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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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116 ACTION_PREPARE_TILES, | 116 ACTION_PREPARE_TILES, |
117 ACTION_INVALIDATE_OUTPUT_SURFACE, | 117 ACTION_INVALIDATE_OUTPUT_SURFACE, |
118 }; | 118 }; |
119 static const char* ActionToString(Action action); | 119 static const char* ActionToString(Action action); |
120 | 120 |
121 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; | 121 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; |
122 void AsValueInto(base::trace_event::TracedValue* dict) const; | 122 void AsValueInto(base::trace_event::TracedValue* dict) const; |
123 | 123 |
124 Action NextAction() const; | 124 Action NextAction() const; |
125 void WillAction(Action action); | 125 void WillAction(Action action); |
126 void DidAction(Action action); | |
sunnyps
2015/08/25 17:23:24
nit: DidPerformAction?
| |
126 | 127 |
127 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 128 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
128 // to make progress. | 129 // to make progress. |
129 bool BeginFrameNeeded() const; | 130 bool BeginFrameNeeded() const; |
130 | 131 |
131 // Indicates that the system has entered and left a BeginImplFrame callback. | 132 // Indicates that the system has entered and left a BeginImplFrame callback. |
132 // The scheduler will not draw more than once in a given BeginImplFrame | 133 // The scheduler will not draw more than once in a given BeginImplFrame |
133 // callback nor send more than one BeginMainFrame message. | 134 // callback nor send more than one BeginMainFrame message. |
134 void OnBeginImplFrame(); | 135 void OnBeginImplFrame(); |
135 void OnBeginImplFrameDeadlinePending(); | 136 void OnBeginImplFrameDeadlinePending(); |
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184 | 185 |
185 int pending_swaps() const { return pending_swaps_; } | 186 int pending_swaps() const { return pending_swaps_; } |
186 | 187 |
187 // Indicates whether to prioritize impl thread latency (i.e., animation | 188 // Indicates whether to prioritize impl thread latency (i.e., animation |
188 // smoothness) over new content activation. | 189 // smoothness) over new content activation. |
189 void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); | 190 void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); |
190 bool impl_latency_takes_priority() const { | 191 bool impl_latency_takes_priority() const { |
191 return impl_latency_takes_priority_; | 192 return impl_latency_takes_priority_; |
192 } | 193 } |
193 | 194 |
194 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. | 195 // Indicates whether a draw request succeeded or not. |
195 void DidDrawIfPossibleCompleted(DrawResult result); | 196 void SetDrawResult(DrawResult result); |
196 | 197 |
197 // Indicates that a new begin main frame flow needs to be performed, either | 198 // Indicates that a new begin main frame flow needs to be performed, either |
198 // to pull updates from the main thread to the impl, or to push deltas from | 199 // to pull updates from the main thread to the impl, or to push deltas from |
199 // the impl thread to main. | 200 // the impl thread to main. |
200 void SetNeedsBeginMainFrame(); | 201 void SetNeedsBeginMainFrame(); |
201 bool needs_begin_main_frame() const { return needs_begin_main_frame_; } | 202 bool needs_begin_main_frame() const { return needs_begin_main_frame_; } |
202 | 203 |
203 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME | 204 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME |
204 // from NextAction. | 205 // from NextAction. |
205 // Indicates that all painting is complete. | 206 // Indicates that all painting is complete. |
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281 bool ShouldActivatePendingTree() const; | 282 bool ShouldActivatePendingTree() const; |
282 bool ShouldSendBeginMainFrame() const; | 283 bool ShouldSendBeginMainFrame() const; |
283 bool ShouldCommit() const; | 284 bool ShouldCommit() const; |
284 bool ShouldPrepareTiles() const; | 285 bool ShouldPrepareTiles() const; |
285 bool ShouldInvalidateOutputSurface() const; | 286 bool ShouldInvalidateOutputSurface() const; |
286 | 287 |
287 void WillAnimate(); | 288 void WillAnimate(); |
288 void WillSendBeginMainFrame(); | 289 void WillSendBeginMainFrame(); |
289 void WillCommit(bool commit_had_no_updates); | 290 void WillCommit(bool commit_had_no_updates); |
290 void WillActivate(); | 291 void WillActivate(); |
291 void WillDraw(bool did_request_swap); | 292 void WillDraw(); |
292 void WillBeginOutputSurfaceCreation(); | 293 void WillBeginOutputSurfaceCreation(); |
293 void WillPrepareTiles(); | 294 void WillPrepareTiles(); |
294 void WillInvalidateOutputSurface(); | 295 void WillInvalidateOutputSurface(); |
295 | 296 |
297 void DidDraw(bool did_request_swap); | |
298 | |
296 const SchedulerSettings settings_; | 299 const SchedulerSettings settings_; |
297 | 300 |
298 OutputSurfaceState output_surface_state_; | 301 OutputSurfaceState output_surface_state_; |
299 BeginImplFrameState begin_impl_frame_state_; | 302 BeginImplFrameState begin_impl_frame_state_; |
300 BeginMainFrameState begin_main_frame_state_; | 303 BeginMainFrameState begin_main_frame_state_; |
301 ForcedRedrawOnTimeoutState forced_redraw_state_; | 304 ForcedRedrawOnTimeoutState forced_redraw_state_; |
302 | 305 |
303 // These are used for tracing only. | 306 // These are used for tracing only. |
304 int commit_count_; | 307 int commit_count_; |
305 int current_frame_number_; | 308 int current_frame_number_; |
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319 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 322 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
320 // we start throttling ACTION_PREPARE_TILES such that we average one | 323 // we start throttling ACTION_PREPARE_TILES such that we average one |
321 // PrepareTiles per BeginImplFrame. | 324 // PrepareTiles per BeginImplFrame. |
322 int prepare_tiles_funnel_; | 325 int prepare_tiles_funnel_; |
323 | 326 |
324 int consecutive_checkerboard_animations_; | 327 int consecutive_checkerboard_animations_; |
325 int max_pending_swaps_; | 328 int max_pending_swaps_; |
326 int pending_swaps_; | 329 int pending_swaps_; |
327 int swaps_with_current_output_surface_; | 330 int swaps_with_current_output_surface_; |
328 bool needs_redraw_; | 331 bool needs_redraw_; |
332 DrawResult last_draw_result_; | |
329 bool needs_animate_; | 333 bool needs_animate_; |
330 bool needs_prepare_tiles_; | 334 bool needs_prepare_tiles_; |
331 bool needs_begin_main_frame_; | 335 bool needs_begin_main_frame_; |
332 bool visible_; | 336 bool visible_; |
333 bool can_start_; | 337 bool can_start_; |
334 bool can_draw_; | 338 bool can_draw_; |
335 bool has_pending_tree_; | 339 bool has_pending_tree_; |
336 bool pending_tree_is_ready_for_activation_; | 340 bool pending_tree_is_ready_for_activation_; |
337 bool active_tree_needs_first_draw_; | 341 bool active_tree_needs_first_draw_; |
338 bool did_create_and_initialize_first_output_surface_; | 342 bool did_create_and_initialize_first_output_surface_; |
339 bool impl_latency_takes_priority_; | 343 bool impl_latency_takes_priority_; |
340 bool main_thread_missed_last_deadline_; | 344 bool main_thread_missed_last_deadline_; |
341 bool skip_next_begin_main_frame_to_reduce_latency_; | 345 bool skip_next_begin_main_frame_to_reduce_latency_; |
342 bool continuous_painting_; | 346 bool continuous_painting_; |
343 bool children_need_begin_frames_; | 347 bool children_need_begin_frames_; |
344 bool defer_commits_; | 348 bool defer_commits_; |
345 bool video_needs_begin_frames_; | 349 bool video_needs_begin_frames_; |
346 bool last_commit_had_no_updates_; | 350 bool last_commit_had_no_updates_; |
347 bool wait_for_ready_to_draw_; | 351 bool wait_for_ready_to_draw_; |
348 bool did_request_swap_in_last_frame_; | 352 bool did_request_swap_in_last_frame_; |
349 bool did_perform_swap_in_last_draw_; | 353 bool did_perform_swap_in_last_draw_; |
350 | 354 |
351 private: | 355 private: |
352 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 356 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
353 }; | 357 }; |
354 | 358 |
355 } // namespace cc | 359 } // namespace cc |
356 | 360 |
357 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 361 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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