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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> | 4 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> |
5 * Copyright (C) 2006 Apple Inc. All rights reserved. | 5 * Copyright (C) 2006 Apple Inc. All rights reserved. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
11 * | 11 * |
12 * This library is distributed in the hope that it will be useful, | 12 * This library is distributed in the hope that it will be useful, |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 * Library General Public License for more details. | 15 * Library General Public License for more details. |
16 * | 16 * |
17 * You should have received a copy of the GNU Library General Public License | 17 * You should have received a copy of the GNU Library General Public License |
18 * along with this library; see the file COPYING.LIB. If not, write to | 18 * along with this library; see the file COPYING.LIB. If not, write to |
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
20 * Boston, MA 02110-1301, USA. | 20 * Boston, MA 02110-1301, USA. |
21 */ | 21 */ |
22 | 22 |
23 interface SVGMatrix { | 23 [ |
| 24 SetReference(SVGTransform parent) |
| 25 ] interface SVGMatrix { |
24 // FIXME: these attributes should all be floats but since we implement | 26 // FIXME: these attributes should all be floats but since we implement |
25 // AffineTransform with doubles setting these as doubles makes more sense. | 27 // AffineTransform with doubles setting these as doubles makes more sense. |
26 [StrictTypeChecking] attribute double a; | 28 [StrictTypeChecking] attribute double a; |
27 [StrictTypeChecking] attribute double b; | 29 [StrictTypeChecking] attribute double b; |
28 [StrictTypeChecking] attribute double c; | 30 [StrictTypeChecking] attribute double c; |
29 [StrictTypeChecking] attribute double d; | 31 [StrictTypeChecking] attribute double d; |
30 [StrictTypeChecking] attribute double e; | 32 [StrictTypeChecking] attribute double e; |
31 [StrictTypeChecking] attribute double f; | 33 [StrictTypeChecking] attribute double f; |
32 | 34 |
33 [StrictTypeChecking] SVGMatrix multiply(SVGMatrix secondMatrix); | 35 [StrictTypeChecking] SVGMatrix multiply(SVGMatrix secondMatrix); |
34 [RaisesException] SVGMatrix inverse(); | 36 [RaisesException] SVGMatrix inverse(); |
35 [Immutable, StrictTypeChecking] SVGMatrix translate(float x, float y); | 37 [Immutable, StrictTypeChecking] SVGMatrix translate(float x, float y); |
36 [Immutable, StrictTypeChecking] SVGMatrix scale(float scaleFactor); | 38 [Immutable, StrictTypeChecking] SVGMatrix scale(float scaleFactor); |
37 [Immutable, StrictTypeChecking] SVGMatrix scaleNonUniform(float scaleFactorX
, float scaleFactorY); | 39 [Immutable, StrictTypeChecking] SVGMatrix scaleNonUniform(float scaleFactorX
, float scaleFactorY); |
38 [Immutable, StrictTypeChecking] SVGMatrix rotate(float angle); | 40 [Immutable, StrictTypeChecking] SVGMatrix rotate(float angle); |
39 [StrictTypeChecking, RaisesException] SVGMatrix rotateFromVector(float x, fl
oat y); | 41 [StrictTypeChecking, RaisesException] SVGMatrix rotateFromVector(float x, fl
oat y); |
40 [Immutable] SVGMatrix flipX(); | 42 [Immutable] SVGMatrix flipX(); |
41 [Immutable] SVGMatrix flipY(); | 43 [Immutable] SVGMatrix flipY(); |
42 [Immutable, StrictTypeChecking] SVGMatrix skewX(float angle); | 44 [Immutable, StrictTypeChecking] SVGMatrix skewX(float angle); |
43 [Immutable, StrictTypeChecking] SVGMatrix skewY(float angle); | 45 [Immutable, StrictTypeChecking] SVGMatrix skewY(float angle); |
44 }; | 46 }; |
45 | 47 |
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