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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL | 8 // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL |
9 // DO NOT USE -- FOR INTERNAL TESTING ONLY | 9 // DO NOT USE -- FOR INTERNAL TESTING ONLY |
10 | 10 |
11 #ifndef sk_shader_DEFINED | 11 #ifndef sk_shader_DEFINED |
12 #define sk_shader_DEFINED | 12 #define sk_shader_DEFINED |
13 | 13 |
14 #include "sk_types.h" | 14 #include "sk_types.h" |
15 | 15 |
16 SK_C_PLUS_PLUS_BEGIN_GUARD | 16 SK_C_PLUS_PLUS_BEGIN_GUARD |
17 | 17 |
18 void sk_shader_ref(sk_shader_t*); | 18 void sk_shader_ref(sk_shader_t*); |
19 void sk_shader_unref(sk_shader_t*); | 19 void sk_shader_unref(sk_shader_t*); |
20 | 20 |
21 typedef enum { | 21 typedef enum { |
22 CLAMP_SK_SHADER_TILEMODE, | 22 CLAMP_SK_SHADER_TILEMODE, |
23 REPEAT_SK_SHADER_TILEMODE, | 23 REPEAT_SK_SHADER_TILEMODE, |
24 MIRROR_SK_SHADER_TILEMODE, | 24 MIRROR_SK_SHADER_TILEMODE, |
25 } sk_shader_tilemode_t; | 25 } sk_shader_tilemode_t; |
26 | 26 |
27 sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2], | 27 /** |
28 Returns a shader that generates a linear gradient between the two | |
29 specified points. | |
30 | |
31 @param points The start and end points for the gradient. | |
32 @param colors The array[count] of colors, to be distributed between | |
33 the two points | |
34 @param colorPos May be NULL. array[count] of SkScalars, or NULL, of | |
35 the relative position of each corresponding color | |
36 in the colors array. If this is NULL, the the | |
37 colors are distributed evenly between the start | |
38 and end point. If this is not null, the values | |
39 must begin with 0, end with 1.0, and intermediate | |
40 values must be strictly increasing. | |
41 @param colorCount Must be >=2. The number of colors (and pos if not | |
42 NULL) entries. | |
43 @param mode The tiling mode | |
44 */ | |
45 sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t points[2], | |
28 const sk_color_t colors[], | 46 const sk_color_t colors[], |
29 const float colorPos[], | 47 const float colorPos[], |
30 int colorCount, | 48 int colorCount, |
31 sk_shader_tilemode_t tileMode, | 49 sk_shader_tilemode_t tileMode, |
32 const sk_matrix_t* localMatrix); | 50 const sk_matrix_t* localMatrix); |
33 | 51 |
34 | 52 |
53 /** | |
54 Returns a shader that generates a radial gradient given the center | |
55 and radius. | |
56 | |
57 @param center The center of the circle for this gradient | |
58 @param radius Must be positive. The radius of the circle for this | |
59 gradient | |
60 @param colors The array[count] of colors, to be distributed | |
61 between the center and edge of the circle | |
62 @param colorPos May be NULL. The array[count] of the relative | |
63 position of each corresponding color in the colors | |
64 array. If this is NULL, the the colors are | |
65 distributed evenly between the center and edge of | |
66 the circle. If this is not null, the values must | |
67 begin with 0, end with 1.0, and intermediate | |
68 values must be strictly increasing. | |
69 @param count Must be >= 2. The number of colors (and pos if not | |
70 NULL) entries | |
71 @param tileMode The tiling mode | |
72 @param localMatrix May be NULL | |
73 */ | |
74 sk_shader_t* sk_shader_new_radial_gradient(sk_point_t center, | |
reed1
2015/08/03 14:52:58
It this std/stable convention in C, to pass a stru
| |
75 float radius, | |
76 const sk_color_t colors[], | |
77 const float colorPos[], | |
78 int colorCount, | |
79 sk_shader_tilemode_t tileMode, | |
80 const sk_matrix_t* localMatrix); | |
81 | |
82 /** | |
83 Returns a shader that generates a sweep gradient given a center. | |
84 | |
85 @param center The coordinates of the center of the sweep | |
86 @param colors The array[count] of colors, to be distributed around | |
87 the center. | |
88 @param colorPos May be NULL. The array[count] of the relative | |
89 position of each corresponding color in the colors | |
90 array. If this is NULL, the the colors are | |
91 distributed evenly between the center and edge of | |
92 the circle. If this is not null, the values must | |
93 begin with 0, end with 1.0, and intermediate | |
94 values must be strictly increasing. | |
95 @param colorCount Must be >= 2. The number of colors (and pos if | |
96 not NULL) entries | |
97 @param localMatrix May be NULL | |
98 */ | |
99 sk_shader_t* sk_shader_new_sweep_gradient(sk_point_t center, | |
100 const sk_color_t colors[], | |
101 const float colorPos[], | |
102 int colorCount, | |
103 const sk_matrix_t* localMatrix); | |
104 | |
105 /** | |
106 Returns a shader that generates a conical gradient given two circles, or | |
107 returns NULL if the inputs are invalid. The gradient interprets the | |
108 two circles according to the following HTML spec. | |
109 http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient | |
110 | |
111 Returns a shader that generates a sweep gradient given a center. | |
112 | |
113 @param start, startRadius Defines the first circle. | |
114 @param end, endRadius Defines the first circle. | |
115 @param colors The array[count] of colors, to be distributed between | |
116 the two circles. | |
117 @param colorPos May be NULL. The array[count] of the relative | |
118 position of each corresponding color in the colors | |
119 array. If this is NULL, the the colors are | |
120 distributed evenly between the two circles. If | |
121 this is not null, the values must begin with 0, | |
122 end with 1.0, and intermediate values must be | |
123 strictly increasing. | |
124 @param colorCount Must be >= 2. The number of colors (and pos if | |
125 not NULL) entries | |
126 @param tileMode The tiling mode | |
127 @param localMatrix May be NULL | |
128 | |
129 */ | |
130 sk_shader_t* sk_shader_new_two_point_conical_gradient( | |
131 sk_point_t start, | |
132 float startRadius, | |
133 sk_point_t end, | |
134 float endRadius, | |
135 const sk_color_t colors[], | |
136 const float colorPos[], | |
137 int colorCount, | |
138 sk_shader_tilemode_t tileMode, | |
139 const sk_matrix_t* localMatrix); | |
140 | |
35 SK_C_PLUS_PLUS_END_GUARD | 141 SK_C_PLUS_PLUS_END_GUARD |
36 | 142 |
37 #endif | 143 #endif |
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