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Side by Side Diff: src/vm/immutable_heap.h

Issue 1263043007: Add ImmutableHeap class consisting of parts (Closed) Base URL: git@github.com:dart-lang/fletch.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright (c) 2015, the Fletch project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE.md file.
4
5 #ifndef SRC_VM_IMMUTABLE_HEAP_H_
6 #define SRC_VM_IMMUTABLE_HEAP_H_
7
8 #include "src/shared/globals.h"
9 #include "src/vm/heap.h"
10
11 namespace fletch {
12
13 class ImmutableHeap {
14 public:
15 ImmutableHeap();
16 ~ImmutableHeap();
17
18 // Will return a [Heap] which will have an allocation budget which is
19 // ``.
Mads Ager (google) 2015/08/05 10:19:02 Finish comment please.
kustermann 2015/08/05 11:11:46 Done.
20 Heap* AcquirePart();
21 // Will return `true` if the caller should trigger an immutable GC.
Mads Ager (google) 2015/08/05 10:19:02 Newline before comment?
kustermann 2015/08/05 11:11:46 Done.
22 //
23 // It is assumed that this function gets only called on allocation failures.
Mads Ager (google) 2015/08/05 10:19:02 gets only called -> is called only
kustermann 2015/08/05 11:11:46 Done.
24 bool ReleasePart(Heap* part);
25 void MergeParts();
Mads Ager (google) 2015/08/05 10:19:03 Document this one as well?
kustermann 2015/08/05 11:11:46 Done.
26
27 // This method can only be called if
28 // * all acquired parts were released again
29 // * all cached parts were merged via [MergeParts]
30 void IterateProgramPointers(PointerVisitor* visitor);
31
32 // This method can only be called if
33 // * all acquired parts were released again
34 // * all cached parts were merged via [MergeParts]
35 Heap* heap() {
36 ASSERT(outstanding_parts_ == 0 && cached_parts_ == NULL);
37 return &heap_;
38 }
39
40 private:
41 // TODO(kustermann): Instead of having a linked list which requires heap
42 // allocations we should make a simple version of `std::vector` and use it
43 // here.
44 // [The number of parts is almost always fixed (i.e. the number of threads)]
45 struct CachedHeapPart {
Mads Ager (google) 2015/08/05 10:19:02 Let's just use a class instead of a struct. It is
kustermann 2015/08/05 11:11:46 "Let's just use a class instead of a struct. It is
46 CachedHeapPart() : heap_part_(NULL), next_(NULL) {}
47 Heap* heap_part_;
48 struct CachedHeapPart* next_;
49 };
50
51 private:
Mads Ager (google) 2015/08/05 10:19:03 Remove extra 'private:'
kustermann 2015/08/05 11:11:46 Done.
52 bool HasCachedParts() { return cached_parts_ != NULL; }
53 void AddCachedPart(Heap* heap);
54 Heap* RemoveCachedPart();
55
56 int number_of_hw_threads_;
57
58 Mutex* heap_mutex_;
59 Heap heap_;
60 int outstanding_parts_;
61 CachedHeapPart* cached_parts_;
Mads Ager (google) 2015/08/05 10:19:02 I guess these are the parts that are no longer out
kustermann 2015/08/05 11:11:46 Done. Picked "number_of_unmerged_parts_" and remo
62 int ticks_;
63 };
64
65 } // namespace fletch
66
67
68 #endif // SRC_VM_IMMUTABLE_HEAP_H_
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