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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_image_memory.h" | 5 #include "ui/gl/gl_image_memory.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 #include "ui/gl/scoped_binders.h" | 10 #include "ui/gl/scoped_binders.h" |
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28 case GL_RGBA: | 28 case GL_RGBA: |
29 case GL_BGRA_EXT: | 29 case GL_BGRA_EXT: |
30 return true; | 30 return true; |
31 default: | 31 default: |
32 return false; | 32 return false; |
33 } | 33 } |
34 } | 34 } |
35 | 35 |
36 bool ValidFormat(GpuMemoryBuffer::Format format) { | 36 bool ValidFormat(GpuMemoryBuffer::Format format) { |
37 switch (format) { | 37 switch (format) { |
| 38 case GpuMemoryBuffer::ASTC: |
38 case GpuMemoryBuffer::ATC: | 39 case GpuMemoryBuffer::ATC: |
39 case GpuMemoryBuffer::ATCIA: | 40 case GpuMemoryBuffer::ATCIA: |
40 case GpuMemoryBuffer::DXT1: | 41 case GpuMemoryBuffer::DXT1: |
41 case GpuMemoryBuffer::DXT5: | 42 case GpuMemoryBuffer::DXT5: |
42 case GpuMemoryBuffer::ETC1: | 43 case GpuMemoryBuffer::ETC1: |
43 case GpuMemoryBuffer::R_8: | 44 case GpuMemoryBuffer::R_8: |
44 case GpuMemoryBuffer::RGBA_4444: | 45 case GpuMemoryBuffer::RGBA_4444: |
45 case GpuMemoryBuffer::RGBA_8888: | 46 case GpuMemoryBuffer::RGBA_8888: |
46 case GpuMemoryBuffer::BGRA_8888: | 47 case GpuMemoryBuffer::BGRA_8888: |
47 return true; | 48 return true; |
48 case GpuMemoryBuffer::RGBX_8888: | 49 case GpuMemoryBuffer::RGBX_8888: |
49 case GpuMemoryBuffer::YUV_420: | 50 case GpuMemoryBuffer::YUV_420: |
50 return false; | 51 return false; |
51 } | 52 } |
52 | 53 |
53 NOTREACHED(); | 54 NOTREACHED(); |
54 return false; | 55 return false; |
55 } | 56 } |
56 | 57 |
57 bool IsCompressedFormat(GpuMemoryBuffer::Format format) { | 58 bool IsCompressedFormat(GpuMemoryBuffer::Format format) { |
58 switch (format) { | 59 switch (format) { |
| 60 case GpuMemoryBuffer::ASTC: |
59 case GpuMemoryBuffer::ATC: | 61 case GpuMemoryBuffer::ATC: |
60 case GpuMemoryBuffer::ATCIA: | 62 case GpuMemoryBuffer::ATCIA: |
61 case GpuMemoryBuffer::DXT1: | 63 case GpuMemoryBuffer::DXT1: |
62 case GpuMemoryBuffer::DXT5: | 64 case GpuMemoryBuffer::DXT5: |
63 case GpuMemoryBuffer::ETC1: | 65 case GpuMemoryBuffer::ETC1: |
64 case GpuMemoryBuffer::YUV_420: | 66 case GpuMemoryBuffer::YUV_420: |
65 return true; | 67 return true; |
66 case GpuMemoryBuffer::R_8: | 68 case GpuMemoryBuffer::R_8: |
67 case GpuMemoryBuffer::RGBA_4444: | 69 case GpuMemoryBuffer::RGBA_4444: |
68 case GpuMemoryBuffer::RGBA_8888: | 70 case GpuMemoryBuffer::RGBA_8888: |
69 case GpuMemoryBuffer::BGRA_8888: | 71 case GpuMemoryBuffer::BGRA_8888: |
70 case GpuMemoryBuffer::RGBX_8888: | 72 case GpuMemoryBuffer::RGBX_8888: |
71 return false; | 73 return false; |
72 } | 74 } |
73 | 75 |
74 NOTREACHED(); | 76 NOTREACHED(); |
75 return false; | 77 return false; |
76 } | 78 } |
77 | 79 |
78 GLenum TextureFormat(GpuMemoryBuffer::Format format) { | 80 GLenum TextureFormat(GpuMemoryBuffer::Format format) { |
79 switch (format) { | 81 switch (format) { |
| 82 case GpuMemoryBuffer::ASTC: |
| 83 return GL_COMPRESSED_RGBA_ASTC_4x4_KHR; |
80 case GpuMemoryBuffer::ATC: | 84 case GpuMemoryBuffer::ATC: |
81 return GL_ATC_RGB_AMD; | 85 return GL_ATC_RGB_AMD; |
82 case GpuMemoryBuffer::ATCIA: | 86 case GpuMemoryBuffer::ATCIA: |
83 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; | 87 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
84 case GpuMemoryBuffer::DXT1: | 88 case GpuMemoryBuffer::DXT1: |
85 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | 89 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
86 case GpuMemoryBuffer::DXT5: | 90 case GpuMemoryBuffer::DXT5: |
87 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; | 91 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
88 case GpuMemoryBuffer::ETC1: | 92 case GpuMemoryBuffer::ETC1: |
89 return GL_ETC1_RGB8_OES; | 93 return GL_ETC1_RGB8_OES; |
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109 } | 113 } |
110 | 114 |
111 GLenum DataType(GpuMemoryBuffer::Format format) { | 115 GLenum DataType(GpuMemoryBuffer::Format format) { |
112 switch (format) { | 116 switch (format) { |
113 case GpuMemoryBuffer::RGBA_4444: | 117 case GpuMemoryBuffer::RGBA_4444: |
114 return GL_UNSIGNED_SHORT_4_4_4_4; | 118 return GL_UNSIGNED_SHORT_4_4_4_4; |
115 case GpuMemoryBuffer::RGBA_8888: | 119 case GpuMemoryBuffer::RGBA_8888: |
116 case GpuMemoryBuffer::BGRA_8888: | 120 case GpuMemoryBuffer::BGRA_8888: |
117 case GpuMemoryBuffer::R_8: | 121 case GpuMemoryBuffer::R_8: |
118 return GL_UNSIGNED_BYTE; | 122 return GL_UNSIGNED_BYTE; |
| 123 case GpuMemoryBuffer::ASTC: |
119 case GpuMemoryBuffer::ATC: | 124 case GpuMemoryBuffer::ATC: |
120 case GpuMemoryBuffer::ATCIA: | 125 case GpuMemoryBuffer::ATCIA: |
121 case GpuMemoryBuffer::DXT1: | 126 case GpuMemoryBuffer::DXT1: |
122 case GpuMemoryBuffer::DXT5: | 127 case GpuMemoryBuffer::DXT5: |
123 case GpuMemoryBuffer::ETC1: | 128 case GpuMemoryBuffer::ETC1: |
124 case GpuMemoryBuffer::RGBX_8888: | 129 case GpuMemoryBuffer::RGBX_8888: |
125 case GpuMemoryBuffer::YUV_420: | 130 case GpuMemoryBuffer::YUV_420: |
126 NOTREACHED(); | 131 NOTREACHED(); |
127 return 0; | 132 return 0; |
128 } | 133 } |
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170 // static | 175 // static |
171 bool GLImageMemory::StrideInBytes(size_t width, | 176 bool GLImageMemory::StrideInBytes(size_t width, |
172 GpuMemoryBuffer::Format format, | 177 GpuMemoryBuffer::Format format, |
173 size_t* stride_in_bytes) { | 178 size_t* stride_in_bytes) { |
174 base::CheckedNumeric<size_t> checked_stride = width; | 179 base::CheckedNumeric<size_t> checked_stride = width; |
175 switch (format) { | 180 switch (format) { |
176 case GpuMemoryBuffer::ATCIA: | 181 case GpuMemoryBuffer::ATCIA: |
177 case GpuMemoryBuffer::DXT5: | 182 case GpuMemoryBuffer::DXT5: |
178 *stride_in_bytes = width; | 183 *stride_in_bytes = width; |
179 return true; | 184 return true; |
| 185 case GpuMemoryBuffer::ASTC: |
180 case GpuMemoryBuffer::ATC: | 186 case GpuMemoryBuffer::ATC: |
181 case GpuMemoryBuffer::DXT1: | 187 case GpuMemoryBuffer::DXT1: |
182 case GpuMemoryBuffer::ETC1: | 188 case GpuMemoryBuffer::ETC1: |
183 DCHECK_EQ(width % 2, 0u); | 189 DCHECK_EQ(width % 2, 0u); |
184 *stride_in_bytes = width / 2; | 190 *stride_in_bytes = width / 2; |
185 return true; | 191 return true; |
186 case GpuMemoryBuffer::R_8: | 192 case GpuMemoryBuffer::R_8: |
187 checked_stride += 3; | 193 checked_stride += 3; |
188 if (!checked_stride.IsValid()) | 194 if (!checked_stride.IsValid()) |
189 return false; | 195 return false; |
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433 size_.width(), | 439 size_.width(), |
434 size_.height(), | 440 size_.height(), |
435 0, // border | 441 0, // border |
436 DataFormat(format_), | 442 DataFormat(format_), |
437 DataType(format_), | 443 DataType(format_), |
438 memory_); | 444 memory_); |
439 } | 445 } |
440 } | 446 } |
441 | 447 |
442 } // namespace gfx | 448 } // namespace gfx |
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