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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImage_Gpu_DEFINED | 8 #ifndef SkImage_Gpu_DEFINED |
9 #define SkImage_Gpu_DEFINED | 9 #define SkImage_Gpu_DEFINED |
10 | 10 |
| 11 #include "SkAtomics.h" |
11 #include "GrTexture.h" | 12 #include "GrTexture.h" |
12 #include "GrGpuResourcePriv.h" | 13 #include "GrGpuResourcePriv.h" |
13 #include "SkBitmap.h" | 14 #include "SkBitmap.h" |
14 #include "SkImage_Base.h" | 15 #include "SkImage_Base.h" |
15 #include "SkImagePriv.h" | 16 #include "SkImagePriv.h" |
16 #include "SkSurface.h" | 17 #include "SkSurface.h" |
17 | 18 |
18 class SkImage_Gpu : public SkImage_Base { | 19 class SkImage_Gpu : public SkImage_Base { |
19 public: | 20 public: |
20 | |
21 | |
22 /** | 21 /** |
23 * An "image" can be a subset/window into a larger texture, so we explicit
take the | 22 * An "image" can be a subset/window into a larger texture, so we explicit
take the |
24 * width and height. | 23 * width and height. |
25 */ | 24 */ |
26 SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType, GrTexture*, | 25 SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType, GrTexture*, |
27 int sampleCountForNewSurfaces, SkSurface::Budgeted); | 26 int sampleCountForNewSurfaces, SkSurface::Budgeted); |
| 27 ~SkImage_Gpu() override; |
28 | 28 |
29 void applyBudgetDecision() const { | 29 void applyBudgetDecision() const { |
30 GrTexture* tex = this->getTexture(); | 30 GrTexture* tex = this->getTexture(); |
31 SkASSERT(tex); | 31 SkASSERT(tex); |
32 if (fBudgeted) { | 32 if (fBudgeted) { |
33 tex->resourcePriv().makeBudgeted(); | 33 tex->resourcePriv().makeBudgeted(); |
34 } else { | 34 } else { |
35 tex->resourcePriv().makeUnbudgeted(); | 35 tex->resourcePriv().makeUnbudgeted(); |
36 } | 36 } |
37 } | 37 } |
38 | 38 |
39 bool getROPixels(SkBitmap*) const override; | 39 bool getROPixels(SkBitmap*) const override; |
40 GrTexture* getTexture() const override { return fTexture; } | 40 GrTexture* getTexture() const override { return fTexture; } |
41 SkShader* onNewShader(SkShader::TileMode, | 41 SkShader* onNewShader(SkShader::TileMode, |
42 SkShader::TileMode, | 42 SkShader::TileMode, |
43 const SkMatrix* localMatrix) const override; | 43 const SkMatrix* localMatrix) const override; |
44 bool isOpaque() const override; | 44 bool isOpaque() const override; |
45 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove
rride; | 45 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove
rride; |
46 bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes, | 46 bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes, |
47 int srcX, int srcY) const override; | 47 int srcX, int srcY) const override; |
48 | 48 |
49 private: | 49 private: |
50 SkAutoTUnref<GrTexture> fTexture; | 50 SkAutoTUnref<GrTexture> fTexture; |
51 const int fSampleCountForNewSurfaces; // 0 if we don't know | 51 const int fSampleCountForNewSurfaces; // 0 if we don't k
now |
52 const SkAlphaType fAlphaType; | 52 const SkAlphaType fAlphaType; |
53 SkSurface::Budgeted fBudgeted; | 53 const SkSurface::Budgeted fBudgeted; |
| 54 mutable SkAtomic<bool> fAddedRasterVersionToCache; |
| 55 |
54 | 56 |
55 typedef SkImage_Base INHERITED; | 57 typedef SkImage_Base INHERITED; |
56 }; | 58 }; |
57 | 59 |
58 #endif | 60 #endif |
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