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Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 1261643004: Some cleanup in GrTextureProvider and GrResourceProvider (Closed) Base URL: https://skia.googlesource.com/skia.git@pathargs
Patch Set: fix Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h" 9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h" 10 #include "SkWriteBuffer.h"
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421 GrTexture* color = colorBM.getTexture(); 421 GrTexture* color = colorBM.getTexture();
422 GrTexture* displacement = displacementBM.getTexture(); 422 GrTexture* displacement = displacementBM.getTexture();
423 GrContext* context = color->getContext(); 423 GrContext* context = color->getContext();
424 424
425 GrSurfaceDesc desc; 425 GrSurfaceDesc desc;
426 desc.fFlags = kRenderTarget_GrSurfaceFlag; 426 desc.fFlags = kRenderTarget_GrSurfaceFlag;
427 desc.fWidth = bounds.width(); 427 desc.fWidth = bounds.width();
428 desc.fHeight = bounds.height(); 428 desc.fHeight = bounds.height();
429 desc.fConfig = kSkia8888_GrPixelConfig; 429 desc.fConfig = kSkia8888_GrPixelConfig;
430 430
431 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(de sc, 431 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture( desc));
432 GrTextureProvider::kApprox_ScratchTexMatch));
433 432
434 if (!dst) { 433 if (!dst) {
435 return false; 434 return false;
436 } 435 }
437 436
438 SkVector scale = SkVector::Make(fScale, fScale); 437 SkVector scale = SkVector::Make(fScale, fScale);
439 ctx.ctm().mapVectors(&scale, 1); 438 ctx.ctm().mapVectors(&scale, 1);
440 439
441 GrPaint paint; 440 GrPaint paint;
442 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent); 441 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent);
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638 const GrGLSLCaps&, GrProcessorKeyBuilder* b) { 637 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
639 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 638 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
640 639
641 uint32_t xKey = displacementMap.xChannelSelector(); 640 uint32_t xKey = displacementMap.xChannelSelector();
642 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 641 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
643 642
644 b->add32(xKey | yKey); 643 b->add32(xKey | yKey);
645 } 644 }
646 #endif 645 #endif
647 646
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