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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTextureProvider_DEFINED | 8 #ifndef GrTextureProvider_DEFINED |
| 9 #define GrTextureProvider_DEFINED | 9 #define GrTextureProvider_DEFINED |
| 10 | 10 |
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| 54 /** | 54 /** |
| 55 * Determines whether a texture is associated with the unique key. If the te
xture is found it | 55 * Determines whether a texture is associated with the unique key. If the te
xture is found it |
| 56 * will not be locked or returned. This call does not affect the priority of
the resource for | 56 * will not be locked or returned. This call does not affect the priority of
the resource for |
| 57 * deletion. | 57 * deletion. |
| 58 */ | 58 */ |
| 59 bool existsTextureWithUniqueKey(const GrUniqueKey& key) const { | 59 bool existsTextureWithUniqueKey(const GrUniqueKey& key) const { |
| 60 return this->existsResourceWithUniqueKey(key); | 60 return this->existsResourceWithUniqueKey(key); |
| 61 } | 61 } |
| 62 | 62 |
| 63 /** | 63 /** |
| 64 * Enum that determines how closely a returned scratch texture must match | 64 * Finds a texture that approximately matches the descriptor. Will be at lea
st as large in width |
| 65 * a provided GrSurfaceDesc. TODO: Remove this. createTexture() should be us
ed | 65 * and height as desc specifies. If desc specifies that the texture should b
e a render target |
| 66 * for exact match and refScratchTexture() should be replaced with createApp
roxTexture(). | 66 * then result will be a render target. Format and sample count will always
match the request. |
| 67 * The contents of the texture are undefined. The caller owns a ref on the r
eturned texture and |
| 68 * must balance with a call to unref. |
| 67 */ | 69 */ |
| 70 GrTexture* createApproxTexture(const GrSurfaceDesc&); |
| 71 |
| 72 /** Legacy function that no longer should be used. */ |
| 68 enum ScratchTexMatch { | 73 enum ScratchTexMatch { |
| 69 /** | |
| 70 * Finds a texture that exactly matches the descriptor. | |
| 71 */ | |
| 72 kExact_ScratchTexMatch, | 74 kExact_ScratchTexMatch, |
| 73 /** | |
| 74 * Finds a texture that approximately matches the descriptor. Will be | |
| 75 * at least as large in width and height as desc specifies. If desc | |
| 76 * specifies that texture is a render target then result will be a | |
| 77 * render target. If desc specifies a render target and doesn't set the | |
| 78 * no stencil flag then result will have a stencil. Format and aa level | |
| 79 * will always match. | |
| 80 */ | |
| 81 kApprox_ScratchTexMatch | 75 kApprox_ScratchTexMatch |
| 82 }; | 76 }; |
| 83 | 77 GrTexture* refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch matc
h) { |
| 84 /** | 78 if (kApprox_ScratchTexMatch == match) { |
| 85 * Returns a texture matching the desc. It's contents are unknown. The calle
r | 79 return this->createApproxTexture(desc); |
| 86 * owns a ref on the returned texture and must balance with a call to unref. | 80 } else { |
| 87 * It is guaranteed that the same texture will not be returned in subsequent | 81 return this->createTexture(desc, true); |
| 88 * calls until all refs to the texture are dropped. | 82 } |
| 89 * | 83 } |
| 90 * internalFlag is a temporary workaround until changes in the internal | |
| 91 * architecture are complete. Use the default value. | |
| 92 * | |
| 93 * TODO: Once internal flag can be removed, this should be replaced with | |
| 94 * createApproxTexture() and exact textures should be created with | |
| 95 * createTexture(). | |
| 96 */ | |
| 97 GrTexture* refScratchTexture(const GrSurfaceDesc&, ScratchTexMatch match, | |
| 98 bool internalFlag = false); | |
| 99 | 84 |
| 100 /////////////////////////////////////////////////////////////////////////// | 85 /////////////////////////////////////////////////////////////////////////// |
| 101 // Wrapped Backend Surfaces | 86 // Wrapped Backend Surfaces |
| 102 | 87 |
| 103 /** | 88 /** |
| 104 * Wraps an existing texture with a GrTexture object. | 89 * Wraps an existing texture with a GrTexture object. |
| 105 * | 90 * |
| 106 * OpenGL: if the object is a texture Gr may change its GL texture params | 91 * OpenGL: if the object is a texture Gr may change its GL texture params |
| 107 * when it is drawn. | 92 * when it is drawn. |
| 108 * | 93 * |
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| 138 */ | 123 */ |
| 139 GrGpuResource* findAndRefResourceByUniqueKey(const GrUniqueKey&); | 124 GrGpuResource* findAndRefResourceByUniqueKey(const GrUniqueKey&); |
| 140 | 125 |
| 141 /** | 126 /** |
| 142 * Determines whether a resource is in the cache. If the resource is found i
t | 127 * Determines whether a resource is in the cache. If the resource is found i
t |
| 143 * will not be locked or returned. This call does not affect the priority of | 128 * will not be locked or returned. This call does not affect the priority of |
| 144 * the resource for deletion. | 129 * the resource for deletion. |
| 145 */ | 130 */ |
| 146 bool existsResourceWithUniqueKey(const GrUniqueKey& key) const; | 131 bool existsResourceWithUniqueKey(const GrUniqueKey& key) const; |
| 147 | 132 |
| 148 GrTexture* internalRefScratchTexture(const GrSurfaceDesc&, uint32_t flags); | 133 enum ScratchTextureFlags { |
| 134 kExact_ScratchTextureFlag = 0x1, |
| 135 kNoPendingIO_ScratchTextureFlag = 0x2, // (http://skbug.com/4156) |
| 136 kNoCreate_ScratchTextureFlag = 0x4, |
| 137 }; |
| 138 |
| 139 /** A common impl for GrTextureProvider and GrResourceProvider variants. */ |
| 140 GrTexture* internalCreateApproxTexture(const GrSurfaceDesc& desc, uint32_t s
cratchTextureFlags); |
| 141 |
| 142 GrTexture* refScratchTexture(const GrSurfaceDesc&, uint32_t scratchTextureFl
ags); |
| 149 | 143 |
| 150 void abandon() { | 144 void abandon() { |
| 151 fCache = NULL; | 145 fCache = NULL; |
| 152 fGpu = NULL; | 146 fGpu = NULL; |
| 153 } | 147 } |
| 154 | 148 |
| 155 GrResourceCache* cache() { return fCache; } | 149 GrResourceCache* cache() { return fCache; } |
| 156 const GrResourceCache* cache() const { return fCache; } | 150 const GrResourceCache* cache() const { return fCache; } |
| 157 | 151 |
| 158 GrGpu* gpu() { return fGpu; } | 152 GrGpu* gpu() { return fGpu; } |
| 159 const GrGpu* gpu() const { return fGpu; } | 153 const GrGpu* gpu() const { return fGpu; } |
| 160 | 154 |
| 161 bool isAbandoned() const { | 155 bool isAbandoned() const { |
| 162 SkASSERT(SkToBool(fGpu) == SkToBool(fCache)); | 156 SkASSERT(SkToBool(fGpu) == SkToBool(fCache)); |
| 163 return !SkToBool(fCache); | 157 return !SkToBool(fCache); |
| 164 } | 158 } |
| 165 | 159 |
| 166 private: | 160 private: |
| 167 GrResourceCache* fCache; | 161 GrResourceCache* fCache; |
| 168 GrGpu* fGpu; | 162 GrGpu* fGpu; |
| 169 }; | 163 }; |
| 170 | 164 |
| 171 #endif | 165 #endif |
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