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Side by Side Diff: src/gpu/GrSWMaskHelper.cpp

Issue 1261643004: Some cleanup in GrTextureProvider and GrResourceProvider (Closed) Base URL: https://skia.googlesource.com/skia.git@pathargs
Patch Set: fix Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSWMaskHelper.h" 8 #include "GrSWMaskHelper.h"
9 9
10 #include "GrPipelineBuilder.h" 10 #include "GrPipelineBuilder.h"
(...skipping 230 matching lines...) Expand 10 before | Expand all | Expand 10 after
241 int dimX, dimY; 241 int dimX, dimY;
242 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY) ; 242 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY) ;
243 SkASSERT((desc.fWidth % dimX) == 0); 243 SkASSERT((desc.fWidth % dimX) == 0);
244 SkASSERT((desc.fHeight % dimY) == 0); 244 SkASSERT((desc.fHeight % dimY) == 0);
245 #endif 245 #endif
246 246
247 desc.fConfig = fmt_to_config(fCompressedFormat); 247 desc.fConfig = fmt_to_config(fCompressedFormat);
248 SkASSERT(fContext->caps()->isConfigTexturable(desc.fConfig)); 248 SkASSERT(fContext->caps()->isConfigTexturable(desc.fConfig));
249 } 249 }
250 250
251 return fContext->textureProvider()->refScratchTexture( 251 return fContext->textureProvider()->createApproxTexture(desc);
252 desc, GrTextureProvider::kApprox_ScratchTexMatch);
253 } 252 }
254 253
255 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& de sc, 254 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& de sc,
256 const void *data, size_t rowbytes) { 255 const void *data, size_t rowbytes) {
257 // If we aren't reusing scratch textures we don't need to flush before 256 // If we aren't reusing scratch textures we don't need to flush before
258 // writing since no one else will be using 'texture' 257 // writing since no one else will be using 'texture'
259 bool reuseScratch = fContext->caps()->reuseScratchTextures(); 258 bool reuseScratch = fContext->caps()->reuseScratchTextures();
260 259
261 // Since we're uploading to it, and it's compressed, 'texture' shouldn't 260 // Since we're uploading to it, and it's compressed, 'texture' shouldn't
262 // have a render target. 261 // have a render target.
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
369 368
370 pipelineBuilder->addCoverageProcessor( 369 pipelineBuilder->addCoverageProcessor(
371 GrSimpleTextureEffect::Create(pipelineBuilder->getProce ssorDataManager(), 370 GrSimpleTextureEffect::Create(pipelineBuilder->getProce ssorDataManager(),
372 texture, 371 texture,
373 maskMatrix, 372 maskMatrix,
374 GrTextureParams::kNone_Fi lterMode, 373 GrTextureParams::kNone_Fi lterMode,
375 kDevice_GrCoordSet))->unr ef(); 374 kDevice_GrCoordSet))->unr ef();
376 375
377 target->drawBWRect(*pipelineBuilder, color, SkMatrix::I(), dstRect, NULL, &i nvert); 376 target->drawBWRect(*pipelineBuilder, color, SkMatrix::I(), dstRect, NULL, &i nvert);
378 } 377 }
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