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Side by Side Diff: components/proximity_auth/connection.h

Issue 1264703003: Implement debugging local unlock keys in chrome://proximity-auth. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase + fixes Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_H
6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_H 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_H
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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47 const RemoteDevice& remote_device() const { return remote_device_; } 47 const RemoteDevice& remote_device() const { return remote_device_; }
48 48
49 // Abstract methods that subclasses should implement: 49 // Abstract methods that subclasses should implement:
50 50
51 // Attempts to connect to the remote device if not already connected. 51 // Attempts to connect to the remote device if not already connected.
52 virtual void Connect() = 0; 52 virtual void Connect() = 0;
53 53
54 // Disconnects from the remote device. 54 // Disconnects from the remote device.
55 virtual void Disconnect() = 0; 55 virtual void Disconnect() = 0;
56 56
57 Status status() const { return status_; }
58
57 protected: 59 protected:
58 // Sets the connection's status to |status|. If this is different from the 60 // Sets the connection's status to |status|. If this is different from the
59 // previous status, notifies observers of the change in status. 61 // previous status, notifies observers of the change in status.
60 // Virtual for testing. 62 // Virtual for testing.
61 virtual void SetStatus(Status status); 63 virtual void SetStatus(Status status);
62 64
63 Status status() const { return status_; }
64
65 // Called after attempting to send bytes over the connection, whether the 65 // Called after attempting to send bytes over the connection, whether the
66 // message was successfully sent or not. 66 // message was successfully sent or not.
67 // Virtual for testing. 67 // Virtual for testing.
68 virtual void OnDidSendMessage(const WireMessage& message, bool success); 68 virtual void OnDidSendMessage(const WireMessage& message, bool success);
69 69
70 // Called when bytes are read from the connection. There should not be a send 70 // Called when bytes are read from the connection. There should not be a send
71 // in progress when this function is called. 71 // in progress when this function is called.
72 // Virtual for testing. 72 // Virtual for testing.
73 virtual void OnBytesReceived(const std::string& bytes); 73 virtual void OnBytesReceived(const std::string& bytes);
74 74
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108 108
109 // Whether a message is currently in the process of being sent. 109 // Whether a message is currently in the process of being sent.
110 bool is_sending_message_; 110 bool is_sending_message_;
111 111
112 DISALLOW_COPY_AND_ASSIGN(Connection); 112 DISALLOW_COPY_AND_ASSIGN(Connection);
113 }; 113 };
114 114
115 } // namespace proximity_auth 115 } // namespace proximity_auth
116 116
117 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_H 117 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_H
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