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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAADistanceFieldPathRenderer.h" | 9 #include "GrAADistanceFieldPathRenderer.h" |
10 | 10 |
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522 bool fCoverageIgnored; | 522 bool fCoverageIgnored; |
523 }; | 523 }; |
524 | 524 |
525 BatchTracker fBatch; | 525 BatchTracker fBatch; |
526 SkSTArray<1, Geometry, true> fGeoData; | 526 SkSTArray<1, Geometry, true> fGeoData; |
527 GrBatchAtlas* fAtlas; | 527 GrBatchAtlas* fAtlas; |
528 PathCache* fPathCache; | 528 PathCache* fPathCache; |
529 PathDataList* fPathList; | 529 PathDataList* fPathList; |
530 }; | 530 }; |
531 | 531 |
532 static GrBatchAtlas* create_atlas(GrTextureProvider* provider, GrBatchAtlas::Evi
ctionFunc func, void* data) { | 532 static GrBatchAtlas* create_atlas(GrResourceProvider* provider, GrBatchAtlas::Ev
ictionFunc func, |
| 533 void* data) { |
533 GrBatchAtlas* atlas; | 534 GrBatchAtlas* atlas; |
534 // Create a new atlas | 535 // Create a new atlas |
535 GrSurfaceDesc desc; | 536 GrSurfaceDesc desc; |
536 desc.fFlags = kNone_GrSurfaceFlags; | 537 desc.fFlags = kNone_GrSurfaceFlags; |
537 desc.fWidth = ATLAS_TEXTURE_WIDTH; | 538 desc.fWidth = ATLAS_TEXTURE_WIDTH; |
538 desc.fHeight = ATLAS_TEXTURE_HEIGHT; | 539 desc.fHeight = ATLAS_TEXTURE_HEIGHT; |
539 desc.fConfig = kAlpha_8_GrPixelConfig; | 540 desc.fConfig = kAlpha_8_GrPixelConfig; |
540 | 541 |
541 // We don't want to flush the context so we claim we're in the middle of flu
shing so as to | 542 // We don't want to flush the context so we claim we're in the middle of flu
shing so as to |
542 // guarantee we do not recieve a texture with pending IO | 543 // guarantee we do not recieve a texture with pending IO |
543 GrTexture* texture = provider->refScratchTexture( | 544 // TODO: Determine how to avoid having to do this. (http://skbug.com/4156) |
544 desc, GrTextureProvider::kApprox_ScratchTexMatch, true); | 545 static const uint32_t kFlags = GrResourceProvider::kNoPendingIO_Flag; |
| 546 GrTexture* texture = provider->createApproxTexture(desc, kFlags); |
545 if (texture) { | 547 if (texture) { |
546 atlas = SkNEW_ARGS(GrBatchAtlas, (texture, NUM_PLOTS_X, NUM_PLOTS_Y)); | 548 atlas = SkNEW_ARGS(GrBatchAtlas, (texture, NUM_PLOTS_X, NUM_PLOTS_Y)); |
547 } else { | 549 } else { |
548 return NULL; | 550 return NULL; |
549 } | 551 } |
550 atlas->registerEvictionCallback(func, data); | 552 atlas->registerEvictionCallback(func, data); |
551 return atlas; | 553 return atlas; |
552 } | 554 } |
553 | 555 |
554 bool GrAADistanceFieldPathRenderer::onDrawPath(const DrawPathArgs& args) { | 556 bool GrAADistanceFieldPathRenderer::onDrawPath(const DrawPathArgs& args) { |
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640 geometry.fPath = GrTest::TestPath(random); | 642 geometry.fPath = GrTest::TestPath(random); |
641 geometry.fAntiAlias = random->nextBool(); | 643 geometry.fAntiAlias = random->nextBool(); |
642 | 644 |
643 return AADistanceFieldPathBatch::Create(geometry, color, viewMatrix, | 645 return AADistanceFieldPathBatch::Create(geometry, color, viewMatrix, |
644 gTestStruct.fAtlas, | 646 gTestStruct.fAtlas, |
645 &gTestStruct.fPathCache, | 647 &gTestStruct.fPathCache, |
646 &gTestStruct.fPathList); | 648 &gTestStruct.fPathList); |
647 } | 649 } |
648 | 650 |
649 #endif | 651 #endif |
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