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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL | 8 // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL |
9 // DO NOT USE -- FOR INTERNAL TESTING ONLY | 9 // DO NOT USE -- FOR INTERNAL TESTING ONLY |
10 | 10 |
11 #ifndef sk_shader_DEFINED | 11 #ifndef sk_shader_DEFINED |
12 #define sk_shader_DEFINED | 12 #define sk_shader_DEFINED |
13 | 13 |
14 #include "sk_types.h" | 14 #include "sk_types.h" |
15 | 15 |
16 SK_C_PLUS_PLUS_BEGIN_GUARD | 16 SK_C_PLUS_PLUS_BEGIN_GUARD |
17 | 17 |
18 void sk_shader_ref(sk_shader_t*); | 18 void sk_shader_ref(sk_shader_t*); |
19 void sk_shader_unref(sk_shader_t*); | 19 void sk_shader_unref(sk_shader_t*); |
20 | 20 |
21 typedef enum { | 21 typedef enum { |
22 CLAMP_SK_SHADER_TILEMODE, | 22 CLAMP_SK_SHADER_TILEMODE, |
23 REPEAT_SK_SHADER_TILEMODE, | 23 REPEAT_SK_SHADER_TILEMODE, |
24 MIRROR_SK_SHADER_TILEMODE, | 24 MIRROR_SK_SHADER_TILEMODE, |
25 } sk_shader_tilemode_t; | 25 } sk_shader_tilemode_t; |
26 | 26 |
27 sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2], | 27 /** |
| 28 Returns a shader that generates a linear gradient between the two |
| 29 specified points. |
| 30 |
| 31 @param points The start and end points for the gradient. |
| 32 @param colors The array[count] of colors, to be distributed between |
| 33 the two points |
| 34 @param colorPos May be NULL. array[count] of SkScalars, or NULL, of |
| 35 the relative position of each corresponding color |
| 36 in the colors array. If this is NULL, the the |
| 37 colors are distributed evenly between the start |
| 38 and end point. If this is not null, the values |
| 39 must begin with 0, end with 1.0, and intermediate |
| 40 values must be strictly increasing. |
| 41 @param colorCount Must be >=2. The number of colors (and pos if not |
| 42 NULL) entries. |
| 43 @param mode The tiling mode |
| 44 */ |
| 45 sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t points[2], |
28 const sk_color_t colors[], | 46 const sk_color_t colors[], |
29 const float colorPos[], | 47 const float colorPos[], |
30 int colorCount, | 48 int colorCount, |
31 sk_shader_tilemode_t tileMode, | 49 sk_shader_tilemode_t tileMode, |
32 const sk_matrix_t* localMatrix); | 50 const sk_matrix_t* localMatrix); |
33 | 51 |
34 | 52 |
| 53 /** |
| 54 Returns a shader that generates a radial gradient given the center |
| 55 and radius. |
| 56 |
| 57 @param center The center of the circle for this gradient |
| 58 @param radius Must be positive. The radius of the circle for this |
| 59 gradient |
| 60 @param colors The array[count] of colors, to be distributed |
| 61 between the center and edge of the circle |
| 62 @param colorPos May be NULL. The array[count] of the relative |
| 63 position of each corresponding color in the colors |
| 64 array. If this is NULL, the the colors are |
| 65 distributed evenly between the center and edge of |
| 66 the circle. If this is not null, the values must |
| 67 begin with 0, end with 1.0, and intermediate |
| 68 values must be strictly increasing. |
| 69 @param count Must be >= 2. The number of colors (and pos if not |
| 70 NULL) entries |
| 71 @param tileMode The tiling mode |
| 72 @param localMatrix May be NULL |
| 73 */ |
| 74 sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* center, |
| 75 float radius, |
| 76 const sk_color_t colors[], |
| 77 const float colorPos[], |
| 78 int colorCount, |
| 79 sk_shader_tilemode_t tileMode, |
| 80 const sk_matrix_t* localMatrix); |
| 81 |
| 82 /** |
| 83 Returns a shader that generates a sweep gradient given a center. |
| 84 |
| 85 @param center The coordinates of the center of the sweep |
| 86 @param colors The array[count] of colors, to be distributed around |
| 87 the center. |
| 88 @param colorPos May be NULL. The array[count] of the relative |
| 89 position of each corresponding color in the colors |
| 90 array. If this is NULL, the the colors are |
| 91 distributed evenly between the center and edge of |
| 92 the circle. If this is not null, the values must |
| 93 begin with 0, end with 1.0, and intermediate |
| 94 values must be strictly increasing. |
| 95 @param colorCount Must be >= 2. The number of colors (and pos if |
| 96 not NULL) entries |
| 97 @param localMatrix May be NULL |
| 98 */ |
| 99 sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* center, |
| 100 const sk_color_t colors[], |
| 101 const float colorPos[], |
| 102 int colorCount, |
| 103 const sk_matrix_t* localMatrix); |
| 104 |
| 105 /** |
| 106 Returns a shader that generates a conical gradient given two circles, or |
| 107 returns NULL if the inputs are invalid. The gradient interprets the |
| 108 two circles according to the following HTML spec. |
| 109 http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient |
| 110 |
| 111 Returns a shader that generates a sweep gradient given a center. |
| 112 |
| 113 @param start, startRadius Defines the first circle. |
| 114 @param end, endRadius Defines the first circle. |
| 115 @param colors The array[count] of colors, to be distributed between |
| 116 the two circles. |
| 117 @param colorPos May be NULL. The array[count] of the relative |
| 118 position of each corresponding color in the colors |
| 119 array. If this is NULL, the the colors are |
| 120 distributed evenly between the two circles. If |
| 121 this is not null, the values must begin with 0, |
| 122 end with 1.0, and intermediate values must be |
| 123 strictly increasing. |
| 124 @param colorCount Must be >= 2. The number of colors (and pos if |
| 125 not NULL) entries |
| 126 @param tileMode The tiling mode |
| 127 @param localMatrix May be NULL |
| 128 |
| 129 */ |
| 130 sk_shader_t* sk_shader_new_two_point_conical_gradient( |
| 131 const sk_point_t* start, |
| 132 float startRadius, |
| 133 const sk_point_t* end, |
| 134 float endRadius, |
| 135 const sk_color_t colors[], |
| 136 const float colorPos[], |
| 137 int colorCount, |
| 138 sk_shader_tilemode_t tileMode, |
| 139 const sk_matrix_t* localMatrix); |
| 140 |
35 SK_C_PLUS_PLUS_END_GUARD | 141 SK_C_PLUS_PLUS_END_GUARD |
36 | 142 |
37 #endif | 143 #endif |
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