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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/application/public/cpp/content_handler_factory.h" | 5 #include "mojo/application/public/cpp/content_handler_factory.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
13 #include "base/thread_task_runner_handle.h" | 13 #include "base/thread_task_runner_handle.h" |
14 #include "base/threading/platform_thread.h" | 14 #include "base/threading/platform_thread.h" |
15 #include "mojo/application/public/cpp/application_connection.h" | 15 #include "mojo/application/public/cpp/application_connection.h" |
16 #include "mojo/application/public/cpp/application_delegate.h" | 16 #include "mojo/application/public/cpp/application_delegate.h" |
17 #include "mojo/application/public/cpp/application_impl.h" | 17 #include "mojo/application/public/cpp/application_impl.h" |
18 #include "mojo/application/public/cpp/application_runner.h" | 18 #include "mojo/application/public/cpp/application_runner.h" |
19 #include "mojo/application/public/cpp/interface_factory_impl.h" | 19 #include "mojo/application/public/cpp/interface_factory_impl.h" |
20 #include "mojo/common/message_pump_mojo.h" | 20 #include "mojo/message_pump/message_pump_mojo.h" |
21 #include "mojo/public/cpp/bindings/strong_binding.h" | 21 #include "mojo/public/cpp/bindings/strong_binding.h" |
22 | 22 |
23 namespace mojo { | 23 namespace mojo { |
24 | 24 |
25 namespace { | 25 namespace { |
26 | 26 |
27 class ApplicationThread : public base::PlatformThread::Delegate { | 27 class ApplicationThread : public base::PlatformThread::Delegate { |
28 public: | 28 public: |
29 ApplicationThread( | 29 ApplicationThread( |
30 scoped_refptr<base::SingleThreadTaskRunner> handler_thread, | 30 scoped_refptr<base::SingleThreadTaskRunner> handler_thread, |
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123 if (application) | 123 if (application) |
124 loop.Run(); | 124 loop.Run(); |
125 } | 125 } |
126 | 126 |
127 void ContentHandlerFactory::Create(ApplicationConnection* connection, | 127 void ContentHandlerFactory::Create(ApplicationConnection* connection, |
128 InterfaceRequest<ContentHandler> request) { | 128 InterfaceRequest<ContentHandler> request) { |
129 new ContentHandlerImpl(delegate_, request.Pass()); | 129 new ContentHandlerImpl(delegate_, request.Pass()); |
130 } | 130 } |
131 | 131 |
132 } // namespace mojo | 132 } // namespace mojo |
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