Chromium Code Reviews| OLD | NEW |
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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
| 10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 if (this->isAbandoned()) { | 22 if (this->isAbandoned()) { |
| 23 return NULL; | 23 return NULL; |
| 24 } | 24 } |
| 25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | 25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
| 26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 27 return NULL; | 27 return NULL; |
| 28 } | 28 } |
| 29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { | 29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
| 30 static const uint32_t kFlags = kExact_ScratchTextureFlag | | 30 static const uint32_t kFlags = kExact_ScratchTextureFlag | |
| 31 kNoCreate_ScratchTextureFlag; | 31 kNoCreate_ScratchTextureFlag; |
| 32 if (GrTexture* texture = this->internalRefScratchTexture(desc, kFlags)) { | 32 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
| 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight , desc.fConfig, | 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight , desc.fConfig, |
| 34 srcData, rowBytes)) { | 34 srcData, rowBytes)) { |
| 35 if (!budgeted) { | 35 if (!budgeted) { |
| 36 texture->resourcePriv().makeUnbudgeted(); | 36 texture->resourcePriv().makeUnbudgeted(); |
| 37 } | 37 } |
| 38 return texture; | 38 return texture; |
| 39 } | 39 } |
| 40 texture->unref(); | 40 texture->unref(); |
| 41 } | 41 } |
| 42 } | 42 } |
| 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); | 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
| 44 } | 44 } |
| 45 | 45 |
| 46 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, Scrat chTexMatch match, | 46 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
| 47 bool calledDuringFlush) { | 47 return this->internalCreateApproxTexture(desc, 0); |
| 48 } | |
| 49 | |
| 50 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d esc, | |
| 51 uint32_t scratchFlags) { | |
| 48 if (this->isAbandoned()) { | 52 if (this->isAbandoned()) { |
| 49 return NULL; | 53 return NULL; |
| 50 } | 54 } |
| 51 // Currently we don't recycle compressed textures as scratch. | 55 // Currently we don't recycle compressed textures as scratch. |
| 52 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 56 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| 53 return NULL; | 57 return NULL; |
| 54 } else { | 58 } else { |
| 55 uint32_t flags = 0; | 59 return this->refScratchTexture(desc, scratchFlags); |
| 56 if (kExact_ScratchTexMatch == match) { | |
| 57 flags |= kExact_ScratchTextureFlag; | |
| 58 } | |
| 59 if (calledDuringFlush) { | |
| 60 flags |= kNoPendingIO_ScratchTextureFlag; | |
| 61 } | |
| 62 return this->internalRefScratchTexture(desc, flags); | |
| 63 } | 60 } |
| 64 } | 61 } |
| 65 | 62 |
| 66 GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inD esc, | 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
| 67 uint32_t flags) { | 64 uint32_t scratchFlags) { |
| 68 SkASSERT(!this->isAbandoned()); | 65 SkASSERT(!this->isAbandoned()); |
| 69 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); | 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| 70 | 67 |
| 71 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); | 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
| 72 | 69 |
| 73 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr SurfaceFlag)) { | 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr SurfaceFlag)) { |
| 74 if (!(kExact_ScratchTextureFlag & flags)) { | 71 if (!(kExact_ScratchTextureFlag & scratchFlags)) { |
| 75 // bin by pow2 with a reasonable min | 72 // bin by pow2 with a reasonable min |
| 76 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); | 73 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); |
| 77 GrSurfaceDesc* wdesc = desc.writable(); | 74 GrSurfaceDesc* wdesc = desc.writable(); |
| 78 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); | 75 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); |
| 79 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); | 76 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); |
| 80 } | 77 } |
| 81 | 78 |
| 82 GrScratchKey key; | 79 GrScratchKey key; |
| 83 GrTexturePriv::ComputeScratchKey(*desc, &key); | 80 GrTexturePriv::ComputeScratchKey(*desc, &key); |
| 84 uint32_t scratchFlags = 0; | 81 uint32_t scratchFlags = 0; |
| 85 if (kNoPendingIO_ScratchTextureFlag & flags) { | 82 if (kNoPendingIO_ScratchTextureFlag & scratchFlags) { |
|
brucedawson
2015/08/05 17:41:19
This use of scratchFlags now refers to the local v
| |
| 86 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; | 83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
| 87 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { | 84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| 88 // If it is not a render target then it will most likely be populate d by | 85 // If it is not a render target then it will most likely be populate d by |
| 89 // writePixels() which will trigger a flush if the texture has pendi ng IO. | 86 // writePixels() which will trigger a flush if the texture has pendi ng IO. |
| 90 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; | 87 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
| 91 } | 88 } |
| 92 GrGpuResource* resource = fCache->findAndRefScratchResource(key, scratch Flags); | 89 GrGpuResource* resource = fCache->findAndRefScratchResource(key, scratch Flags); |
| 93 if (resource) { | 90 if (resource) { |
| 94 GrSurface* surface = static_cast<GrSurface*>(resource); | 91 GrSurface* surface = static_cast<GrSurface*>(resource); |
| 95 GrRenderTarget* rt = surface->asRenderTarget(); | 92 GrRenderTarget* rt = surface->asRenderTarget(); |
| 96 if (rt && fGpu->caps()->discardRenderTargetSupport()) { | 93 if (rt && fGpu->caps()->discardRenderTargetSupport()) { |
| 97 rt->discard(); | 94 rt->discard(); |
| 98 } | 95 } |
| 99 return surface->asTexture(); | 96 return surface->asTexture(); |
| 100 } | 97 } |
| 101 } | 98 } |
| 102 | 99 |
| 103 if (!(kNoCreate_ScratchTextureFlag & flags)) { | 100 if (!(kNoCreate_ScratchTextureFlag & scratchFlags)) { |
| 104 return fGpu->createTexture(*desc, true, NULL, 0); | 101 return fGpu->createTexture(*desc, true, NULL, 0); |
| 105 } | 102 } |
| 106 | 103 |
| 107 return NULL; | 104 return NULL; |
| 108 } | 105 } |
| 109 | 106 |
| 110 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des c, | 107 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des c, |
| 111 GrWrapOwnership ownership) { | 108 GrWrapOwnership ownership) { |
| 112 if (this->isAbandoned()) { | 109 if (this->isAbandoned()) { |
| 113 return NULL; | 110 return NULL; |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 127 resource->resourcePriv().setUniqueKey(key); | 124 resource->resourcePriv().setUniqueKey(key); |
| 128 } | 125 } |
| 129 | 126 |
| 130 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { | 127 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { |
| 131 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 128 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
| 132 } | 129 } |
| 133 | 130 |
| 134 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { | 131 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { |
| 135 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); | 132 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); |
| 136 } | 133 } |
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