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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/assembler.h" | 5 #include "src/assembler.h" |
6 #include "src/macro-assembler.h" | 6 #include "src/macro-assembler.h" |
7 | 7 |
8 #include "src/compiler/linkage.h" | 8 #include "src/compiler/linkage.h" |
9 | 9 |
10 #include "src/zone.h" | 10 #include "src/zone.h" |
11 | 11 |
12 namespace v8 { | 12 namespace v8 { |
13 namespace internal { | 13 namespace internal { |
14 namespace compiler { | 14 namespace compiler { |
15 | 15 |
16 namespace { | 16 namespace { |
17 // Platform-specific configuration for C calling convention. | 17 // Platform-specific configuration for C calling convention. |
18 LinkageLocation regloc(Register reg) { | 18 LinkageLocation regloc(Register reg) { |
19 return LinkageLocation(Register::ToAllocationIndex(reg)); | 19 return LinkageLocation::ForRegister(Register::ToAllocationIndex(reg)); |
20 } | 20 } |
21 | 21 |
22 | 22 |
23 LinkageLocation stackloc(int i) { | 23 LinkageLocation stackloc(int i) { |
24 DCHECK_LT(i, 0); | 24 DCHECK_LT(i, 0); |
25 return LinkageLocation(i); | 25 return LinkageLocation::ForCallerFrameSlot(i); |
26 } | 26 } |
27 | 27 |
28 | 28 |
29 #if V8_TARGET_ARCH_IA32 | 29 #if V8_TARGET_ARCH_IA32 |
30 // =========================================================================== | 30 // =========================================================================== |
31 // == ia32 =================================================================== | 31 // == ia32 =================================================================== |
32 // =========================================================================== | 32 // =========================================================================== |
33 #define RETURN_REGISTER_0 eax | 33 #define RETURN_REGISTER_0 eax |
34 #define RETURN_REGISTER_1 edx | 34 #define RETURN_REGISTER_1 edx |
35 #define CALLEE_SAVE_REGISTERS esi.bit() | edi.bit() | ebx.bit() | 35 #define CALLEE_SAVE_REGISTERS esi.bit() | edi.bit() | ebx.bit() |
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219 #endif | 219 #endif |
220 | 220 |
221 #ifdef CALLEE_SAVE_FP_REGISTERS | 221 #ifdef CALLEE_SAVE_FP_REGISTERS |
222 const RegList kCalleeSaveFPRegisters = CALLEE_SAVE_FP_REGISTERS; | 222 const RegList kCalleeSaveFPRegisters = CALLEE_SAVE_FP_REGISTERS; |
223 #else | 223 #else |
224 const RegList kCalleeSaveFPRegisters = 0; | 224 const RegList kCalleeSaveFPRegisters = 0; |
225 #endif | 225 #endif |
226 | 226 |
227 // The target for C calls is always an address (i.e. machine pointer). | 227 // The target for C calls is always an address (i.e. machine pointer). |
228 MachineType target_type = kMachPtr; | 228 MachineType target_type = kMachPtr; |
229 LinkageLocation target_loc = LinkageLocation::AnyRegister(); | 229 LinkageLocation target_loc = LinkageLocation::ForAnyRegister(); |
230 return new (zone) CallDescriptor( // -- | 230 return new (zone) CallDescriptor( // -- |
231 CallDescriptor::kCallAddress, // kind | 231 CallDescriptor::kCallAddress, // kind |
232 target_type, // target MachineType | 232 target_type, // target MachineType |
233 target_loc, // target location | 233 target_loc, // target location |
234 msig, // machine_sig | 234 msig, // machine_sig |
235 locations.Build(), // location_sig | 235 locations.Build(), // location_sig |
236 0, // js_parameter_count | 236 0, // js_parameter_count |
237 Operator::kNoProperties, // properties | 237 Operator::kNoProperties, // properties |
238 kCalleeSaveRegisters, // callee-saved registers | 238 kCalleeSaveRegisters, // callee-saved registers |
239 kCalleeSaveFPRegisters, // callee-saved fp regs | 239 kCalleeSaveFPRegisters, // callee-saved fp regs |
240 CallDescriptor::kNoFlags, // flags | 240 CallDescriptor::kNoFlags, // flags |
241 "c-call"); | 241 "c-call"); |
242 } | 242 } |
243 } | 243 } |
244 } | 244 } |
245 } | 245 } |
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