| Index: include/gpu/gl/SkGLContext.h
|
| diff --git a/include/gpu/gl/SkGLContext.h b/include/gpu/gl/SkGLContext.h
|
| index ba8506c980c35415d75deae81f5c65c00f5d0312..3d232e558eebc6d2c8f7990db4e58e83fd4675f7 100644
|
| --- a/include/gpu/gl/SkGLContext.h
|
| +++ b/include/gpu/gl/SkGLContext.h
|
| @@ -9,7 +9,7 @@
|
| #define SkGLContext_DEFINED
|
|
|
| #include "GrGLInterface.h"
|
| -#include "../private/SkGpuFenceSync.h"
|
| +#include "../../src/gpu/SkGpuFenceSync.h"
|
|
|
| /**
|
| * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO.
|
| @@ -18,7 +18,7 @@
|
|
|
| class SK_API SkGLContext : public SkRefCnt {
|
| public:
|
| -
|
| +
|
|
|
| ~SkGLContext() override;
|
|
|
|
|