |
13 | 14 |
14 namespace skiagm { | 15 namespace skiagm { |
15 | 16 |
16 /** | 17 /** |
17 * Renders overlapping shapes with colorburn against a checkerboard. | 18 * Renders overlapping shapes with colorburn against a checkerboard. |
18 */ | 19 */ |
19 class DstReadShuffle : public GM { | 20 class DstReadShuffle : public GM { |
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187 static const int kHeight = 400; | 188 static const int kHeight = 400; |
188 typedef GM INHERITED; | 189 typedef GM INHERITED; |
189 }; | 190 }; |
190 | 191 |
191 ////////////////////////////////////////////////////////////////////////////// | 192 ////////////////////////////////////////////////////////////////////////////// |
192 | 193 |
193 static GM* MyFactory(void*) { return new DstReadShuffle; } | 194 static GM* MyFactory(void*) { return new DstReadShuffle; } |
194 static GMRegistry reg(MyFactory); | 195 static GMRegistry reg(MyFactory); |
195 | 196 |
196 } | 197 } |
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