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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/connection_to_host.h" | 5 #include "remoting/protocol/connection_to_host.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "remoting/base/constants.h" | 10 #include "remoting/base/constants.h" |
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205 SetState(CLOSED, OK); | 205 SetState(CLOSED, OK); |
206 } else { | 206 } else { |
207 CloseOnError(session_->error()); | 207 CloseOnError(session_->error()); |
208 } | 208 } |
209 break; | 209 break; |
210 } | 210 } |
211 } | 211 } |
212 | 212 |
213 void ConnectionToHost::OnSessionRouteChange(const std::string& channel_name, | 213 void ConnectionToHost::OnSessionRouteChange(const std::string& channel_name, |
214 const TransportRoute& route) { | 214 const TransportRoute& route) { |
215 VLOG(0) << "Using " << TransportRoute::GetTypeString(route.type) | 215 event_callback_->OnRouteChanged(channel_name, route); |
216 << " connection for " << channel_name << " channel"; | |
217 } | 216 } |
218 | 217 |
219 void ConnectionToHost::OnSessionChannelReady(const std::string& channel_name, | 218 void ConnectionToHost::OnSessionChannelReady(const std::string& channel_name, |
220 bool ready) { | 219 bool ready) { |
221 if (ready) { | 220 if (ready) { |
222 not_ready_channels_.erase(channel_name); | 221 not_ready_channels_.erase(channel_name); |
223 } else if (!ready) { | 222 } else if (!ready) { |
224 not_ready_channels_.insert(channel_name); | 223 not_ready_channels_.insert(channel_name); |
225 } | 224 } |
226 | 225 |
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282 | 281 |
283 if (state != state_) { | 282 if (state != state_) { |
284 state_ = state; | 283 state_ = state; |
285 error_ = error; | 284 error_ = error; |
286 event_callback_->OnConnectionState(state_, error_); | 285 event_callback_->OnConnectionState(state_, error_); |
287 } | 286 } |
288 } | 287 } |
289 | 288 |
290 } // namespace protocol | 289 } // namespace protocol |
291 } // namespace remoting | 290 } // namespace remoting |
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