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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkPoint3_DEFINED | |
| 9 #define SkPoint3_DEFINED | |
| 10 | |
| 11 #include "SkScalar.h" | |
| 12 | |
| 13 struct SK_API SkPoint3 { | |
| 14 SkScalar fX, fY, fZ; | |
| 15 | |
| 16 static SkPoint3 Make(SkScalar x, SkScalar y, SkScalar z) { | |
| 17 SkPoint3 pt; | |
| 18 pt.set(x, y, z); | |
| 19 return pt; | |
| 20 } | |
| 21 | |
| 22 SkScalar x() const { return fX; } | |
| 23 SkScalar y() const { return fY; } | |
| 24 SkScalar z() const { return fZ; } | |
| 25 | |
| 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } | |
| 27 | |
| 28 friend bool operator==(const SkPoint3& a, const SkPoint3& b) { | |
| 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; | |
| 30 } | |
| 31 | |
| 32 friend bool operator!=(const SkPoint3& a, const SkPoint3& b) { | |
| 33 return !(a == b); | |
| 34 } | |
| 35 | |
| 36 /** Returns the Euclidian distance from (0,0,0) to (x,y,z) | |
| 37 */ | |
| 38 static SkScalar Length(SkScalar x, SkScalar y, SkScalar z); | |
| 39 | |
| 40 /** Return the Euclidian distance from (0,0,0) to the point | |
| 41 */ | |
| 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } | |
| 43 | |
| 44 /** Set the point (vector) to be unit-length in the same direction as it | |
| 45 already points. If the point has a degenerate length (i.e., nearly 0) | |
| 46 then set it to (0,0,0) and return false; otherwise return true. | |
| 47 */ | |
| 48 bool normalize(); | |
| 49 | |
| 50 /** Return a new point whose X, Y and Z coordinates are scaled. | |
| 51 */ | |
| 52 SkPoint3 makeScale(SkScalar scale) const { | |
| 53 SkPoint3 p; | |
| 54 p.set(scale * fX, scale * fY, scale * fZ); | |
| 55 return p; | |
| 56 } | |
| 57 | |
| 58 /** Scale the point's coordinates by scale. | |
| 59 */ | |
| 60 void scale(SkScalar value) { | |
| 61 fX *= value; | |
| 62 fY *= value; | |
| 63 fZ *= value; | |
| 64 } | |
| 65 | |
| 66 /** Return a new point whose X, Y and Z coordinates are the negative of the | |
| 67 original point's | |
| 68 */ | |
| 69 SkPoint3 operator-() const { | |
| 70 SkPoint3 neg; | |
| 71 neg.fX = -fX; | |
| 72 neg.fY = -fY; | |
| 73 neg.fZ = -fZ; | |
| 74 return neg; | |
| 75 } | |
| 76 | |
| 77 /** Returns a new point whose coordinates are the difference between | |
| 78 a and b (i.e., a - b) | |
| 79 */ | |
| 80 friend SkPoint3 operator-(const SkPoint3& a, const SkPoint3& b) { | |
| 81 SkPoint3 v; | |
| 82 v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ); | |
| 83 return v; | |
| 84 } | |
| 85 | |
| 86 /** Returns a new point whose coordinates are the sum of a and b (a + b) | |
| 87 */ | |
| 88 friend SkPoint3 operator+(const SkPoint3& a, const SkPoint3& b) { | |
| 89 SkPoint3 v; | |
| 90 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ); | |
| 91 return v; | |
| 92 } | |
| 93 | |
| 94 /** Returns the dot product of a and b, treating them as 3D vectors | |
| 95 */ | |
| 96 static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) { | |
| 97 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; | |
| 98 } | |
| 99 | |
| 100 SkScalar dot(const SkPoint3& vec) const { | |
| 101 return DotProduct(*this, vec); | |
| 102 } | |
| 103 }; | |
| 104 | |
| 105 typedef SkPoint3 SkVector3; | |
| 106 typedef SkPoint3 SkColor3f; | |
| 107 | |
| 108 #endif | |
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