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Side by Side Diff: include/utils/SkMatrix44.h

Issue 1261433009: Refugee from Dead Machine 11: Add SkCanvas::drawLitAtlas call Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkMatrix44_DEFINED 8 #ifndef SkMatrix44_DEFINED
9 #define SkMatrix44_DEFINED 9 #define SkMatrix44_DEFINED
10 10
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99 fData[1] = y; 99 fData[1] = y;
100 fData[2] = z; 100 fData[2] = z;
101 fData[3] = w; 101 fData[3] = w;
102 } 102 }
103 103
104 SkVector4& operator=(const SkVector4& src) { 104 SkVector4& operator=(const SkVector4& src) {
105 memcpy(fData, src.fData, sizeof(fData)); 105 memcpy(fData, src.fData, sizeof(fData));
106 return *this; 106 return *this;
107 } 107 }
108 108
109 bool operator==(const SkVector4& v) { 109 bool operator==(const SkVector4& v) const {
110 return fData[0] == v.fData[0] && fData[1] == v.fData[1] && 110 return fData[0] == v.fData[0] && fData[1] == v.fData[1] &&
111 fData[2] == v.fData[2] && fData[3] == v.fData[3]; 111 fData[2] == v.fData[2] && fData[3] == v.fData[3];
112 } 112 }
113 bool operator!=(const SkVector4& v) { 113 bool operator!=(const SkVector4& v) const {
114 return !(*this == v); 114 return !(*this == v);
115 } 115 }
116 bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { 116 bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
117 return fData[0] == x && fData[1] == y && 117 return fData[0] == x && fData[1] == y &&
118 fData[2] == z && fData[3] == w; 118 fData[2] == z && fData[3] == w;
119 } 119 }
120 120
121 void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { 121 void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
122 fData[0] = x; 122 fData[0] = x;
123 fData[1] = y; 123 fData[1] = y;
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464 /** 464 /**
465 * Does not take the time to 'compute' the typemask. Only returns true if 465 * Does not take the time to 'compute' the typemask. Only returns true if
466 * we already know that this matrix is identity. 466 * we already know that this matrix is identity.
467 */ 467 */
468 inline bool isTriviallyIdentity() const { 468 inline bool isTriviallyIdentity() const {
469 return 0 == fTypeMask; 469 return 0 == fTypeMask;
470 } 470 }
471 }; 471 };
472 472
473 #endif 473 #endif
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