| Index: Source/WebCore/rendering/svg/RenderSVGShape.cpp
|
| ===================================================================
|
| --- Source/WebCore/rendering/svg/RenderSVGShape.cpp (revision 145114)
|
| +++ Source/WebCore/rendering/svg/RenderSVGShape.cpp (working copy)
|
| @@ -297,13 +297,13 @@
|
| }
|
|
|
| if (drawsOutline)
|
| - paintOutline(childPaintInfo.context, IntRect(boundingBox));
|
| + paintOutline(childPaintInfo, IntRect(boundingBox));
|
| }
|
| }
|
|
|
| // This method is called from inside paintOutline() since we call paintOutline()
|
| // while transformed to our coord system, return local coords
|
| -void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&)
|
| +void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
|
| {
|
| IntRect rect = enclosingIntRect(repaintRectInLocalCoordinates());
|
| if (!rect.isEmpty())
|
|
|