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1 /* | 1 /* |
2 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> | 2 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> |
3 * Copyright (C) 2006 Apple Inc. All rights reserved. | 3 * Copyright (C) 2006 Apple Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 interface SVGPathElement : SVGGraphicsElement { | 27 interface SVGPathElement : SVGGraphicsElement { |
28 readonly attribute SVGAnimatedNumber pathLength; | 28 readonly attribute SVGAnimatedNumber pathLength; |
29 | 29 |
30 float getTotalLength(); | 30 float getTotalLength(); |
31 SVGPoint getPointAtLength([Default=Undefined] optional float distance); | 31 [StrictTypeChecking] SVGPoint getPointAtLength(float distance); |
32 unsigned long getPathSegAtLength([Default=Undefined] optional float distance
); | 32 [StrictTypeChecking] unsigned long getPathSegAtLength(float distance); |
33 | 33 |
34 SVGPathSegClosePath createSVGPathSegClosePath(); | 34 SVGPathSegClosePath createSVGPathSegClosePath(); |
35 | 35 |
36 SVGPathSegMovetoAbs createSVGPathSegMovetoAbs([Default=Undefined] optional f
loat x, | 36 [StrictTypeChecking] SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float x,
float y); |
37 [Default=Undefined] optional f
loat y); | 37 [StrictTypeChecking] SVGPathSegMovetoRel createSVGPathSegMovetoRel(float x,
float y); |
38 SVGPathSegMovetoRel createSVGPathSegMovetoRel([Default=Undefined] optional f
loat x, | |
39 [Default=Undefined] optional f
loat y); | |
40 | 38 |
41 SVGPathSegLinetoAbs createSVGPathSegLinetoAbs([Default=Undefined] optional f
loat x, | 39 [StrictTypeChecking] SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float x,
float y); |
42 [Default=Undefined] optional f
loat y); | 40 [StrictTypeChecking] SVGPathSegLinetoRel createSVGPathSegLinetoRel(float x,
float y); |
43 SVGPathSegLinetoRel createSVGPathSegLinetoRel([Default=Undefined] optional f
loat x, | |
44 [Default=Undefined] optional f
loat y); | |
45 | 41 |
46 SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs([Default=Undefined
] optional float x, | 42 [StrictTypeChecking] SVGPathSegCurvetoCubicAbs |
47 [Default=Undefined
] optional float y, | 43 createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, fl
oat x2, float y2); |
48 [Default=Undefined
] optional float x1, | 44 [StrictTypeChecking] SVGPathSegCurvetoCubicRel |
49 [Default=Undefined
] optional float y1, | 45 createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, fl
oat x2, float y2); |
50 [Default=Undefined
] optional float x2, | |
51 [Default=Undefined
] optional float y2); | |
52 SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel([Default=Undefined
] optional float x, | |
53 [Default=Undefined
] optional float y, | |
54 [Default=Undefined
] optional float x1, | |
55 [Default=Undefined
] optional float y1, | |
56 [Default=Undefined
] optional float x2, | |
57 [Default=Undefined
] optional float y2); | |
58 | 46 |
59 SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs([Default=U
ndefined] optional float x, | 47 [StrictTypeChecking] SVGPathSegCurvetoQuadraticAbs |
60 [Default=U
ndefined] optional float y, | 48 createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1
); |
61 [Default=U
ndefined] optional float x1, | 49 [StrictTypeChecking] SVGPathSegCurvetoQuadraticRel |
62 [Default=U
ndefined] optional float y1); | 50 createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1
); |
63 SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel([Default=U
ndefined] optional float x, | |
64 [Default=U
ndefined] optional float y, | |
65 [Default=U
ndefined] optional float x1, | |
66 [Default=U
ndefined] optional float y1); | |
67 | 51 |
68 SVGPathSegArcAbs createSVGPathSegArcAbs([Default=Undefined] optional float x
, | 52 [StrictTypeChecking] SVGPathSegArcAbs |
69 [Default=Undefined] optional float y
, | 53 createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle
, boolean largeArcFlag, boolean sweepFlag); |
70 [Default=Undefined] optional float r
1, | 54 [StrictTypeChecking] SVGPathSegArcRel |
71 [Default=Undefined] optional float r
2, | 55 createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle
, boolean largeArcFlag, boolean sweepFlag); |
72 [Default=Undefined] optional float a
ngle, | |
73 [Default=Undefined] optional boolean
largeArcFlag, | |
74 [Default=Undefined] optional boolean
sweepFlag); | |
75 SVGPathSegArcRel createSVGPathSegArcRel([Default=Undefined] optional float x
, | |
76 [Default=Undefined] optional float y
, | |
77 [Default=Undefined] optional float r
1, | |
78 [Default=Undefined] optional float r
2, | |
79 [Default=Undefined] optional float a
ngle, | |
80 [Default=Undefined] optional boolean
largeArcFlag, | |
81 [Default=Undefined] optional boolean
sweepFlag); | |
82 | 56 |
83 SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs([Default=U
ndefined] optional float x); | 57 [StrictTypeChecking] SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHor
izontalAbs(float x); |
84 SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel([Default=U
ndefined] optional float x); | 58 [StrictTypeChecking] SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHor
izontalRel(float x); |
85 | 59 |
86 SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs([Default=Undef
ined] optional float y); | 60 [StrictTypeChecking] SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerti
calAbs(float y); |
87 SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel([Default=Undef
ined] optional float y); | 61 [StrictTypeChecking] SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerti
calRel(float y); |
88 | 62 |
89 SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs([Defau
lt=Undefined] optional float x, | 63 [StrictTypeChecking] SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurveto
CubicSmoothAbs(float x, float y, float x2, float y2); |
90 [Defau
lt=Undefined] optional float y, | 64 [StrictTypeChecking] SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurveto
CubicSmoothRel(float x, float y, float x2, float y2); |
91 [Defau
lt=Undefined] optional float x2, | |
92 [Defau
lt=Undefined] optional float y2); | |
93 SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel([Defau
lt=Undefined] optional float x, | |
94 [Defau
lt=Undefined] optional float y, | |
95 [Defau
lt=Undefined] optional float x2, | |
96 [Defau
lt=Undefined] optional float y2); | |
97 | 65 |
98 SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAb
s([Default=Undefined] optional float x, | 66 [StrictTypeChecking] SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCur
vetoQuadraticSmoothAbs(float x, float y); |
99
[Default=Undefined] optional float y); | 67 [StrictTypeChecking] SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCur
vetoQuadraticSmoothRel(float x, float y); |
100 SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRe
l([Default=Undefined] optional float x, | |
101
[Default=Undefined] optional float y); | |
102 | 68 |
103 readonly attribute SVGPathSegList pathSegList; | 69 readonly attribute SVGPathSegList pathSegList; |
104 readonly attribute SVGPathSegList normalizedPathSegList; | 70 readonly attribute SVGPathSegList normalizedPathSegList; |
105 readonly attribute SVGPathSegList animatedPathSegList; | 71 readonly attribute SVGPathSegList animatedPathSegList; |
106 readonly attribute SVGPathSegList animatedNormalizedPathSegList; | 72 readonly attribute SVGPathSegList animatedNormalizedPathSegList; |
107 }; | 73 }; |
108 | 74 |
109 SVGPathElement implements SVGExternalResourcesRequired; | 75 SVGPathElement implements SVGExternalResourcesRequired; |
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