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| 1 // Copyright (c) 2015, the Fletch project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE.md file. | |
| 4 | |
| 5 #ifndef SRC_VM_IMMUTABLE_HEAP_H_ | |
| 6 #define SRC_VM_IMMUTABLE_HEAP_H_ | |
| 7 | |
| 8 #include "src/shared/globals.h" | |
| 9 #include "src/vm/heap.h" | |
| 10 | |
| 11 namespace fletch { | |
| 12 | |
| 13 class ImmutableHeap { | |
| 14 public: | |
| 15 ImmutableHeap(); | |
| 16 ~ImmutableHeap(); | |
| 17 | |
| 18 // Will return a [Heap] which will have an allocation budget which is | |
| 19 // ``. | |
|
Mads Ager (google)
2015/08/05 10:19:02
Finish comment please.
kustermann
2015/08/05 11:11:46
Done.
| |
| 20 Heap* AcquirePart(); | |
| 21 // Will return `true` if the caller should trigger an immutable GC. | |
|
Mads Ager (google)
2015/08/05 10:19:02
Newline before comment?
kustermann
2015/08/05 11:11:46
Done.
| |
| 22 // | |
| 23 // It is assumed that this function gets only called on allocation failures. | |
|
Mads Ager (google)
2015/08/05 10:19:02
gets only called -> is called only
kustermann
2015/08/05 11:11:46
Done.
| |
| 24 bool ReleasePart(Heap* part); | |
| 25 void MergeParts(); | |
|
Mads Ager (google)
2015/08/05 10:19:03
Document this one as well?
kustermann
2015/08/05 11:11:46
Done.
| |
| 26 | |
| 27 // This method can only be called if | |
| 28 // * all acquired parts were released again | |
| 29 // * all cached parts were merged via [MergeParts] | |
| 30 void IterateProgramPointers(PointerVisitor* visitor); | |
| 31 | |
| 32 // This method can only be called if | |
| 33 // * all acquired parts were released again | |
| 34 // * all cached parts were merged via [MergeParts] | |
| 35 Heap* heap() { | |
| 36 ASSERT(outstanding_parts_ == 0 && cached_parts_ == NULL); | |
| 37 return &heap_; | |
| 38 } | |
| 39 | |
| 40 private: | |
| 41 // TODO(kustermann): Instead of having a linked list which requires heap | |
| 42 // allocations we should make a simple version of `std::vector` and use it | |
| 43 // here. | |
| 44 // [The number of parts is almost always fixed (i.e. the number of threads)] | |
| 45 struct CachedHeapPart { | |
|
Mads Ager (google)
2015/08/05 10:19:02
Let's just use a class instead of a struct. It is
kustermann
2015/08/05 11:11:46
"Let's just use a class instead of a struct. It is
| |
| 46 CachedHeapPart() : heap_part_(NULL), next_(NULL) {} | |
| 47 Heap* heap_part_; | |
| 48 struct CachedHeapPart* next_; | |
| 49 }; | |
| 50 | |
| 51 private: | |
|
Mads Ager (google)
2015/08/05 10:19:03
Remove extra 'private:'
kustermann
2015/08/05 11:11:46
Done.
| |
| 52 bool HasCachedParts() { return cached_parts_ != NULL; } | |
| 53 void AddCachedPart(Heap* heap); | |
| 54 Heap* RemoveCachedPart(); | |
| 55 | |
| 56 int number_of_hw_threads_; | |
| 57 | |
| 58 Mutex* heap_mutex_; | |
| 59 Heap heap_; | |
| 60 int outstanding_parts_; | |
| 61 CachedHeapPart* cached_parts_; | |
|
Mads Ager (google)
2015/08/05 10:19:02
I guess these are the parts that are no longer out
kustermann
2015/08/05 11:11:46
Done.
Picked "number_of_unmerged_parts_" and remo
| |
| 62 int ticks_; | |
| 63 }; | |
| 64 | |
| 65 } // namespace fletch | |
| 66 | |
| 67 | |
| 68 #endif // SRC_VM_IMMUTABLE_HEAP_H_ | |
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